Player Matchup

Nox
Nox
DarthHead
Nox
Level 119
God Stats
4W - 4L
1,543 SR
Queue Stats
267W - 233L
1,477 Elo+
Party 1
Athena
Athena
load of poop
Athena
Level 67
God Stats
33W - 20L
1,596 SR
Queue Stats
168W - 124L
1,518 Elo+
Party 1
Horus
Horus
ČuckLord
Horus
Level 118
God Stats
14W - 10L
1,674 SR
Queue Stats
298W - 265L
1,481 Elo+
Party 1
Team Averages
Level 101
1,604 SR
1,492 Elo+

VS

Team Averages
Level 95
1,413 SR
1,409 Elo+
Hun Batz
Hun Batz
ChaoticWetNoodle
Hun Batz
Level 98
God Stats
1W - 2L
1,767 SR
Queue Stats
97W - 113L
1,433 Elo+
Solo
Achilles
Achilles
V0id Astro
Achilles
Level 48
God Stats
0W - 1L
1,301 SR
Queue Stats
31W - 31L
1,436 Elo+
Solo
Zeus
Zeus
panda787
Zeus
Level 140
God Stats
13W - 11L
1,170 SR
Queue Stats
93W - 94L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
8,126
813
4,604
5,147
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
12
7 / 1 / 8
8,213
821
8,901
6,384
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
ČuckLord
Horus
11
4 / 1 / 10
7,486
749
10,459
8,896
8,329
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,847
585
3,326
10,300
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
V0id Astro
Achilles
11
1 / 4 / 1
6,707
671
5,602
10,866
6,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zeus
11
1 / 5 / 1
6,947
695
5,217
7,684
3,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
5
0
9
9.5
L
Achilles
V0id Astro
Achilles
1
4
1
0.38
W
Athena
7
1
8
11
L
Zeus
1
5
1
0.3
W
Horus
ČuckLord
Horus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
14,145
20,427
Taken
28,850
15,267
Mitigated
11,662
5,662
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,326
1,033
13
1,431
10,300
2,279
0
5,350
4,729
0
8,967
W
4,604
542
0
932
5,147
2,238
174
1,592
3,555
28,874
0
L
Achilles
V0id Astro
Achilles
5,602
1,012
79
835
10,866
6,331
0
4,275
6,311
0
15,957
W
Athena
8,901
3,095
0
478
6,384
4,700
0
1,650
4,734
18,677
0
L
Zeus
5,217
341
0
1,039
7,684
3,052
0
3,736
3,770
29,463
0
W
Horus
ČuckLord
Horus
10,459
3,479
1,273
2,979
8,896
8,329
0
2,177
6,719
0
14,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
19,501
91
Minions Killed
86
5
Camps Cleared
3
562,564
Distance Traveled
476,549
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,847
585
10
1
1
148,196
0
W
Nox
8,126
813
64
6
4
190,848
3
L
Achilles
6,707
671
12
1
1
191,714
2
W
Athena
8,213
821
22
2
0
180,851
4
L
Zeus
6,947
695
64
6
1
136,639
4
W
Horus
7,486
749
5
1
1
190,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role