Player Matchup

Neith
Neith
Belenthor
Neith
Level 158
God Stats
5W - 1L
1,984 SR
Queue Stats
32W - 32L
1,476 Elo+
Party 3
Ymir
Ymir
Chases1704
Ymir
Level 8
God Stats
2W - 1L
1,658 SR
Queue Stats
10W - 11L
1,419 Elo+
Party 3
Mulan
Mulan
FacelessQueen
Mulan
Level 88
God Stats
1W - 0L
1,620 SR
Queue Stats
26W - 20L
1,522 Elo+
Party 3
Scylla
Scylla
iObli5ion
Scylla
Level 128
God Stats
5W - 3L
1,512 SR
Queue Stats
68W - 38L
1,555 Elo+
Party 1
Thor
Thor
tetocm
Thor
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 152L
1,550 Elo+
Party 1
Team Averages
Level 82
1,655 SR
1,504 Elo+

VS

Team Averages
Level 61
1,483 SR
1,484 Elo+
Freya
Freya
 
Freya
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KiriaSama
Jormungandr
Level 37
God Stats
4W - 6L
1,472 SR
Queue Stats
158W - 152L
1,430 Elo+
Party 2
Cupid
Cupid
Perxingtian
Cupid
Level 41
God Stats
5W - 11L
1,392 SR
Queue Stats
89W - 80L
1,495 Elo+
Party 2
Neith
Neith
THERAURU
Neith
Level 85
God Stats
2W - 4L
1,509 SR
Queue Stats
245W - 218L
1,492 Elo+
Party 2
Bastet
Bastet
sylvanusjands14
Bastet
Level 44
God Stats
2W - 3L
1,542 SR
Queue Stats
144W - 140L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Belenthor
Neith
11
4 / 2 / 1
6,552
546
8,370
6,292
2,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 1 / 5
6,080
507
2,587
8,921
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 1 / 0
8,106
676
6,400
8,846
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
iObli5ion
Scylla
13
5 / 0 / 2
7,636
636
8,637
4,696
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
tetocm
Thor
13
2 / 0 / 5
7,181
598
5,883
8,258
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
2 / 4 / 1
6,127
511
6,208
9,497
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
KiriaSama
Jormungandr
9
1 / 4 / 0
5,749
479
3,563
12,323
6,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,867
489
2,933
7,166
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
THERAURU
Neith
11
1 / 3 / 1
6,258
522
5,667
7,261
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
5,236
436
2,411
8,690
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
4
4
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
1
0.63
W
Neith
Belenthor
Neith
4
2
1
2.25
W
1
1
5
3.5
W
5
1
0
5
L
Jormungandr
KiriaSama
Jormungandr
1
4
0
0.25
L
0
2
1
0.25
L
Neith
THERAURU
Neith
1
3
1
0.5
W
Scylla
iObli5ion
Scylla
5
0
2
6
L
0
4
0
0
W
Thor
tetocm
Thor
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,877
Damage
20,782
37,013
Taken
44,937
20,120
Mitigated
16,001
10,666
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,208
2,688
0
2,507
9,497
2,975
424
356
8,858
27,772
0
W
Neith
Belenthor
Neith
8,370
2,534
0
1,408
6,292
2,066
808
1,024
5,268
0
43,733
W
2,587
543
107
1,100
8,921
6,460
0
2,822
6,099
12,202
0
W
6,400
908
0
3,287
8,846
7,169
108
4,886
3,960
0
45,338
L
Jormungandr
KiriaSama
Jormungandr
3,563
1,186
1,143
2,291
12,323
6,276
0
4,974
7,313
18,187
723
L
2,933
2,057
135
1,883
7,166
1,795
0
1,646
5,520
0
27,424
L
Neith
THERAURU
Neith
5,667
1,996
0
1,592
7,261
2,739
0
3,359
3,864
0
41,319
W
Scylla
iObli5ion
Scylla
8,637
1,377
0
500
4,696
1,471
0
557
4,139
46,231
0
L
2,411
383
0
2,951
8,690
2,216
0
889
7,801
0
24,268
W
Thor
tetocm
Thor
5,883
792
0
4,264
8,258
2,954
0
247
8,011
0
46,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
29,237
412
Minions Killed
280
0
Camps Cleared
0
1,170,172
Distance Traveled
1,100,235
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,127
511
56
5
0
200,178
0
W
Neith
6,552
546
76
6
0
225,666
5
W
Ymir
6,080
507
25
2
0
216,544
2
W
Mulan
8,106
676
115
10
0
214,761
1
L
Jormungandr
5,749
479
34
3
0
211,880
1
L
Cupid
5,867
489
67
6
0
221,033
4
L
Neith
6,258
522
76
6
0
213,503
3
W
Scylla
7,636
636
103
9
0
232,012
4
L
Bastet
5,236
436
47
4
0
253,641
1
W
Thor
7,181
598
93
8
0
281,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role