Player Matchup

Nu Wa
Nu Wa
Duc de Pucce
Nu Wa
Level 63
God Stats
501W - 555L
1,499 SR
Queue Stats
526W - 599L
1,417 Elo+
Solo
Chiron
Chiron
danifigue
Chiron
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,256 Elo+
Party 1
Chaac
Chaac
guardes38
Chaac
Level 108
God Stats
2W - 0L
1,705 SR
Queue Stats
55W - 65L
1,438 Elo+
Party 2
Sol
Sol
keoblood
Sol
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,256 Elo+
Party 1
Xing Tian
Xing Tian
maxturtle666
Xing Tian
Level 99
God Stats
2W - 4L
1,499 SR
Queue Stats
112W - 129L
1,487 Elo+
Party 2
Team Averages
Level 76
1,541 SR
1,371 Elo+

VS

Team Averages
Level 78
1,581 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
HEROSkindadie
Morgan Le Fay
Level 121
God Stats
2W - 3L
1,776 SR
Queue Stats
108W - 123L
1,594 Elo+
Solo
Khepri
Khepri
TayoLaFlare
Khepri
Level 119
God Stats
67W - 57L
1,582 SR
Queue Stats
303W - 305L
1,508 Elo+
Solo
Serqet
Serqet
Twinkies887708
Serqet
Level 101
God Stats
0W - 2L
1,547 SR
Queue Stats
35W - 36L
1,438 Elo+
Solo
Jing Wei
Jing Wei
dcc_28_10
Jing Wei
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 46L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
jufermanu
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
9,478
729
16,678
7,235
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
danifigue
Chiron
17
6 / 1 / 3
10,225
787
9,923
8,900
3,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
guardes38
Chaac
16
3 / 0 / 6
9,517
732
9,651
13,789
7,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 8
9,219
709
9,181
8,743
2,923
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xing Tian
maxturtle666
Xing Tian
16
6 / 2 / 8
10,493
807
8,405
17,500
18,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HEROSkindadie
Morgan Le Fay
15
2 / 1 / 2
9,015
693
13,976
17,812
9,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
14
1 / 0 / 4
8,798
677
3,716
6,995
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 3 / 1
8,890
684
5,740
15,398
6,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
dcc_28_10
Jing Wei
13
0 / 11 / 2
7,807
601
2,796
15,008
4,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
jufermanu
Sun Wukong
13
0 / 6 / 2
7,775
598
1,086
11,586
5,539

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
20
Kills
6
6
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Morgan Le Fay
HEROSkindadie
Morgan Le Fay
2
1
2
3
L
Khepri
1
0
4
3
L
3
3
1
1.17
W
Chiron
danifigue
Chiron
6
1
3
7.5
L
Jing Wei
dcc_28_10
Jing Wei
0
11
2
0.09
W
Chaac
guardes38
Chaac
3
0
6
6
L
Sun Wukong
jufermanu
Sun Wukong
0
6
2
0.17
W
2
2
8
3
W
Xing Tian
maxturtle666
Xing Tian
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,838
Damage
27,314
56,167
Taken
66,799
35,823
Mitigated
34,748
20,921
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,678
6,578
87
720
7,235
2,292
276
1,686
5,363
40,130
0
L
Morgan Le Fay
HEROSkindadie
Morgan Le Fay
13,976
1,671
113
7,661
17,812
9,323
0
9,752
7,434
48,080
0
L
Khepri
3,716
52
386
1,039
6,995
8,455
0
3,671
2,975
9,646
0
L
5,740
947
295
402
15,398
6,867
0
6,442
8,415
0
21,968
W
Chiron
danifigue
Chiron
9,923
3,349
1,009
5,408
8,900
3,816
1,205
3,210
5,690
0
39,246
L
Jing Wei
dcc_28_10
Jing Wei
2,796
1,341
0
0
15,008
4,564
48
7,261
7,515
0
17,149
W
Chaac
guardes38
Chaac
9,651
846
0
5,309
13,789
7,927
844
5,661
7,960
0
26,712
L
Sun Wukong
jufermanu
Sun Wukong
1,086
414
0
0
11,586
5,539
0
5,464
5,816
0
12,211
W
9,181
3,782
90
3,666
8,743
2,923
2,338
1,961
6,492
31,951
0
W
Xing Tian
maxturtle666
Xing Tian
8,405
856
567
4,065
17,500
18,865
620
5,174
10,426
18,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,932
Gold Earned
42,285
170
Minions Killed
140
0
Camps Cleared
0
1,277,198
Distance Traveled
1,169,571
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,478
729
29
2
0
257,319
0
L
Morgan Le Fay
9,015
693
58
4
0
236,031
0
L
Khepri
8,798
677
18
1
0
192,913
1
L
Serqet
8,890
684
27
2
0
274,429
0
W
Chiron
10,225
787
43
3
0
231,088
3
L
Jing Wei
7,807
601
15
1
0
232,057
0
W
Chaac
9,517
732
37
3
0
277,707
0
L
Sun Wukong
7,775
598
22
2
0
234,141
0
W
Sol
9,219
709
35
3
0
226,267
3
W
Xing Tian
10,493
807
26
2
0
284,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role