Player Matchup

Odin
Odin
Gajts
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,739 Elo+
Party 3
Yemoja
Yemoja
RubyAoi
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Chang'e
Chang'e
Shambels
Chang'e
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,609 Elo+
Party 3
Artemis
Artemis
Verainia
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,537 Elo+
Party 3
Bakasura
Bakasura
tanksopneednerf
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,545 Elo+
Party 3
Team Averages
Level 17
1,500 SR
1,586 Elo+

VS

Team Averages
Level 73
1,468 SR
1,594 Elo+
Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
FrictionGoblin
Chiron
Level 88
God Stats
2W - 0L
1,285 SR
Queue Stats
93W - 79L
1,593 Elo+
Party 2
King Arthur
King Arthur
Fяeud
King Arthur
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,720 Elo+
Party 1
Ymir
Ymir
RoskaKala
Ymir
Level 18
God Stats
2W - 2L
1,369 SR
Queue Stats
5W - 4L
1,523 Elo+
Party 2
Erlang Shen
Erlang Shen
SirJavok
Erlang Shen
Level 146
God Stats
3W - 3L
1,689 SR
Queue Stats
130W - 100L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gajts
Odin
7
0 / 7 / 1
4,697
427
1,496
6,538
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
RubyAoi
Yemoja
7
0 / 4 / 1
4,672
425
1,520
5,594
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
Shambels
Chang'e
9
1 / 2 / 2
5,327
484
3,035
8,063
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Verainia
Artemis
8
0 / 2 / 0
4,772
434
1,445
3,484
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
9
4 / 4 / 1
5,967
542
6,823
9,834
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 2 / 4
6,624
602
3,396
3,917
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 0 / 1
6,894
627
7,500
5,790
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Fяeud
King Arthur
14
9 / 1 / 0
8,144
740
7,387
8,003
3,635
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
1 / 1 / 6
5,905
537
2,125
6,817
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
SirJavok
Erlang Shen
10
0 / 2 / 5
5,934
539
3,220
9,669
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
19
19
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
2
4
1.5
W
8
0
1
8.5
W
King Arthur
Fяeud
King Arthur
9
1
0
9
L
Odin
Gajts
Odin
0
7
1
0.07
W
Ymir
1
1
6
4
L
Yemoja
RubyAoi
Yemoja
0
4
1
0.13
L
Chang'e
Shambels
Chang'e
1
2
2
1
W
Erlang Shen
SirJavok
Erlang Shen
0
2
5
1.25
L
Artemis
Verainia
Artemis
0
2
0
0
L
Bakasura
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
23,628
33,513
Taken
34,196
14,804
Mitigated
13,928
8,542
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,396
285
0
500
3,917
1,105
0
1,232
2,674
37,722
0
W
7,500
4,358
743
4,017
5,790
1,594
769
389
5,401
0
42,544
W
King Arthur
Fяeud
King Arthur
7,387
1,911
0
1,812
8,003
3,635
0
0
7,766
0
54,432
L
Odin
Gajts
Odin
1,496
809
0
78
6,538
4,898
0
0
6,538
0
11,899
W
Ymir
2,125
848
0
1,674
6,817
3,710
365
1,422
5,341
11,367
0
L
Yemoja
RubyAoi
Yemoja
1,520
659
697
240
5,594
2,220
0
1,786
3,808
6,399
0
L
Chang'e
Shambels
Chang'e
3,035
414
211
4,196
8,063
2,082
15
2,420
5,643
22,906
0
W
Erlang Shen
SirJavok
Erlang Shen
3,220
1,100
0
1,207
9,669
3,884
0
1,512
8,108
0
37,426
L
Artemis
Verainia
Artemis
1,445
597
0
1,129
3,484
677
0
517
2,967
0
18,457
L
Bakasura
6,823
4,394
0
1,991
9,834
4,927
0
798
9,036
0
26,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
33,501
178
Minions Killed
357
0
Camps Cleared
0
1,052,692
Distance Traveled
1,130,497
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,624
602
79
7
0
213,457
3
W
Chiron
6,894
627
74
7
0
220,466
2
W
King Arthur
8,144
740
119
11
0
254,548
5
L
Odin
4,697
427
20
2
0
190,419
0
W
Ymir
5,905
537
16
1
0
193,217
4
L
Yemoja
4,672
425
10
1
0
194,390
0
L
Chang'e
5,327
484
43
4
0
209,259
5
W
Erlang Shen
5,934
539
69
6
0
248,809
1
L
Artemis
4,772
434
41
4
0
204,634
4
L
Bakasura
5,967
542
64
6
0
253,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role