Player Matchup

Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
EZIDAZIT
Ao Kuang
Level 109
God Stats
2W - 2L
1,385 SR
Queue Stats
227W - 232L
1,386 Elo+
Solo
Neith
Neith
Emprenina
Neith
Level 35
God Stats
4W - 7L
1,430 SR
Queue Stats
65W - 74L
1,471 Elo+
Solo
Bacchus
Bacchus
SAMOOO1
Bacchus
Level 36
God Stats
35W - 24L
1,532 SR
Queue Stats
180W - 196L
1,445 Elo+
Solo
Chang'e
Chang'e
shrimpypibbles
Chang'e
Level 134
God Stats
29W - 35L
1,500 SR
Queue Stats
472W - 533L
1,443 Elo+
Solo
Team Averages
Level 79
1,469 SR
1,449 Elo+

VS

Team Averages
Level 41
1,590 SR
1,429 Elo+
Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
USBCritic
Chernobog
Level 45
God Stats
2W - 1L
1,761 SR
Queue Stats
61W - 67L
1,446 Elo+
Party 1
Arachne
Arachne
dm0nXx
Arachne
Level 34
God Stats
5W - 4L
1,607 SR
Queue Stats
36W - 47L
1,402 Elo+
Party 1
Agni
Agni
flurfysturff
Agni
Level 67
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 2 / 5
10,156
564
6,356
11,389
10,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
EZIDAZIT
Ao Kuang
17
6 / 0 / 2
10,182
566
4,693
11,129
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Emprenina
Neith
14
3 / 2 / 6
8,785
488
8,764
11,264
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SAMOOO1
Bacchus
15
4 / 0 / 8
9,886
549
9,446
13,696
16,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 2 / 6
10,622
590
7,771
11,095
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 4 / 1
8,331
463
3,770
11,483
9,459
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
 
Chang'e
12
0 / 5 / 3
6,953
386
5,293
10,500
7,832
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
USBCritic
Chernobog
14
1 / 5 / 1
7,922
440
10,947
14,186
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
dm0nXx
Arachne
13
4 / 1 / 0
8,859
492
4,639
12,505
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 0
7,110
395
7,070
8,978
4,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
6
6
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
5
1.75
L
Bellona
 
Bellona
1
4
1
0.38
L
Chang'e
 
Chang'e
0
5
3
0.3
W
Ao Kuang
EZIDAZIT
Ao Kuang
6
0
2
7
W
Neith
Emprenina
Neith
3
2
6
3
W
Bacchus
SAMOOO1
Bacchus
4
0
8
8
L
Chernobog
USBCritic
Chernobog
1
5
1
0.3
L
Arachne
dm0nXx
Arachne
4
1
0
4
L
0
4
0
0
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,030
Damage
31,719
58,573
Taken
57,652
41,043
Mitigated
31,572
22,840
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,356
1,814
0
3,614
11,389
10,596
26
770
10,619
0
68,528
L
Bellona
 
Bellona
3,770
410
0
2,633
11,483
9,459
562
3,797
7,623
177
40,469
L
Chang'e
 
Chang'e
5,293
171
1,462
2,478
10,500
7,832
0
5,399
5,011
21,552
0
W
Ao Kuang
EZIDAZIT
Ao Kuang
4,693
792
0
4,897
11,129
4,430
926
1,217
9,912
78,191
0
W
Neith
Emprenina
Neith
8,764
2,613
0
2,973
11,264
4,768
896
1,900
9,364
0
54,422
W
Bacchus
SAMOOO1
Bacchus
9,446
1,286
365
3,368
13,696
16,914
0
4,809
8,887
26,848
0
L
Chernobog
USBCritic
Chernobog
10,947
6,765
0
4,203
14,186
5,113
0
6,684
7,402
0
60,173
L
Arachne
dm0nXx
Arachne
4,639
3,122
0
4,202
12,505
4,512
0
1,202
11,249
0
46,114
L
7,070
495
0
42
8,978
4,656
724
4,301
4,457
37,663
0
W
7,771
299
2,131
5,492
11,095
4,335
0
3,763
7,332
67,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
39,175
528
Minions Killed
364
0
Camps Cleared
0
1,822,631
Distance Traveled
1,692,033
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,156
564
144
8
0
353,580
4
L
Bellona
8,331
463
92
5
0
350,947
1
L
Chang'e
6,953
386
24
1
0
347,218
12
W
Ao Kuang
10,182
566
111
6
0
391,655
4
W
Neith
8,785
488
90
5
0
334,678
4
W
Bacchus
9,886
549
34
2
0
372,540
5
L
Chernobog
7,922
440
101
6
0
296,676
7
L
Arachne
8,859
492
83
5
0
389,173
8
L
Agni
7,110
395
64
4
0
308,019
0
W
Chang'e
10,622
590
149
8
0
370,178
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role