Player Matchup

Artio
Artio
Cahaja
Artio
Level 106
God Stats
4W - 1L
1,578 SR
Queue Stats
29W - 14L
1,541 Elo+
Party 2
Pele
Pele
DerGingMitG
Pele
Level 67
God Stats
7W - 2L
1,747 SR
Queue Stats
181W - 67L
1,724 Elo+
Party 2
Poseidon
Poseidon
Lasart793
Poseidon
Level 29
God Stats
3W - 0L
1,704 SR
Queue Stats
84W - 68L
1,454 Elo+
Party 2
Bellona
Bellona
VeapZz
Bellona
Level 122
God Stats
66W - 39L
1,618 SR
Queue Stats
421W - 415L
1,379 Elo+
Party 2
Chiron
Chiron
vietiplatsch
Chiron
Level 29
God Stats
6W - 1L
1,761 SR
Queue Stats
241W - 154L
1,580 Elo+
Party 2
Team Averages
Level 71
1,682 SR
1,536 Elo+

VS

Team Averages
Level 73
1,556 SR
1,628 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
FrictionGoblin
Freya
Level 88
God Stats
2W - 2L
1,570 SR
Queue Stats
93W - 79L
1,606 Elo+
Party 3
Tyr
Tyr
Fяeud
Tyr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,814 Elo+
Party 1
Ymir
Ymir
RoskaKala
Ymir
Level 18
God Stats
2W - 2L
1,478 SR
Queue Stats
5W - 4L
1,579 Elo+
Party 3
Xbalanque
Xbalanque
SirJavok
Xbalanque
Level 146
God Stats
1W - 1L
1,732 SR
Queue Stats
130W - 100L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cahaja
Artio
14
3 / 1 / 15
10,745
467
6,882
19,073
26,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 3 / 10
13,116
570
25,250
27,722
18,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Lasart793
Poseidon
18
5 / 4 / 9
11,655
507
10,959
14,837
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
VeapZz
Bellona
18
2 / 3 / 4
11,440
497
13,589
15,239
14,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
20
11 / 1 / 5
13,740
597
19,545
11,725
5,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
1 / 7 / 1
9,466
412
6,040
17,878
6,332
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 1
10,545
458
17,769
19,393
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
Fяeud
Tyr
18
3 / 4 / 1
11,444
498
15,004
24,103
20,007
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
13
2 / 7 / 0
8,874
386
8,007
24,528
18,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
SirJavok
Xbalanque
19
1 / 3 / 5
11,575
503
12,592
16,297
6,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
25
Kills
12
12
Deaths
25
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
7
1
0.21
W
Artio
Cahaja
Artio
3
1
15
10.5
W
4
3
10
3
L
5
4
1
1.38
L
Tyr
Fяeud
Tyr
3
4
1
0.88
W
Poseidon
Lasart793
Poseidon
5
4
9
2.38
L
Ymir
2
7
0
0.29
L
Xbalanque
SirJavok
Xbalanque
1
3
5
1.17
W
Bellona
VeapZz
Bellona
2
3
4
1.33
W
Chiron
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,225
Damage
59,412
88,596
Taken
102,199
71,332
Mitigated
58,746
35,228
Healing
32,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,040
1,640
0
4,847
17,878
6,332
0
3,303
14,575
0
65,564
W
Artio
Cahaja
Artio
6,882
1,363
2,146
4,045
19,073
26,872
647
7,153
11,920
19,113
0
W
25,250
4,931
0
16,558
27,722
18,509
466
5,488
22,234
0
115,355
L
17,769
5,644
0
7,331
19,393
7,140
0
2,858
16,535
63,242
0
L
Tyr
Fяeud
Tyr
15,004
2,878
0
10,349
24,103
20,007
0
4,900
19,203
0
90,753
W
Poseidon
Lasart793
Poseidon
10,959
3,049
0
4,192
14,837
6,296
1,462
4,671
10,166
87,753
0
L
Ymir
8,007
1,168
0
2,566
24,528
18,922
0
4,927
19,601
20,880
0
L
Xbalanque
SirJavok
Xbalanque
12,592
6,112
0
7,071
16,297
6,345
608
1,853
14,444
0
101,670
W
Bellona
VeapZz
Bellona
13,589
6,193
0
1,742
15,239
14,267
988
3,531
11,708
0
77,835
W
Chiron
19,545
8,029
1,810
4,735
11,725
5,388
1,781
4,933
6,792
0
127,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,696
Gold Earned
51,904
635
Minions Killed
617
0
Camps Cleared
0
2,283,729
Distance Traveled
2,173,553
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,466
412
119
5
0
468,858
1
W
Artio
10,745
467
22
1
0
452,834
3
W
Pele
13,116
570
177
8
0
469,006
0
L
Freya
10,545
458
115
5
0
437,866
2
L
Tyr
11,444
498
166
7
0
503,845
8
W
Poseidon
11,655
507
149
6
0
468,137
2
L
Ymir
8,874
386
25
1
0
376,810
5
L
Xbalanque
11,575
503
192
8
0
386,174
1
W
Bellona
11,440
497
124
5
0
418,066
6
W
Chiron
13,740
597
163
7
0
475,686
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role