Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
GebMoHa
Anhur
Level 64
God Stats
8W - 20L
1,322 SR
Queue Stats
485W - 539L
1,408 Elo+
Party 1
Zhong Kui
Zhong Kui
Osiris 3RD
Zhong Kui
Level 39
God Stats
15W - 15L
1,543 SR
Queue Stats
265W - 282L
1,496 Elo+
Solo
Chaac
Chaac
Rus1an
Chaac
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,633 Elo+
Solo
Cliodhna
Cliodhna
vampbian
Cliodhna
Level 76
God Stats
2W - 2L
1,249 SR
Queue Stats
12W - 7L
1,687 Elo+
Solo
Team Averages
Level 69
1,423 SR
1,545 Elo+

VS

Team Averages
Level 61
1,487 SR
1,337 Elo+
Osiris
Osiris
 
Osiris
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ArreVarr
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 2
Thoth
Thoth
HisameZero
Thoth
Level 5
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 2
Cliodhna
Cliodhna
LudaTsunami
Cliodhna
Level 72
God Stats
2W - 0L
1,675 SR
Queue Stats
4W - 4L
1,463 Elo+
Solo
Chiron
Chiron
ShadowBlade01
Chiron
Level 147
God Stats
175W - 204L
1,473 SR
Queue Stats
271W - 312L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 6 / 4
5,803
415
4,368
8,561
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
GebMoHa
Anhur
10
7 / 5 / 1
7,232
517
6,416
7,596
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Osiris 3RD
Zhong Kui
13
4 / 3 / 0
8,054
575
7,130
10,892
7,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Rus1an
Chaac
9
2 / 3 / 0
5,965
426
4,061
5,705
2,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
vampbian
Cliodhna
8
0 / 3 / 4
5,851
418
3,899
7,704
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 4 / 2
8,027
573
4,188
12,150
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
12
3 / 4 / 7
7,969
569
4,190
10,314
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Thoth
12
2 / 4 / 2
7,325
523
3,220
6,805
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
LudaTsunami
Cliodhna
15
8 / 1 / 1
9,261
662
5,144
11,880
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 2 / 4
8,053
575
7,643
10,977
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
14
Kills
20
20
Deaths
15
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
4
0.5
W
Osiris
 
Osiris
3
4
2
1
W
Ares
3
4
7
1.63
L
Anhur
GebMoHa
Anhur
7
5
1
1.5
W
Thoth
2
4
2
0.75
W
Cliodhna
LudaTsunami
Cliodhna
8
1
1
8.5
L
Zhong Kui
Osiris 3RD
Zhong Kui
4
3
0
1.33
L
Chaac
Rus1an
Chaac
2
3
0
0.67
W
4
2
4
3
L
Cliodhna
vampbian
Cliodhna
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,874
Damage
24,385
40,458
Taken
52,126
19,130
Mitigated
22,225
9,024
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,368
1,360
0
1,647
8,561
5,062
0
1,260
7,188
15,280
4,053
W
Osiris
 
Osiris
4,188
1,378
0
3,147
12,150
5,929
0
494
11,656
0
44,083
W
Ares
4,190
644
0
420
10,314
7,279
0
3,449
6,865
14,464
0
L
Anhur
GebMoHa
Anhur
6,416
3,120
0
291
7,596
2,105
22
681
6,788
0
27,921
W
Thoth
3,220
521
0
250
6,805
2,278
164
3,705
3,100
33,426
0
W
Cliodhna
LudaTsunami
Cliodhna
5,144
1,238
0
3,249
11,880
3,320
0
917
10,963
0
53,903
L
Zhong Kui
Osiris 3RD
Zhong Kui
7,130
850
0
5,379
10,892
7,198
506
3,121
7,771
50,394
0
L
Chaac
Rus1an
Chaac
4,061
1,015
0
1,164
5,705
2,756
0
524
5,181
0
18,796
W
7,643
3,201
119
4,894
10,977
3,419
2,152
2,378
8,599
0
41,205
L
Cliodhna
vampbian
Cliodhna
3,899
610
0
543
7,704
2,009
0
1,824
5,880
0
24,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
40,635
250
Minions Killed
326
0
Camps Cleared
0
1,142,851
Distance Traveled
1,421,511
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,803
415
29
2
0
210,130
0
W
Osiris
8,027
573
84
6
0
260,121
4
W
Ares
7,969
569
22
2
0
287,157
3
L
Anhur
7,232
517
49
4
0
187,105
2
W
Thoth
7,325
523
72
5
0
259,063
1
W
Cliodhna
9,261
662
89
6
0
340,259
2
L
Zhong Kui
8,054
575
95
7
0
265,373
4
L
Chaac
5,965
426
33
2
0
175,456
2
W
Chiron
8,053
575
59
4
0
274,911
2
L
Cliodhna
5,851
418
44
3
0
304,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role