Player Matchup

Ymir
Ymir
Avoc Nova
Ymir
Level 18
God Stats
10W - 14L
1,293 SR
Queue Stats
21W - 38L
1,201 Elo+
Party 1
Loki
Loki
XxMyPoseidonxX
Loki
Level 88
God Stats
0W - 3L
1,294 SR
Queue Stats
27W - 52L
1,193 Elo+
Party 1
Kukulkan
Kukulkan
xXMyAtlAsXx
Kukulkan
Level 5
God Stats
1W - 2L
1,753 SR
Queue Stats
1W - 7L
1,122 Elo+
Party 1
Team Averages
Level 37
1,447 SR
1,172 Elo+

VS

Team Averages
Level 72
1,311 SR
1,197 Elo+
Kukulkan
Kukulkan
cele2200
Kukulkan
Level 88
God Stats
2W - 3L
1,182 SR
Queue Stats
5W - 10L
1,159 Elo+
Solo
Baron Samedi
Baron Samedi
iZaneMonster
Baron Samedi
Level 85
God Stats
19W - 18L
1,384 SR
Queue Stats
61W - 75L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
shinoblitz
Gilgamesh
Level 44
God Stats
9W - 6L
1,368 SR
Queue Stats
48W - 66L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 6 / 11
14,729
670
8,354
27,420
39,927
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 8 / 4
15,704
714
21,314
19,721
7,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
xXMyAtlAsXx
Kukulkan
19
4 / 7 / 9
14,764
671
15,610
16,598
6,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
cele2200
Kukulkan
17
2 / 7 / 8
14,084
640
9,715
12,223
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
iZaneMonster
Baron Samedi
20
7 / 6 / 9
15,303
696
21,501
19,412
7,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
shinoblitz
Gilgamesh
20
12 / 4 / 7
17,191
781
24,468
31,754
26,684
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
17
Kills
21
21
Deaths
17
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
11
1.25
L
11
8
4
1.63
W
Kukulkan
cele2200
Kukulkan
2
7
8
0.86
W
Baron Samedi
iZaneMonster
Baron Samedi
7
6
9
1.92
W
Gilgamesh
shinoblitz
Gilgamesh
12
4
7
3.88
L
Kukulkan
xXMyAtlAsXx
Kukulkan
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,278
Damage
55,684
63,739
Taken
63,389
53,485
Mitigated
38,108
3,258
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,354
1,325
316
638
27,420
39,927
277
14,820
12,600
27,915
0
L
21,314
4,544
0
1,927
19,721
7,072
1,610
10,505
9,216
0
57,553
W
Kukulkan
cele2200
Kukulkan
9,715
321
422
1,137
12,223
3,547
168
4,621
7,569
52,062
0
W
Baron Samedi
iZaneMonster
Baron Samedi
21,501
1,371
3,835
5,922
19,412
7,877
895
8,607
10,805
72,108
0
W
Gilgamesh
shinoblitz
Gilgamesh
24,468
6,798
0
5,115
31,754
26,684
1,595
11,369
18,722
1,250
66,021
L
Kukulkan
xXMyAtlAsXx
Kukulkan
15,610
1,403
0
377
16,598
6,486
843
6,760
9,838
59,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
46,578
188
Minions Killed
230
7
Camps Cleared
9
996,786
Distance Traveled
1,017,270
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,729
670
42
2
1
340,589
1
L
Loki
15,704
714
47
2
3
329,353
3
W
Kukulkan
14,084
640
71
3
3
321,956
5
W
Baron Samedi
15,303
696
87
4
4
311,488
3
W
Gilgamesh
17,191
781
72
3
2
383,826
3
L
Kukulkan
14,764
671
99
5
3
326,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role