Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DrakonIan7
Horus
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 44L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PleaseGodWork
Morgan Le Fay
Level 88
God Stats
4W - 2L
1,650 SR
Queue Stats
203W - 155L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
Rombo14
Ne Zha
Level 127
God Stats
10W - 6L
1,687 SR
Queue Stats
284W - 286L
1,489 Elo+
Solo
Rama
Rama
Saenen8
Rama
Level 150
God Stats
4W - 0L
1,431 SR
Queue Stats
170W - 120L
1,578 Elo+
Party 1
Team Averages
Level 105
1,554 SR
1,550 Elo+

VS

Team Averages
Level 99
1,321 SR
1,552 Elo+
Anhur
Anhur
ARedLightCamera
Anhur
Level 152
God Stats
0W - 2L
1,369 SR
Queue Stats
46W - 36L
1,547 Elo+
Solo
Horus
Horus
OvalCow042100
Horus
Level 75
God Stats
4W - 3L
1,114 SR
Queue Stats
371W - 332L
1,527 Elo+
Solo
He Bo
He Bo
Takkatakka
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,533 Elo+
Solo
Da Ji
Da Ji
enjoy-phoenix105
Da Ji
Level 61
God Stats
0W - 2L
1,352 SR
Queue Stats
115W - 118L
1,499 Elo+
Solo
Yu Huang
Yu Huang
x_EighthHoKaGE_x
Yu Huang
Level 121
God Stats
0W - 2L
1,269 SR
Queue Stats
33W - 32L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
10 / 5 / 12
12,177
812
17,456
17,639
6,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
17
1 / 0 / 20
11,130
742
4,044
13,036
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
PleaseGodWork
Morgan Le Fay
20
7 / 1 / 15
11,856
790
17,401
11,736
5,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
Rombo14
Ne Zha
17
7 / 3 / 11
11,676
778
13,225
16,767
6,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Saenen8
Rama
18
5 / 3 / 14
11,341
756
15,137
10,848
3,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
9,441
629
9,848
17,271
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
3 / 3 / 7
10,327
688
7,294
19,101
22,678
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
15
1 / 8 / 9
9,541
636
14,578
13,501
4,355
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 8 / 3
9,883
659
9,801
14,757
5,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 4 / 4
10,591
706
17,745
12,003
5,681
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
42
30
Kills
12
12
Deaths
30
72
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
5
12
3.2
L
1
7
7
0.64
W
Horus
1
0
20
11
L
3
3
7
2.17
W
Morgan Le Fay
PleaseGodWork
Morgan Le Fay
7
1
15
14.5
W
Ne Zha
Rombo14
Ne Zha
7
3
11
4.17
W
Rama
Saenen8
Rama
5
3
14
4
L
He Bo
1
8
9
0.69
L
3
8
3
0.56
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,263
Damage
59,266
70,026
Taken
76,633
34,786
Mitigated
45,267
37,281
Healing
30,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
17,456
4,122
2,780
4,635
17,639
6,301
1,522
6,559
11,080
0
45,290
L
9,848
3,500
901
2,387
17,271
7,333
93
2,650
14,621
0
30,468
W
Horus
4,044
1,480
8,525
7,774
13,036
13,267
122
6,983
6,053
0
7,217
L
7,294
3,868
9,528
9,973
19,101
22,678
395
5,764
13,337
0
13,870
W
Morgan Le Fay
PleaseGodWork
Morgan Le Fay
17,401
1,232
168
836
11,736
5,548
858
4,990
6,746
38,202
0
W
Ne Zha
Rombo14
Ne Zha
13,225
2,235
2,956
5,905
16,767
6,028
287
6,561
10,206
0
22,166
W
Rama
Saenen8
Rama
15,137
11,275
1,409
2,293
10,848
3,642
1,919
7,230
3,618
0
32,179
L
He Bo
14,578
574
1,100
1,598
13,501
4,355
316
3,245
10,256
21,022
0
L
9,801
1,442
1,278
1,667
14,757
5,220
0
4,190
10,567
0
13,753
L
17,745
1,841
1,190
1,010
12,003
5,681
765
1,552
10,451
41,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,180
Gold Earned
49,783
152
Minions Killed
131
0
Camps Cleared
0
1,497,539
Distance Traveled
1,280,218
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,177
812
39
3
0
322,238
4
L
Anhur
9,441
629
50
3
0
257,139
1
W
Horus
11,130
742
8
1
0
352,156
0
L
Horus
10,327
688
11
1
0
286,977
0
W
Morgan Le Fay
11,856
790
54
4
0
312,680
0
W
Ne Zha
11,676
778
8
1
0
242,167
1
W
Rama
11,341
756
43
3
0
268,298
0
L
He Bo
9,541
636
10
1
0
225,293
0
L
Da Ji
9,883
659
6
0
0
261,873
0
L
Yu Huang
10,591
706
54
4
0
248,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role