Player Matchup

Zhong Kui
Zhong Kui
Ds Venius
Zhong Kui
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 80L
1,428 Elo+
Solo
Bakasura
Bakasura
Morella McCearn
Bakasura
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MuchMoreSick
Ah Muzen Cab
Level 128
God Stats
3W - 2L
1,759 SR
Queue Stats
179W - 169L
1,528 Elo+
Solo
Discordia
Discordia
Sparticus1001
Discordia
Level 45
God Stats
7W - 8L
1,794 SR
Queue Stats
338W - 289L
1,564 Elo+
Solo
Hercules
Hercules
enjoy-phoenix105
Hercules
Level 61
God Stats
1W - 1L
1,727 SR
Queue Stats
115W - 118L
1,490 Elo+
Solo
Team Averages
Level 75
1,656 SR
1,484 Elo+

VS

Team Averages
Level 151
1,667 SR
1,525 Elo+
Ymir
Ymir
DarthOchallis
Ymir
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
316W - 343L
1,512 Elo+
Solo
Anubis
Anubis
ImHighDude
Anubis
Level 127
God Stats
12W - 8L
1,490 SR
Queue Stats
432W - 316L
1,589 Elo+
Party 1
Ares
Ares
ItsSoSerious
Ares
Level 152
God Stats
15W - 1L
1,954 SR
Queue Stats
374W - 380L
1,516 Elo+
Solo
Artemis
Artemis
Thisweirdgrl
Artemis
Level 157
God Stats
1W - 2L
1,742 SR
Queue Stats
179W - 124L
1,554 Elo+
Party 1
Amaterasu
Amaterasu
jambob1998
Amaterasu
Level 159
God Stats
5W - 1L
1,648 SR
Queue Stats
370W - 371L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ds Venius
Zhong Kui
14
3 / 6 / 5
8,357
836
10,210
9,569
6,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
12
2 / 8 / 3
7,575
758
1,074
10,479
5,246
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Ah Muzen Cab
MuchMoreSick
Ah Muzen Cab
15
1 / 5 / 4
8,038
804
6,136
8,599
2,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Sparticus1001
Discordia
14
3 / 5 / 2
7,865
787
6,942
6,398
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 7 / 6
6,794
679
4,950
12,797
8,215
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 20
8,728
873
7,815
11,922
10,776
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
ImHighDude
Anubis
17
12 / 3 / 13
10,472
1,047
12,034
8,942
4,993
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 18
8,775
878
4,384
7,102
6,719
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Thisweirdgrl
Artemis
16
6 / 1 / 24
9,308
931
11,304
8,566
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
jambob1998
Amaterasu
14
6 / 3 / 21
9,498
950
7,104
10,533
10,525
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
127
9
Kills
31
31
Deaths
11
20
Assists
96
Player
Kills
Deaths
Assists
KDA
W
3
2
20
6.5
L
Zhong Kui
Ds Venius
Zhong Kui
3
6
5
0.92
W
Anubis
ImHighDude
Anubis
12
3
13
6.17
W
4
2
18
6.5
L
Bakasura
2
8
3
0.44
L
Ah Muzen Cab
MuchMoreSick
Ah Muzen Cab
1
5
4
0.6
L
Discordia
Sparticus1001
Discordia
3
5
2
0.8
W
Artemis
Thisweirdgrl
Artemis
6
1
24
18
L
0
7
6
0.43
W
Amaterasu
jambob1998
Amaterasu
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
42,641
47,842
Taken
47,065
24,529
Mitigated
36,454
4,675
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,815
906
0
1,124
11,922
10,776
613
3,768
8,099
13,999
0
L
Zhong Kui
Ds Venius
Zhong Kui
10,210
934
31
1,280
9,569
6,203
303
4,922
4,509
20,641
0
W
Anubis
ImHighDude
Anubis
12,034
693
0
2,076
8,942
4,993
1,460
4,001
4,831
31,789
0
W
4,384
0
869
602
7,102
6,719
621
1,059
5,991
7,662
0
L
Bakasura
1,074
505
174
271
10,479
5,246
30
5,246
5,113
0
1,718
L
Ah Muzen Cab
MuchMoreSick
Ah Muzen Cab
6,136
1,773
0
1,378
8,599
2,809
250
5,308
3,199
0
25,587
L
Discordia
Sparticus1001
Discordia
6,942
752
0
549
6,398
2,056
216
2,709
3,599
13,368
0
W
Artemis
Thisweirdgrl
Artemis
11,304
4,308
2,201
2,665
8,566
3,441
2,063
4,811
3,755
0
25,785
L
4,950
865
37
955
12,797
8,215
0
5,462
7,189
0
7,643
W
Amaterasu
jambob1998
Amaterasu
7,104
2,544
2,636
2,704
10,533
10,525
801
3,513
6,965
0
14,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,629
Gold Earned
46,781
87
Minions Killed
119
0
Camps Cleared
0
717,539
Distance Traveled
825,965
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,728
873
15
2
0
180,716
1
L
Zhong Kui
8,357
836
35
4
0
131,667
1
W
Anubis
10,472
1,047
48
5
0
151,761
1
W
Ares
8,775
878
5
1
0
150,340
0
L
Bakasura
7,575
758
3
0
0
138,104
0
L
Ah Muzen Cab
8,038
804
33
3
0
175,068
0
L
Discordia
7,865
787
13
1
0
143,509
1
W
Artemis
9,308
931
42
4
0
164,267
0
L
Hercules
6,794
679
3
0
0
129,191
1
W
Amaterasu
9,498
950
9
1
0
178,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role