Player Matchup

Bellona
Bellona
BouleDeNeigeBDN
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
MediumFiber
Merlin
Level 154
God Stats
5W - 2L
1,692 SR
Queue Stats
369W - 150L
1,646 Elo+
Party 1
Danzaburou
Danzaburou
jburns69
Danzaburou
Level 148
God Stats
6W - 10L
1,363 SR
Queue Stats
316W - 223L
1,430 Elo+
Party 1
Team Averages
Level 128
1,518 SR
1,525 Elo+

VS

Team Averages
Level 102
1,630 SR
1,526 Elo+
Chaac
Chaac
Beefy1272
Chaac
Level 149
God Stats
3W - 2L
1,626 SR
Queue Stats
137W - 100L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
Gallade Leader
Gilgamesh
Level 95
God Stats
8W - 4L
1,618 SR
Queue Stats
127W - 95L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
cashgodi
Nu Wa
Level 62
God Stats
18W - 11L
1,647 SR
Queue Stats
67W - 78L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 5
10,410
578
5,425
18,525
14,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
17
3 / 4 / 5
12,073
671
15,791
17,460
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jburns69
Danzaburou
16
5 / 11 / 2
13,051
725
14,284
22,341
7,019
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beefy1272
Chaac
20
12 / 2 / 13
14,692
816
18,423
23,053
24,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
Gallade Leader
Gilgamesh
17
7 / 6 / 12
12,839
713
16,336
18,166
14,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
cashgodi
Nu Wa
19
7 / 0 / 16
13,685
760
18,406
12,921
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
8
Kills
26
26
Deaths
8
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
Beefy1272
Chaac
12
2
13
9.25
L
0
11
5
0.23
W
Gilgamesh
Gallade Leader
Gilgamesh
7
6
12
2.17
L
Merlin
3
4
5
1.38
W
Nu Wa
cashgodi
Nu Wa
7
0
16
15
L
Danzaburou
jburns69
Danzaburou
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
53,165
58,326
Taken
54,140
27,567
Mitigated
42,070
4,517
Healing
23,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Beefy1272
Chaac
18,423
1,850
549
12,025
23,053
24,597
652
5,676
17,377
8,084
39,854
L
5,425
2,179
0
140
18,525
14,535
0
5,862
11,760
0
22,451
W
Gilgamesh
Gallade Leader
Gilgamesh
16,336
4,274
0
5,287
18,166
14,210
388
5,602
11,677
0
45,715
L
Merlin
15,791
480
0
1,053
17,460
6,013
0
5,986
10,809
59,640
0
W
Nu Wa
cashgodi
Nu Wa
18,406
4,289
30
5,830
12,921
3,263
1,268
5,400
7,521
71,507
0
L
Danzaburou
jburns69
Danzaburou
14,284
7,112
0
3,324
22,341
7,019
0
8,820
12,886
0
50,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
41,216
185
Minions Killed
208
3
Camps Cleared
11
773,367
Distance Traveled
1,001,756
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,692
816
57
3
3
360,051
1
L
Bellona
10,410
578
39
2
1
219,373
2
W
Gilgamesh
12,839
713
62
3
2
306,978
2
L
Merlin
12,073
671
72
4
1
301,404
3
W
Nu Wa
13,685
760
89
5
6
334,727
0
L
Danzaburou
13,051
725
74
4
1
252,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role