Player Matchup

Odin
Odin
Bronze V
Dragan433
Odin
Bronze V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
VoidVigilante
Achilles
Gold IV
Level 138
God Stats
4W - 2L
1,864 SR
Queue Stats
43W - 63L
1,769 MMR
Solo
Persephone
Persephone
Platinum I
VyeAgra1
Persephone
Platinum I
Level 62
God Stats
3W - 7L
1,327 SR
Queue Stats
124W - 119L
2,049 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,564 SR
1,772 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,709 SR
1,398 MMR
Baron Samedi
Baron Samedi
Silver II
Foppe4
Baron Samedi
Silver II
Level 93
God Stats
3W - 4L
1,575 SR
Queue Stats
69W - 79L
1,185 MMR
Party 1
Sobek
Sobek
Gold V
Schrija
Sobek
Gold V
Level 109
God Stats
1W - 2L
1,580 SR
Queue Stats
51W - 56L
1,438 MMR
Party 1
Shiva
Shiva
Gold V
grasman63
Shiva
Gold V
Level 125
God Stats
1W - 1L
1,971 SR
Queue Stats
56W - 57L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 2 / 13
10,601
663
6,364
18,736
11,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Achilles
VoidVigilante
Achilles
17
8 / 0 / 10
13,015
813
14,567
21,410
28,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
VyeAgra1
Persephone
19
9 / 1 / 8
13,248
828
28,874
10,471
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ah Muzen CabThothBastetGilgameshAres

VS

Bans
UllrScyllaAtlasZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Foppe4
Baron Samedi
13
1 / 7 / 1
9,430
589
12,967
14,510
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Schrija
Sobek
14
2 / 5 / 1
10,380
649
8,639
24,258
32,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
grasman63
Shiva
14
0 / 6 / 1
9,293
581
13,426
19,015
19,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
3
3
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
1
2
13
3.75
L
Baron Samedi
Foppe4
Baron Samedi
1
7
1
0.21
L
Sobek
Schrija
Sobek
2
5
1
0.5
W
Achilles
VoidVigilante
Achilles
8
0
10
13
W
Persephone
VyeAgra1
Persephone
9
1
8
13
L
Shiva
grasman63
Shiva
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,805
Damage
35,032
50,617
Taken
57,783
44,048
Mitigated
58,174
16,240
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,364
977
249
6,699
18,736
11,709
600
9,499
8,975
0
29,205
L
Baron Samedi
Foppe4
Baron Samedi
12,967
1,271
2,324
3,204
14,510
6,114
0
7,597
6,913
36,844
0
L
Sobek
Schrija
Sobek
8,639
1,102
705
5,140
24,258
32,174
0
12,700
11,558
22,040
0
W
Achilles
VoidVigilante
Achilles
14,567
2,745
0
6,626
21,410
28,572
401
8,679
12,298
0
31,386
W
Persephone
VyeAgra1
Persephone
28,874
3,165
0
2,666
10,471
3,767
1,067
3,908
6,266
80,286
0
L
Shiva
grasman63
Shiva
13,426
1,581
386
3,003
19,015
19,886
0
8,837
10,178
32
43,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,864
Gold Earned
29,103
180
Minions Killed
143
9
Camps Cleared
5
948,991
Distance Traveled
821,239
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,601
663
35
2
3
297,364
0
L
Baron Samedi
9,430
589
61
4
1
243,745
1
L
Sobek
10,380
649
28
2
2
307,919
4
W
Achilles
13,015
813
34
2
2
336,961
4
W
Persephone
13,248
828
111
7
4
314,666
2
L
Shiva
9,293
581
54
3
2
269,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role