Player Matchup

Thoth
Thoth
GokuzinhoDSatan
Thoth
Level 156
God Stats
13W - 5L
1,943 SR
Queue Stats
184W - 47L
1,861 Elo+
Party 2
Vamana
Vamana
Kiing Odin
Vamana
Level 127
God Stats
75W - 51L
1,598 SR
Queue Stats
428W - 411L
1,631 Elo+
Party 2
Loki
Loki
OxtailBow9049
Loki
Level 99
God Stats
2W - 0L
1,538 SR
Queue Stats
88W - 58L
1,601 Elo+
Party 2
Team Averages
Level 127
1,693 SR
1,698 Elo+

VS

Team Averages
Level 122
1,355 SR
1,475 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
V0id Astro
Loki
Level 48
God Stats
0W - 3L
1,066 SR
Queue Stats
31W - 31L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 10
9,287
844
16,956
7,315
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Kiing Odin
Vamana
13
1 / 0 / 14
8,113
738
4,741
8,157
6,270
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
10 / 1 / 4
9,296
845
10,191
9,670
3,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 4 / 0
7,316
665
7,319
14,929
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
 
Janus
11
0 / 7 / 1
6,622
602
5,341
9,869
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 9 / 1
6,291
572
4,208
10,999
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
20
Kills
1
1
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
4
0
0.25
L
Janus
 
Janus
0
7
1
0.07
W
9
0
10
14
W
Vamana
Kiing Odin
Vamana
1
0
14
8
W
10
1
4
12
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,888
Damage
16,868
25,142
Taken
35,797
12,501
Mitigated
12,694
7,315
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,319
3,435
0
2,655
14,929
8,131
0
6,004
8,925
0
25,598
L
Janus
 
Janus
5,341
315
0
971
9,869
2,161
48
6,596
3,273
17,014
0
W
16,956
534
0
1,931
7,315
2,572
0
1,582
5,631
39,834
0
W
Vamana
Kiing Odin
Vamana
4,741
2,106
0
2,843
8,157
6,270
356
2,753
5,109
0
20,419
W
10,191
2,333
0
2,541
9,670
3,659
29
1,242
8,200
0
23,341
L
4,208
290
51
770
10,999
2,402
0
4,661
6,338
0
9,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
20,229
121
Minions Killed
68
6
Camps Cleared
4
680,518
Distance Traveled
611,879
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,316
665
23
2
2
248,824
5
L
Janus
6,622
602
33
3
1
170,399
0
W
Thoth
9,287
844
53
5
3
231,096
4
W
Vamana
8,113
738
32
3
2
219,680
3
W
Loki
9,296
845
36
3
1
229,742
1
L
Loki
6,291
572
12
1
1
192,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role