Player Matchup

Tiamat
Tiamat
CAHAlmond
Tiamat
Level 67
God Stats
2W - 3L
1,790 SR
Queue Stats
340W - 331L
1,584 Elo+
Solo
Hercules
Hercules
DeadMemeDealer
Hercules
Level 64
God Stats
4W - 8L
1,413 SR
Queue Stats
129W - 154L
1,474 Elo+
Solo
Cupid
Cupid
Maruthen
Cupid
Level 68
God Stats
1W - 4L
1,518 SR
Queue Stats
13W - 24L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
NicoDTB
Tsukuyomi
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 70L
1,464 Elo+
Solo
Vamana
Vamana
eiron2404
Vamana
Level 107
God Stats
1W - 2L
1,622 SR
Queue Stats
228W - 242L
1,506 Elo+
Solo
Team Averages
Level 83
1,568 SR
1,498 Elo+

VS

Team Averages
Level 117
1,667 SR
1,537 Elo+
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
B0red1nTokyo
Amaterasu
Level 83
God Stats
122W - 86L
1,615 SR
Queue Stats
239W - 238L
1,542 Elo+
Solo
Neith
Neith
Goyetagamer02
Neith
Level 102
God Stats
11W - 15L
1,607 SR
Queue Stats
400W - 430L
1,468 Elo+
Party 1
Yu Huang
Yu Huang
KRVD7
Yu Huang
Level 142
God Stats
2W - 2L
1,698 SR
Queue Stats
94W - 90L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
MoonlightKiana
Baron Samedi
Level 147
God Stats
10W - 2L
1,913 SR
Queue Stats
266W - 279L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CAHAlmond
Tiamat
18
4 / 4 / 3
11,260
536
12,886
14,296
7,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
12
1 / 7 / 4
8,661
412
5,728
22,730
20,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Maruthen
Cupid
13
1 / 12 / 1
8,694
414
1,977
15,624
4,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
NicoDTB
Tsukuyomi
17
6 / 5 / 3
11,471
546
13,106
12,565
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
eiron2404
Vamana
18
1 / 4 / 3
11,661
555
9,879
17,312
14,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
4 / 4 / 9
11,419
544
10,229
16,806
7,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
B0red1nTokyo
Amaterasu
20
5 / 2 / 5
12,341
588
10,874
18,951
24,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
9 / 1 / 6
11,907
567
13,031
10,874
4,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
KRVD7
Yu Huang
18
7 / 3 / 7
11,473
546
12,893
11,275
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
MoonlightKiana
Baron Samedi
18
7 / 3 / 14
11,172
532
11,327
13,848
19,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
13
Kills
32
32
Deaths
13
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
9
2.13
W
Amaterasu
B0red1nTokyo
Amaterasu
5
2
5
3.75
L
Tiamat
CAHAlmond
Tiamat
4
4
3
1.38
L
Hercules
1
7
4
0.43
W
9
1
6
12
W
Yu Huang
KRVD7
Yu Huang
7
3
7
3.5
L
Cupid
Maruthen
Cupid
1
12
1
0.13
W
Baron Samedi
MoonlightKiana
Baron Samedi
7
3
14
4.67
L
Tsukuyomi
NicoDTB
Tsukuyomi
6
5
3
1.5
L
Vamana
eiron2404
Vamana
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,576
Damage
58,354
82,527
Taken
71,754
50,941
Mitigated
59,663
18,007
Healing
21,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,229
2,265
0
5,223
16,806
7,365
0
1,748
14,928
0
88,113
W
Amaterasu
B0red1nTokyo
Amaterasu
10,874
5,875
0
6,479
18,951
24,217
700
847
18,043
0
88,431
L
Tiamat
CAHAlmond
Tiamat
12,886
491
0
2,746
14,296
7,623
0
5,707
8,589
79,280
0
L
Hercules
5,728
1,163
260
6,554
22,730
20,046
0
8,466
14,264
0
25,431
W
13,031
5,276
0
3,578
10,874
4,720
2,338
2,877
7,877
0
92,846
W
Yu Huang
KRVD7
Yu Huang
12,893
388
0
1,807
11,275
4,224
0
3,315
7,750
81,843
0
L
Cupid
Maruthen
Cupid
1,977
1,223
21
1,105
15,624
4,424
0
2,545
13,079
0
37,568
W
Baron Samedi
MoonlightKiana
Baron Samedi
11,327
2,130
1,144
3,359
13,848
19,137
291
3,292
10,270
41,840
0
L
Tsukuyomi
NicoDTB
Tsukuyomi
13,106
3,182
0
3,389
12,565
4,518
596
4,962
7,603
0
67,855
L
Vamana
eiron2404
Vamana
9,879
4,343
0
3,932
17,312
14,330
0
2,540
14,772
0
92,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,747
Gold Earned
58,312
566
Minions Killed
650
0
Camps Cleared
0
1,867,511
Distance Traveled
2,014,179
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,419
544
132
6
0
459,450
4
W
Amaterasu
12,341
588
190
9
0
395,240
4
L
Tiamat
11,260
536
149
7
0
393,356
2
L
Hercules
8,661
412
23
1
0
379,976
7
W
Neith
11,907
567
146
7
0
384,444
1
W
Yu Huang
11,473
546
128
6
0
420,959
2
L
Cupid
8,694
414
77
4
0
283,651
2
W
Baron Samedi
11,172
532
54
3
0
354,086
7
L
Tsukuyomi
11,471
546
112
5
0
456,565
8
L
Vamana
11,661
555
205
10
0
353,963
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role