Player Matchup

Artio
Artio
Da_Kaiser_Killa
Artio
Level 44
God Stats
3W - 5L
1,745 SR
Queue Stats
233W - 268L
1,214 Elo+
Party 1
Sun Wukong
Sun Wukong
PaulStillWalkin
Sun Wukong
Level 27
God Stats
8W - 2L
1,870 SR
Queue Stats
176W - 197L
1,223 Elo+
Party 1
Odin
Odin
TheC4-Crusader
Odin
Level 29
God Stats
2W - 1L
1,708 SR
Queue Stats
20W - 34L
1,214 Elo+
Party 1
Thanatos
Thanatos
XxKawaii0takuxX
Thanatos
Level 149
God Stats
15W - 8L
1,512 SR
Queue Stats
150W - 170L
1,313 Elo+
Solo
Anubis
Anubis
curliefries
Anubis
Level 83
God Stats
2W - 2L
1,289 SR
Queue Stats
174W - 194L
1,395 Elo+
Solo
Team Averages
Level 66
1,625 SR
1,272 Elo+

VS

Team Averages
Level 59
1,423 SR
1,185 Elo+
Ah Puch
Ah Puch
Lakerb HD
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 65L
1,304 Elo+
Solo
Medusa
Medusa
MooTu
Medusa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
Suuper Faarquad
Gilgamesh
Level 36
God Stats
0W - 1L
1,321 SR
Queue Stats
5W - 28L
993 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jerky-mien0
Tsukuyomi
Level 100
God Stats
59W - 76L
1,407 SR
Queue Stats
197W - 185L
1,321 Elo+
Solo
Fenrir
Fenrir
sockeu
Fenrir
Level 59
God Stats
0W - 2L
1,387 SR
Queue Stats
5W - 26L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
10,194
443
3,187
14,881
8,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
PaulStillWalkin
Sun Wukong
18
7 / 7 / 7
12,053
524
15,385
23,279
11,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 12
11,618
505
6,304
14,371
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
19
13 / 1 / 7
12,959
563
16,871
15,225
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
1 / 3 / 8
12,270
533
8,571
13,831
8,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lakerb HD
Ah Puch
17
5 / 4 / 1
9,911
431
14,554
14,172
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
MooTu
Medusa
9
0 / 2 / 1
7,132
310
1,847
6,664
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Suuper Faarquad
Gilgamesh
14
4 / 7 / 3
9,614
418
10,867
20,673
19,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
jerky-mien0
Tsukuyomi
17
1 / 5 / 3
9,893
430
10,428
14,477
10,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
sockeu
Fenrir
15
2 / 6 / 4
9,421
410
6,670
17,838
8,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
24
Kills
12
14
Deaths
24
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Ah Puch
Lakerb HD
Ah Puch
5
4
1
1.38
L
Medusa
MooTu
Medusa
0
2
1
0.25
W
Sun Wukong
PaulStillWalkin
Sun Wukong
7
7
7
1.5
L
Gilgamesh
Suuper Faarquad
Gilgamesh
4
7
3
0.79
W
2
1
12
8
W
Thanatos
13
1
7
16.5
W
Anubis
1
3
8
1.67
L
Tsukuyomi
jerky-mien0
Tsukuyomi
1
5
3
0.5
L
Fenrir
sockeu
Fenrir
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,318
Damage
44,366
81,587
Taken
73,824
46,920
Mitigated
43,941
33,573
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,187
885
2,230
6,872
14,881
8,963
1,675
3,160
11,721
43,456
0
L
Ah Puch
Lakerb HD
Ah Puch
14,554
246
0
5,933
14,172
5,001
0
4,314
9,858
51,773
0
L
Medusa
MooTu
Medusa
1,847
1,099
0
1,451
6,664
1,531
1,229
0
6,664
0
23,436
W
Sun Wukong
PaulStillWalkin
Sun Wukong
15,385
4,743
370
4,402
23,279
11,740
2,900
2,342
20,092
0
75,154
L
Gilgamesh
Suuper Faarquad
Gilgamesh
10,867
4,242
0
2,961
20,673
19,118
99
2,109
18,564
0
46,574
W
6,304
1,930
259
2,907
14,371
10,925
836
2,803
11,568
0
34,345
W
Thanatos
16,871
6,314
0
11,061
15,225
6,959
3,473
2,650
12,575
0
63,048
W
Anubis
8,571
157
0
5,472
13,831
8,333
1,167
3,692
10,139
89,778
0
L
Tsukuyomi
jerky-mien0
Tsukuyomi
10,428
2,210
248
1,368
14,477
10,042
0
2,944
11,533
139
64,625
L
Fenrir
sockeu
Fenrir
6,670
1,000
92
1,928
17,838
8,249
0
2,391
15,447
0
42,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,094
Gold Earned
45,971
490
Minions Killed
319
0
Camps Cleared
0
2,145,263
Distance Traveled
1,678,258
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,194
443
68
3
0
424,401
6
L
Ah Puch
9,911
431
60
3
0
362,225
3
L
Medusa
7,132
310
24
1
0
119,042
0
W
Sun Wukong
12,053
524
100
4
0
404,566
0
L
Gilgamesh
9,614
418
69
3
0
374,674
2
W
Odin
11,618
505
51
2
0
470,163
2
W
Thanatos
12,959
563
95
4
0
494,522
0
W
Anubis
12,270
533
176
8
0
351,611
12
L
Tsukuyomi
9,893
430
95
4
0
419,828
0
L
Fenrir
9,421
410
71
3
0
402,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role