Player Matchup

Guan Yu
Guan Yu
Aspuzicles
Guan Yu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,095 Elo+
Party 3
Vulcan
Vulcan
MAC6996
Vulcan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,217 Elo+
Party 2
Neith
Neith
Pulsher
Neith
Level 142
God Stats
1W - 5L
1,556 SR
Queue Stats
37W - 55L
1,439 Elo+
Solo
Bastet
Bastet
YougotGanked1
Bastet
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
jomaboii
Yemoja
Level 31
God Stats
0W - 2L
1,158 SR
Queue Stats
0W - 6L
1,095 Elo+
Party 3
Team Averages
Level 61
1,443 SR
1,269 Elo+

VS

Team Averages
Level 74
1,551 SR
1,483 Elo+
Poseidon
Poseidon
ButterscotchBuns
Poseidon
Level 93
God Stats
11W - 10L
1,542 SR
Queue Stats
240W - 235L
1,530 Elo+
Party 1
Sol
Sol
ImSchottFaced
Sol
Level 78
God Stats
53W - 38L
1,531 SR
Queue Stats
419W - 455L
1,455 Elo+
Solo
Chang'e
Chang'e
Mauithetrickster
Chang'e
Level 49
God Stats
2W - 0L
1,721 SR
Queue Stats
145W - 146L
1,521 Elo+
Party 1
Medusa
Medusa
iDontEvenExist
Medusa
Level 88
God Stats
21W - 25L
1,520 SR
Queue Stats
353W - 415L
1,445 Elo+
Solo
Thanatos
Thanatos
skullnullptr
Thanatos
Level 62
God Stats
28W - 37L
1,439 SR
Queue Stats
167W - 178L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aspuzicles
Guan Yu
10
0 / 3 / 1
5,534
426
2,319
8,888
6,185
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vulcan
MAC6996
Vulcan
9
0 / 8 / 0
5,719
440
3,389
7,877
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Pulsher
Neith
11
1 / 3 / 0
6,464
497
3,281
3,922
681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 6 / 2
5,658
435
4,675
9,231
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
jomaboii
Yemoja
8
1 / 7 / 0
5,891
453
2,220
12,074
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 5
9,000
692
13,033
5,041
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 0 / 13
7,834
603
4,477
8,791
7,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 5
7,715
593
4,007
5,085
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 2
7,414
570
4,628
6,949
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
skullnullptr
Thanatos
15
7 / 2 / 6
8,548
658
4,714
11,701
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
27
27
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aspuzicles
Guan Yu
0
3
1
0.17
W
12
0
5
14.5
W
2
0
13
8.5
L
Vulcan
MAC6996
Vulcan
0
8
0
0
W
2
0
5
4.5
L
Neith
Pulsher
Neith
1
3
0
0.33
L
1
6
2
0.33
W
4
1
2
5
L
Yemoja
jomaboii
Yemoja
1
7
0
0.14
W
Thanatos
skullnullptr
Thanatos
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
30,859
41,992
Taken
37,567
15,587
Mitigated
19,409
9,315
Healing
25,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aspuzicles
Guan Yu
2,319
216
95
2,405
8,888
6,185
0
4,566
4,064
0
19,546
W
13,033
1,739
0
994
5,041
1,827
1,159
1,110
3,807
57,786
0
W
4,477
1,776
1,932
2,901
8,791
7,659
645
1,862
6,805
19,586
0
L
Vulcan
MAC6996
Vulcan
3,389
396
0
405
7,877
2,055
0
3,833
4,044
30,697
0
W
4,007
262
665
3,683
5,085
1,990
66
263
4,628
34,733
0
L
Neith
Pulsher
Neith
3,281
1,283
0
1,584
3,922
681
0
612
3,310
0
34,199
L
4,675
1,619
0
3,039
9,231
2,083
0
4,074
5,087
0
18,947
W
4,628
2,214
0
2,862
6,949
2,440
235
455
6,494
0
46,035
L
Yemoja
jomaboii
Yemoja
2,220
275
400
1,387
12,074
4,583
0
8,058
3,970
9,655
0
W
Thanatos
skullnullptr
Thanatos
4,714
1,293
0
12,421
11,701
5,493
0
1,613
9,938
0
65,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
40,511
220
Minions Killed
435
0
Camps Cleared
0
1,257,606
Distance Traveled
1,328,902
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,534
426
53
4
0
266,195
4
W
Poseidon
9,000
692
114
9
0
266,039
2
W
Sol
7,834
603
34
3
0
261,904
1
L
Vulcan
5,719
440
63
5
0
225,169
1
W
Chang'e
7,715
593
90
7
0
257,780
2
L
Neith
6,464
497
62
5
0
257,940
4
L
Bastet
5,658
435
31
2
0
266,045
1
W
Medusa
7,414
570
83
6
0
248,387
0
L
Yemoja
5,891
453
11
1
0
242,257
4
W
Thanatos
8,548
658
114
9
0
294,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role