Player Matchup

Geb
Geb
AMelonBoi
Geb
Level 49
God Stats
4W - 1L
1,944 SR
Queue Stats
109W - 128L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
FiremanJoeQ
Baron Samedi
Level 129
God Stats
1W - 3L
1,217 SR
Queue Stats
112W - 107L
1,222 Elo+
Solo
Cliodhna
Cliodhna
LoCMel187010
Cliodhna
Level 49
God Stats
12W - 20L
1,352 SR
Queue Stats
309W - 344L
1,480 Elo+
Solo
Da Ji
Da Ji
ODST Blood Hunt
Da Ji
Level 40
God Stats
1W - 3L
1,104 SR
Queue Stats
99W - 116L
1,397 Elo+
Party 1
Tiamat
Tiamat
PhonicPoet97
Tiamat
Level 23
God Stats
7W - 11L
1,259 SR
Queue Stats
26W - 33L
1,334 Elo+
Party 1
Team Averages
Level 58
1,375 SR
1,366 Elo+

VS

Team Averages
Level 70
1,462 SR
1,448 Elo+
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kama-Daro
Neith
Level 47
God Stats
15W - 11L
1,578 SR
Queue Stats
149W - 188L
1,331 Elo+
Solo
Xbalanque
Xbalanque
asra91
Xbalanque
Level 65
God Stats
41W - 36L
1,529 SR
Queue Stats
144W - 158L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jiangoSMASHY
Morgan Le Fay
Level 67
God Stats
5W - 5L
1,205 SR
Queue Stats
185W - 205L
1,542 Elo+
Solo
Hun Batz
Hun Batz
wtmc12
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 23
16,640
1,109
20,520
28,199
33,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
FiremanJoeQ
Baron Samedi
20
6 / 7 / 18
16,869
1,125
29,032
24,751
15,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
LoCMel187010
Cliodhna
20
9 / 9 / 23
17,489
1,166
31,066
30,390
12,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 14 / 14
17,130
1,142
28,307
31,750
12,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
9 / 4 / 15
16,664
1,111
18,004
21,079
9,592
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
3 / 6 / 25
17,902
1,193
17,214
41,212
67,328
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Kama-Daro
Neith
20
1 / 13 / 13
15,017
1,001
17,833
26,166
9,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
asra91
Xbalanque
20
14 / 6 / 13
18,745
1,250
42,507
25,029
9,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
jiangoSMASHY
Morgan Le Fay
19
7 / 3 / 3
14,740
983
10,473
6,394
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
wtmc12
Hun Batz
20
12 / 12 / 15
18,390
1,226
38,992
34,909
14,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
106
40
Kills
37
37
Deaths
40
93
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
6
25
2.58
W
5
3
23
5.5
W
Baron Samedi
FiremanJoeQ
Baron Samedi
6
7
18
2.14
L
Neith
Kama-Daro
Neith
1
13
13
0.58
W
Cliodhna
LoCMel187010
Cliodhna
9
9
23
2.28
W
11
14
14
1.29
W
Tiamat
9
4
15
4.13
L
Xbalanque
asra91
Xbalanque
14
6
13
3.42
L
Morgan Le Fay
jiangoSMASHY
Morgan Le Fay
7
3
3
2.83
L
Hun Batz
wtmc12
Hun Batz
12
12
15
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,929
Damage
127,019
136,169
Taken
133,710
84,043
Mitigated
102,564
23,633
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
17,214
582
3,325
6,510
41,212
67,328
0
20,005
21,207
27,060
0
W
20,520
2,076
406
1,789
28,199
33,973
0
6,029
22,170
49,122
0
W
Baron Samedi
FiremanJoeQ
Baron Samedi
29,032
3,927
5,973
6,038
24,751
15,401
0
4,348
20,403
48,092
0
L
Neith
Kama-Daro
Neith
17,833
10,361
0
3,478
26,166
9,275
0
11,428
14,738
0
50,177
W
Cliodhna
LoCMel187010
Cliodhna
31,066
3,975
0
3,697
30,390
12,254
0
5,123
25,267
0
51,760
W
28,307
9,189
69
911
31,750
12,823
0
7,983
23,767
0
50,386
W
Tiamat
18,004
4,355
600
4,150
21,079
9,592
0
4,204
16,875
45,298
0
L
Xbalanque
asra91
Xbalanque
42,507
28,520
235
3,519
25,029
9,522
0
13,061
11,968
0
83,014
L
Morgan Le Fay
jiangoSMASHY
Morgan Le Fay
10,473
1,617
0
598
6,394
2,394
0
1,765
4,629
22,872
0
L
Hun Batz
wtmc12
Hun Batz
38,992
6,034
0
2,049
34,909
14,045
0
21,297
13,612
0
63,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,792
Gold Earned
84,794
240
Minions Killed
274
8
Camps Cleared
5
1,451,979
Distance Traveled
1,188,682
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
17,902
1,193
23
2
0
325,836
0
W
Geb
16,640
1,109
58
4
3
323,932
0
W
Baron Samedi
16,869
1,125
55
4
0
258,217
1
L
Neith
15,017
1,001
71
5
0
179,846
0
W
Cliodhna
17,489
1,166
40
3
0
325,496
1
W
Da Ji
17,130
1,142
47
3
3
268,459
0
W
Tiamat
16,664
1,111
40
3
2
275,875
2
L
Xbalanque
18,745
1,250
94
6
1
266,463
0
L
Morgan Le Fay
14,740
983
27
2
1
120,845
0
L
Hun Batz
18,390
1,226
59
4
3
295,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role