Player Matchup

Sylvanus
Sylvanus
Grim Nosferatu
Sylvanus
Level 146
God Stats
13W - 11L
1,596 SR
Queue Stats
207W - 173L
1,568 Elo+
Party 1
Arachne
Arachne
HighestNut
Arachne
Level 132
God Stats
2W - 3L
1,677 SR
Queue Stats
148W - 113L
1,550 Elo+
Party 1
Discordia
Discordia
OlDaveyBoy
Discordia
Level 118
God Stats
1W - 0L
1,998 SR
Queue Stats
310W - 253L
1,638 Elo+
Party 1
Chaac
Chaac
jogro2
Chaac
Level 120
God Stats
4W - 7L
1,465 SR
Queue Stats
122W - 113L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
papacondor
Ah Muzen Cab
Level 114
God Stats
15W - 6L
1,479 SR
Queue Stats
91W - 62L
1,613 Elo+
Party 1
Team Averages
Level 126
1,643 SR
1,583 Elo+

VS

Team Averages
Level 65
1,625 SR
1,412 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MikeCarries
Arachne
Level 17
God Stats
5W - 7L
1,910 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Guan Yu
Guan Yu
degenerashunx
Guan Yu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,329 Elo+
Solo
Bellona
Bellona
fancke
Bellona
Level 41
God Stats
8W - 11L
1,714 SR
Queue Stats
31W - 40L
1,233 Elo+
Solo
Hades
Hades
glink5000
Hades
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 0 / 12
7,889
717
5,938
8,442
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
HighestNut
Arachne
16
2 / 0 / 10
8,432
767
8,155
10,223
8,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
OlDaveyBoy
Discordia
15
3 / 1 / 13
8,318
756
12,280
5,450
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
jogro2
Chaac
15
7 / 2 / 5
8,535
776
9,001
11,848
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
papacondor
Ah Muzen Cab
15
4 / 0 / 6
8,116
738
9,425
6,242
2,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 2 / 2
7,361
669
8,618
9,762
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
MikeCarries
Arachne
14
1 / 6 / 1
7,601
691
4,091
12,405
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
13
1 / 4 / 0
7,192
654
3,945
14,009
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
fancke
Bellona
13
1 / 3 / 2
7,469
679
9,628
12,279
10,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
glink5000
Hades
12
0 / 1 / 0
6,469
588
781
4,544
1,761

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
16
Kills
3
3
Deaths
16
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
W
Sylvanus
0
0
12
6
W
Arachne
HighestNut
Arachne
2
0
10
7
L
Arachne
MikeCarries
Arachne
1
6
1
0.25
W
Discordia
OlDaveyBoy
Discordia
3
1
13
9.5
L
Guan Yu
1
4
0
0.25
L
Bellona
fancke
Bellona
1
3
2
0.67
L
Hades
glink5000
Hades
0
1
0
0
W
Chaac
jogro2
Chaac
7
2
5
4.75
W
Ah Muzen Cab
papacondor
Ah Muzen Cab
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,799
Damage
27,063
42,205
Taken
52,999
30,687
Mitigated
34,835
21,954
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,618
357
0
495
9,762
9,197
0
2,436
6,935
29,245
0
W
Sylvanus
5,938
2,018
5,260
5,950
8,442
8,130
16
2,932
5,510
13,980
0
W
Arachne
HighestNut
Arachne
8,155
4,571
0
4,117
10,223
8,707
0
1,416
8,662
0
33,810
L
Arachne
MikeCarries
Arachne
4,091
2,092
0
1,365
12,405
4,436
668
4,562
7,492
0
20,243
W
Discordia
OlDaveyBoy
Discordia
12,280
946
0
138
5,450
2,320
430
1,331
4,086
28,153
0
L
Guan Yu
3,945
327
648
3,574
14,009
8,717
0
4,214
9,326
0
20,135
L
Bellona
fancke
Bellona
9,628
1,915
410
2,932
12,279
10,724
0
4,404
7,585
0
21,553
L
Hades
glink5000
Hades
781
56
0
30
4,544
1,761
0
1,645
2,757
2,491
0
W
Chaac
jogro2
Chaac
9,001
2,064
834
4,240
11,848
8,764
530
2,207
9,546
0
22,792
W
Ah Muzen Cab
papacondor
Ah Muzen Cab
9,425
2,946
0
1,415
6,242
2,766
1,814
1,513
4,729
0
32,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
36,092
218
Minions Killed
195
0
Camps Cleared
0
1,098,376
Distance Traveled
1,005,631
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,361
669
50
5
0
172,622
1
W
Sylvanus
7,889
717
17
2
0
196,189
1
W
Arachne
8,432
767
57
5
0
244,610
1
L
Arachne
7,601
691
51
5
0
223,470
1
W
Discordia
8,318
756
52
5
0
222,157
0
L
Guan Yu
7,192
654
45
4
0
215,617
4
L
Bellona
7,469
679
41
4
0
219,220
0
L
Hades
6,469
588
8
1
0
174,702
0
W
Chaac
8,535
776
35
3
0
212,359
1
W
Ah Muzen Cab
8,116
738
57
5
0
223,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role