Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ketsh2A
Neith
Level 159
God Stats
28W - 15L
1,556 SR
Queue Stats
432W - 425L
1,473 Elo+
Party 1
Sobek
Sobek
La PiPeTTe I
Sobek
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
202W - 163L
1,528 Elo+
Party 1
Team Averages
Level 142
1,447 SR
1,500 Elo+

VS

Team Averages
Level 77
1,445 SR
1,472 Elo+
Khepri
Khepri
Project Gladius
Khepri
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 2
Baron Samedi
Baron Samedi
Th3Sqtch
Baron Samedi
Level 45
God Stats
1W - 4L
1,334 SR
Queue Stats
12W - 14L
1,298 Elo+
Solo
Shiva
Shiva
YaBoiTony
Shiva
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 1 / 8
9,765
888
13,006
7,002
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Ketsh2A
Neith
15
7 / 1 / 9
9,741
886
18,726
8,346
3,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 1 / 5
7,648
695
2,523
6,737
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,397
672
3,590
12,032
11,495
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Th3Sqtch
Baron Samedi
11
2 / 5 / 1
7,528
684
5,014
13,356
6,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
YaBoiTony
Shiva
10
0 / 5 / 1
6,338
576
5,106
13,409
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
3
3
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
8
12
W
Neith
Ketsh2A
Neith
7
1
9
11.5
W
1
1
5
3.5
L
1
6
2
0.33
L
Baron Samedi
Th3Sqtch
Baron Samedi
2
5
1
0.5
L
Shiva
YaBoiTony
Shiva
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,255
Damage
13,710
22,085
Taken
38,797
11,082
Mitigated
29,088
8,727
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,006
601
62
2,320
7,002
2,661
177
2,911
3,995
36,568
0
W
Neith
Ketsh2A
Neith
18,726
8,402
0
3,294
8,346
3,159
927
4,273
3,806
0
58,785
W
2,523
167
0
3,051
6,737
5,262
0
2,112
4,513
7,972
0
L
3,590
212
235
1,455
12,032
11,495
0
5,102
6,930
13,299
0
L
Baron Samedi
Th3Sqtch
Baron Samedi
5,014
702
1,010
2,444
13,356
6,273
0
4,926
8,430
19,001
0
L
Shiva
YaBoiTony
Shiva
5,106
826
224
1,617
13,409
11,320
0
5,540
7,869
0
12,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,154
Gold Earned
21,263
145
Minions Killed
81
9
Camps Cleared
1
564,728
Distance Traveled
563,386
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,765
888
47
4
5
208,395
1
W
Neith
9,741
886
87
8
3
200,231
3
W
Sobek
7,648
695
11
1
1
156,102
3
L
Khepri
7,397
672
37
3
1
202,106
2
L
Baron Samedi
7,528
684
32
3
0
167,233
2
L
Shiva
6,338
576
12
1
0
194,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role