Player Matchup

Chaac
Chaac
Darzone73
Chaac
Level 92
God Stats
1W - 0L
1,785 SR
Queue Stats
21W - 28L
1,340 Elo+
Solo
Janus
Janus
GNS_Tui-Tui
Janus
Level 122
God Stats
21W - 29L
1,459 SR
Queue Stats
816W - 921L
1,352 Elo+
Solo
Medusa
Medusa
SEBROUDO 12
Medusa
Level 83
God Stats
1W - 2L
1,162 SR
Queue Stats
24W - 30L
1,350 Elo+
Solo
Ganesha
Ganesha
Techno-freack201
Ganesha
Level 105
God Stats
6W - 6L
1,495 SR
Queue Stats
33W - 42L
1,223 Elo+
Solo
Fenrir
Fenrir
xN3olinex
Fenrir
Level 54
God Stats
4W - 4L
1,087 SR
Queue Stats
52W - 62L
1,304 Elo+
Solo
Team Averages
Level 91
1,398 SR
1,314 Elo+

VS

Team Averages
Level 78
1,511 SR
1,281 Elo+
Jormungandr
Jormungandr
Darklord1724
Jormungandr
Level 34
God Stats
13W - 13L
1,360 SR
Queue Stats
48W - 77L
1,230 Elo+
Party 1
Horus
Horus
DemonHunterTre
Horus
Level 40
God Stats
2W - 1L
1,712 SR
Queue Stats
9W - 12L
1,303 Elo+
Party 1
Cabrakan
Cabrakan
DragonTyrus
Cabrakan
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 103L
1,242 Elo+
Party 1
Zeus
Zeus
Japie7
Zeus
Level 87
God Stats
6W - 7L
1,539 SR
Queue Stats
546W - 549L
1,336 Elo+
Solo
Rama
Rama
Zodimus_Prime
Rama
Level 125
God Stats
4W - 8L
1,443 SR
Queue Stats
403W - 531L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Darzone73
Chaac
13
0 / 3 / 0
8,059
537
3,725
12,051
8,629
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 0 / 2
7,868
525
5,743
5,376
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
5 / 1 / 0
7,691
513
9,337
6,201
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 1 / 5
7,669
511
4,986
13,048
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
xN3olinex
Fenrir
12
1 / 5 / 2
7,452
497
903
13,061
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darklord1724
Jormungandr
10
0 / 1 / 1
5,872
391
4,402
7,784
3,062
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 0
6,256
417
2,819
8,145
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
DragonTyrus
Cabrakan
8
2 / 0 / 0
6,331
422
2,029
2,744
1,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
Japie7
Zeus
14
5 / 1 / 0
7,970
531
6,883
9,535
3,600
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
6,324
422
5,038
10,527
3,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
10
10
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Darklord1724
Jormungandr
0
1
1
0.5
W
Chaac
Darzone73
Chaac
0
3
0
0
L
2
2
0
1
L
Cabrakan
DragonTyrus
Cabrakan
2
0
0
2
W
1
0
2
2
L
Zeus
Japie7
Zeus
5
1
0
5
W
Medusa
5
1
0
5
W
0
1
5
2.5
L
1
3
1
0.5
W
Fenrir
xN3olinex
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,694
Damage
21,171
49,737
Taken
38,735
26,855
Mitigated
17,267
13,894
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Darklord1724
Jormungandr
4,402
1,237
0
1,804
7,784
3,062
0
2,052
5,732
32,624
0
W
Chaac
Darzone73
Chaac
3,725
621
0
3,799
12,051
8,629
1,890
4,115
7,769
0
40,789
L
2,819
1,309
1,268
2,279
8,145
5,625
0
2,170
5,975
0
13,332
L
Cabrakan
DragonTyrus
Cabrakan
2,029
462
0
1,552
2,744
1,816
0
0
2,744
15,705
0
W
5,743
139
0
1,214
5,376
1,843
557
2,031
3,345
50,511
0
L
Zeus
Japie7
Zeus
6,883
1,746
0
3,720
9,535
3,600
0
3,202
6,333
47,807
0
W
Medusa
9,337
3,914
0
1,144
6,201
2,112
2,331
1,665
4,536
0
38,950
W
4,986
730
0
2,219
13,048
9,664
255
2,066
10,982
29,442
0
L
5,038
3,951
0
3,701
10,527
3,164
424
3,305
7,222
0
35,102
W
Fenrir
xN3olinex
Fenrir
903
224
73
5,445
13,061
4,607
43
3,270
9,598
0
35,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
32,753
354
Minions Killed
295
0
Camps Cleared
0
1,429,618
Distance Traveled
1,168,062
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,872
391
57
4
0
276,232
0
W
Chaac
8,059
537
89
6
0
256,832
0
L
Horus
6,256
417
33
2
0
288,573
1
L
Cabrakan
6,331
422
46
3
0
109,600
0
W
Janus
7,868
525
85
6
0
335,103
6
L
Zeus
7,970
531
93
6
0
232,198
6
W
Medusa
7,691
513
96
6
0
297,412
1
W
Ganesha
7,669
511
13
1
0
282,296
7
L
Rama
6,324
422
66
4
0
261,459
1
W
Fenrir
7,452
497
71
5
0
257,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role