Player Matchup

Artio
Artio
GurrenLagann078
Artio
Level 122
God Stats
0W - 3L
1,186 SR
Queue Stats
203W - 216L
1,468 Elo+
Party 3
Neith
Neith
Jorge DCX2
Neith
Level 105
God Stats
2W - 5L
1,468 SR
Queue Stats
280W - 299L
1,406 Elo+
Solo
Scylla
Scylla
bgunz3186
Scylla
Level 136
God Stats
6W - 8L
1,366 SR
Queue Stats
314W - 358L
1,373 Elo+
Party 2
Zhong Kui
Zhong Kui
iAmJK-7
Zhong Kui
Level 106
God Stats
1W - 3L
1,680 SR
Queue Stats
96W - 112L
1,411 Elo+
Party 2
Thor
Thor
saisko
Thor
Level 94
God Stats
3W - 5L
1,457 SR
Queue Stats
271W - 272L
1,459 Elo+
Party 3
Team Averages
Level 113
1,431 SR
1,423 Elo+

VS

Team Averages
Level 95
1,415 SR
1,419 Elo+
Chaac
Chaac
JayyDubzz
Chaac
Level 94
God Stats
1W - 1L
1,247 SR
Queue Stats
39W - 41L
1,397 Elo+
Party 4
Neith
Neith
OgSlothShady
Neith
Level 68
God Stats
21W - 13L
1,632 SR
Queue Stats
172W - 172L
1,459 Elo+
Party 1
Terra
Terra
REXTHEDRAGOON
Terra
Level 123
God Stats
6W - 6L
1,228 SR
Queue Stats
47W - 47L
1,414 Elo+
Party 4
Janus
Janus
Tmastergamer
Janus
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
282W - 277L
1,460 Elo+
Party 1
Fenrir
Fenrir
XxLOFTEDXx
Fenrir
Level 64
God Stats
15W - 14L
1,469 SR
Queue Stats
65W - 71L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
8,824
420
7,912
20,025
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
3 / 3 / 4
10,468
498
17,838
10,497
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
bgunz3186
Scylla
14
6 / 4 / 3
9,455
450
11,860
11,403
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
iAmJK-7
Zhong Kui
13
3 / 8 / 2
9,071
432
12,393
21,997
18,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
saisko
Thor
16
3 / 8 / 5
9,449
450
7,315
17,811
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JayyDubzz
Chaac
16
8 / 1 / 9
10,759
512
18,528
27,093
19,594
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 10
9,867
470
10,160
14,157
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 5 / 12
9,162
436
7,823
20,446
15,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 5 / 10
9,598
457
15,846
12,980
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
XxLOFTEDXx
Fenrir
16
7 / 4 / 4
9,946
474
8,515
13,908
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
16
Kills
26
26
Deaths
17
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Chaac
JayyDubzz
Chaac
8
1
9
12.5
L
Neith
3
3
4
1.67
W
3
2
10
4
W
3
5
12
1.8
W
5
5
10
2
W
Fenrir
XxLOFTEDXx
Fenrir
7
4
4
2.25
L
Scylla
bgunz3186
Scylla
6
4
3
1.88
L
Zhong Kui
iAmJK-7
Zhong Kui
3
8
2
0.5
L
Thor
saisko
Thor
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,318
Damage
60,872
81,733
Taken
88,584
50,208
Mitigated
49,977
23,857
Healing
32,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,912
1,311
1,297
7,151
20,025
17,684
24
8,005
11,756
24,237
3,372
W
Chaac
JayyDubzz
Chaac
18,528
4,644
0
11,527
27,093
19,594
1,265
9,268
17,825
0
72,650
L
Neith
17,838
7,716
0
3,751
10,497
4,254
672
3,164
7,333
0
91,043
W
10,160
4,855
132
6,996
14,157
4,627
2,674
3,967
10,190
0
62,729
W
7,823
1,809
1,928
6,053
20,446
15,874
200
8,956
11,490
23,406
0
W
15,846
1,703
0
1,830
12,980
3,952
479
6,626
6,354
57,974
0
W
Fenrir
XxLOFTEDXx
Fenrir
8,515
1,230
0
4,530
13,908
5,930
495
2,534
11,374
0
54,800
L
Scylla
bgunz3186
Scylla
11,860
399
0
1,400
11,403
3,298
420
3,264
8,139
44,011
0
L
Zhong Kui
iAmJK-7
Zhong Kui
12,393
1,152
1,088
6,020
21,997
18,595
0
5,422
16,575
42,604
0
L
Thor
saisko
Thor
7,315
1,950
0
3,150
17,811
6,377
752
3,814
13,997
0
51,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
49,332
394
Minions Killed
420
0
Camps Cleared
0
1,786,957
Distance Traveled
2,081,262
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,824
420
31
1
0
398,310
1
W
Chaac
10,759
512
119
6
0
401,303
0
L
Neith
10,468
498
145
7
0
350,521
2
W
Neith
9,867
470
112
5
0
384,805
6
W
Terra
9,162
436
24
1
0
402,400
1
W
Janus
9,598
457
81
4
0
425,765
0
W
Fenrir
9,946
474
84
4
0
466,989
0
L
Scylla
9,455
450
65
3
0
347,405
2
L
Zhong Kui
9,071
432
69
3
0
310,685
6
L
Thor
9,449
450
84
4
0
380,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role