Player Matchup

Kumbhakarna
Kumbhakarna
DarthViking820
Kumbhakarna
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
MysteryMan597
Baron Samedi
Level 157
God Stats
3W - 0L
1,692 SR
Queue Stats
52W - 64L
1,446 Elo+
Party 1
Freya
Freya
Ninja_InvisibleX
Freya
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Scodar
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,379 Elo+
Solo
Cerberus
Cerberus
xMiss Morrisonx
Cerberus
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
314W - 325L
1,510 Elo+
Solo
Team Averages
Level 115
1,538 SR
1,441 Elo+

VS

Team Averages
Level 67
1,488 SR
1,462 Elo+
Cupid
Cupid
Dankmarkian
Cupid
Level 89
God Stats
2W - 1L
1,441 SR
Queue Stats
117W - 120L
1,498 Elo+
Solo
Odin
Odin
OBroholm99
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Strickman
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,506 Elo+
Solo
Jormungandr
Jormungandr
SynMatrix
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo
Nike
Nike
TameTheUniverse
Nike
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 272L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarthViking820
Kumbhakarna
9
1 / 2 / 10
5,998
1,200
1,758
7,838
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
MysteryMan597
Baron Samedi
12
6 / 1 / 7
6,648
1,330
7,497
3,477
1,824
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 0 / 12
6,211
1,242
3,321
3,402
1,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Scodar
Danzaburou
11
3 / 0 / 11
6,232
1,246
4,384
1,764
630
Cerberus
10
3 / 1 / 11
6,307
1,261
2,411
5,486
4,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,035
1,007
1,818
4,255
1,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 2
4,798
960
1,270
4,941
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
Strickman
Skadi
7
0 / 2 / 1
4,575
915
2,500
2,148
626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SynMatrix
Jormungandr
13
3 / 2 / 1
6,111
1,222
5,926
4,888
2,754
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 4 / 1
5,251
1,050
2,078
4,610
1,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
15
Kills
4
4
Deaths
15
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Kumbhakarna
DarthViking820
Kumbhakarna
1
2
10
3
W
Baron Samedi
MysteryMan597
Baron Samedi
6
1
7
9.5
W
2
0
12
8
L
0
3
2
0.33
W
Danzaburou
Scodar
Danzaburou
3
0
11
8.5
L
Skadi
Strickman
Skadi
0
2
1
0.25
L
Jormungandr
SynMatrix
Jormungandr
3
2
1
1.75
L
1
4
1
0.38
W
Cerberus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,371
Damage
13,592
21,967
Taken
20,842
16,700
Mitigated
9,985
9,561
Healing
1,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,818
788
108
129
4,255
1,430
0
3,440
815
0
5,481
W
Kumbhakarna
DarthViking820
Kumbhakarna
1,758
215
562
1,330
7,838
8,630
222
1,179
6,603
3,175
0
W
Baron Samedi
MysteryMan597
Baron Samedi
7,497
302
3,137
897
3,477
1,824
560
630
2,847
13,882
0
W
3,321
855
193
1,529
3,402
1,270
995
1,507
1,866
9,898
0
L
1,270
313
0
328
4,941
3,280
0
3,402
1,539
0
2,377
W
Danzaburou
Scodar
Danzaburou
4,384
2,263
0
211
1,764
630
1,193
553
1,211
0
7,931
L
Skadi
Strickman
Skadi
2,500
276
0
12
2,148
626
0
1,403
745
0
6,020
L
Jormungandr
SynMatrix
Jormungandr
5,926
1,132
0
814
4,888
2,754
0
3,670
1,218
12,674
0
L
2,078
157
148
386
4,610
1,895
0
3,072
1,538
0
3,485
W
Cerberus
2,411
153
628
1,074
5,486
4,346
306
2,057
3,344
5,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
25,770
57
Minions Killed
32
0
Camps Cleared
0
471,101
Distance Traveled
390,971
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,035
1,007
12
2
0
90,558
0
W
Kumbhakarna
5,998
1,200
2
0
0
94,580
0
W
Baron Samedi
6,648
1,330
11
2
0
85,855
0
W
Freya
6,211
1,242
24
5
0
98,797
1
L
Odin
4,798
960
2
0
0
81,268
1
W
Danzaburou
6,232
1,246
5
1
0
96,440
0
L
Skadi
4,575
915
5
1
0
61,115
0
L
Jormungandr
6,111
1,222
10
2
0
88,774
1
L
Nike
5,251
1,050
3
1
0
69,256
0
W
Cerberus
6,307
1,261
15
3
0
95,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role