Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DarkNightray_50c
Shiva
Level 85
God Stats
97W - 83L
1,573 SR
Queue Stats
214W - 226L
1,441 Elo+
Party 1
Bacchus
Bacchus
Kanguro-azteca
Bacchus
Level 83
God Stats
39W - 32L
1,564 SR
Queue Stats
187W - 195L
1,365 Elo+
Party 1
Bellona
Bellona
SebasEC28
Bellona
Level 8
God Stats
8W - 7L
1,574 SR
Queue Stats
8W - 9L
1,404 Elo+
Party 1
Neith
Neith
virtud-rodante
Neith
Level 57
God Stats
16W - 8L
1,669 SR
Queue Stats
67W - 76L
1,381 Elo+
Party 1
Team Averages
Level 60
1,576 SR
1,418 Elo+

VS

Team Averages
Level 80
1,483 SR
1,476 Elo+
Janus
Janus
Blessed_7-22
Janus
Level 139
God Stats
15W - 24L
1,422 SR
Queue Stats
265W - 295L
1,361 Elo+
Solo
Sobek
Sobek
CBlaccula
Sobek
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,583 Elo+
Party 2
Hel
Hel
KoiFishHD
Hel
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 68L
1,587 Elo+
Party 2
Freya
Freya
OPGOFFICIAL
Freya
Level 96
God Stats
6W - 0L
1,500 SR
Queue Stats
117W - 110L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
roux3985
Ratatoskr
Level 47
God Stats
12W - 15L
1,493 SR
Queue Stats
55W - 58L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 8 / 5
9,028
502
7,867
10,247
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 5 / 5
9,591
533
9,475
14,131
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 8
9,287
516
10,613
14,421
20,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SebasEC28
Bellona
12
1 / 5 / 1
7,572
421
6,938
15,308
13,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 6 / 6
8,174
454
5,673
12,002
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
9,254
514
8,302
11,115
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
CBlaccula
Sobek
17
9 / 4 / 10
11,107
617
14,768
17,258
11,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 1 / 6
10,903
606
8,077
11,562
10,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 6 / 4
9,192
511
9,459
13,696
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
roux3985
Ratatoskr
16
6 / 4 / 6
9,722
540
6,463
12,119
4,276
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
56
20
Kills
26
26
Deaths
20
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
8
5
0.56
W
3
5
4
1
W
Sobek
CBlaccula
Sobek
9
4
10
3.5
L
8
5
5
2.1
L
6
2
8
5
W
4
1
6
7
W
4
6
4
1
L
Bellona
SebasEC28
Bellona
1
5
1
0.3
W
Ratatoskr
roux3985
Ratatoskr
6
4
6
2.25
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,566
Damage
47,069
66,109
Taken
65,750
47,221
Mitigated
35,080
10,879
Healing
25,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,867
469
51
342
10,247
3,327
207
6,169
3,696
61,326
0
W
8,302
174
0
1,210
11,115
3,171
492
2,707
8,408
55,268
0
W
Sobek
CBlaccula
Sobek
14,768
805
0
4,680
17,258
11,498
376
6,389
10,869
55,789
0
L
9,475
2,329
0
1,068
14,131
5,601
0
7,355
6,524
0
46,494
L
10,613
1,256
383
2,078
14,421
20,515
300
9,340
4,861
28,388
6,767
W
8,077
848
3,913
7,508
11,562
10,618
737
2,268
9,294
68,245
0
W
9,459
2,980
0
5,110
13,696
5,517
1,060
3,314
10,382
43,854
10,067
L
Bellona
SebasEC28
Bellona
6,938
2,356
200
2,928
15,308
13,310
0
8,239
6,977
0
42,129
W
Ratatoskr
roux3985
Ratatoskr
6,463
1,414
0
3,159
12,119
4,276
0
3,014
9,105
0
45,731
L
5,673
1,959
365
3,464
12,002
4,468
1,097
7,661
4,301
0
41,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
50,178
377
Minions Killed
500
0
Camps Cleared
0
1,636,792
Distance Traveled
1,773,615
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,028
502
117
7
0
343,552
3
W
Janus
9,254
514
112
6
0
317,761
0
W
Sobek
11,107
617
90
5
0
370,561
3
L
Shiva
9,591
533
66
4
0
314,706
1
L
Bacchus
9,287
516
47
3
0
353,059
1
W
Hel
10,903
606
145
8
0
343,008
3
W
Freya
9,192
511
78
4
0
340,669
2
L
Bellona
7,572
421
71
4
0
327,966
1
W
Ratatoskr
9,722
540
75
4
0
401,616
5
L
Neith
8,174
454
76
4
0
297,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role