Player Matchup

Hou Yi
Hou Yi
Brianx321
Hou Yi
Level 99
God Stats
118W - 89L
1,610 SR
Queue Stats
242W - 214L
1,572 Elo+
Party 1
Tiamat
Tiamat
HartmannAoE
Tiamat
Level 129
God Stats
113W - 95L
1,620 SR
Queue Stats
399W - 345L
1,573 Elo+
Party 1
Amaterasu
Amaterasu
Izzetparagon
Amaterasu
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 38L
1,179 Elo+
Solo
Ravana
Ravana
SlightlySmiting
Ravana
Level 27
God Stats
12W - 14L
1,450 SR
Queue Stats
35W - 32L
1,460 Elo+
Party 1
Atlas
Atlas
kcufbackwards
Atlas
Level 82
God Stats
1W - 1L
1,754 SR
Queue Stats
38W - 48L
1,455 Elo+
Solo
Team Averages
Level 80
1,587 SR
1,448 Elo+

VS

Team Averages
Level 86
1,444 SR
1,502 Elo+
Hel
Hel
BerZherk
Hel
Level 159
God Stats
5W - 3L
1,373 SR
Queue Stats
47W - 45L
1,788 Elo+
Solo
Ratatoskr
Ratatoskr
Coolguy85
Ratatoskr
Level 116
God Stats
1W - 2L
1,281 SR
Queue Stats
46W - 37L
1,541 Elo+
Solo
Horus
Horus
Pwnasouras
Horus
Level 46
God Stats
6W - 5L
1,441 SR
Queue Stats
20W - 29L
1,385 Elo+
Party 2
Hachiman
Hachiman
SalSanctorum
Hachiman
Level 28
God Stats
5W - 6L
1,520 SR
Queue Stats
8W - 12L
1,321 Elo+
Party 2
Atlas
Atlas
TheBoomBapEra
Atlas
Level 83
God Stats
92W - 83L
1,604 SR
Queue Stats
456W - 483L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Brianx321
Hou Yi
16
12 / 4 / 1
10,419
579
18,202
15,042
5,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
1 / 3 / 0
8,000
444
9,316
9,681
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Izzetparagon
Amaterasu
13
0 / 5 / 2
7,629
424
3,758
13,287
10,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 4
7,809
434
3,614
13,728
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 6 / 10
8,327
463
10,797
18,274
18,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
10,472
582
9,756
9,779
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Coolguy85
Ratatoskr
18
3 / 0 / 13
10,850
603
12,989
16,663
13,921
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
13
1 / 4 / 13
8,355
464
6,710
13,983
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
SalSanctorum
Hachiman
13
6 / 7 / 5
8,913
495
9,816
13,249
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 3 / 11
9,901
550
13,492
16,929
6,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
15
Kills
25
25
Deaths
15
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Hou Yi
Brianx321
Hou Yi
12
4
1
3.13
W
Ratatoskr
Coolguy85
Ratatoskr
3
0
13
9.5
L
Tiamat
1
3
0
0.33
L
Amaterasu
Izzetparagon
Amaterasu
0
5
2
0.2
W
Horus
1
4
13
1.88
W
Hachiman
SalSanctorum
Hachiman
6
7
5
1.21
L
1
7
4
0.43
W
8
3
11
4.5
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,687
Damage
52,763
70,012
Taken
70,603
46,384
Mitigated
35,785
17,820
Healing
28,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,756
547
3,535
6,002
9,779
3,762
1,776
4,551
5,228
70,093
0
L
Hou Yi
Brianx321
Hou Yi
18,202
11,929
0
7,294
15,042
5,825
336
3,956
11,086
0
73,365
W
Ratatoskr
Coolguy85
Ratatoskr
12,989
5,662
0
9,466
16,663
13,921
140
2,458
14,205
0
85,884
L
Tiamat
9,316
462
0
1,008
9,681
6,920
0
3,868
5,813
56,838
0
L
Amaterasu
Izzetparagon
Amaterasu
3,758
1,317
0
3,491
13,287
10,341
0
2,887
10,400
0
47,525
W
Horus
6,710
2,430
1,209
3,202
13,983
7,427
0
4,182
9,801
0
16,343
W
Hachiman
SalSanctorum
Hachiman
9,816
6,064
0
3,409
13,249
3,797
238
3,021
10,228
0
48,733
L
3,614
879
0
2,195
13,728
5,230
0
5,457
8,271
0
39,790
W
13,492
3,625
0
1,616
16,929
6,878
0
5,901
11,028
60,619
0
L
10,797
5,074
0
3,832
18,274
18,068
182
7,080
11,194
29,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,184
Gold Earned
48,491
387
Minions Killed
475
0
Camps Cleared
0
1,692,238
Distance Traveled
1,766,275
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,472
582
132
7
0
375,710
1
L
Hou Yi
10,419
579
99
6
0
317,934
1
W
Ratatoskr
10,850
603
173
10
0
358,494
6
L
Tiamat
8,000
444
106
6
0
351,406
9
L
Amaterasu
7,629
424
91
5
0
359,254
6
W
Horus
8,355
464
15
1
0
386,224
6
W
Hachiman
8,913
495
70
4
0
295,320
2
L
Ravana
7,809
434
64
4
0
330,166
2
W
Atlas
9,901
550
85
5
0
350,527
2
L
Atlas
8,327
463
27
2
0
333,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role