Player Matchup

Ymir
Ymir
DemonFromTheHell
Ymir
Level 89
God Stats
0W - 1L
1,720 SR
Queue Stats
24W - 37L
1,552 Elo+
Party 1
Ullr
Ullr
DrDieselos
Ullr
Level 69
God Stats
0W - 1L
1,422 SR
Queue Stats
16W - 25L
1,444 Elo+
Solo
Bacchus
Bacchus
ENROLIK
Bacchus
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 77L
1,561 Elo+
Party 1
Ares
Ares
SL1ZERO
Ares
Level 118
God Stats
0W - 1L
1,517 SR
Queue Stats
37W - 49L
1,542 Elo+
Party 1
Athena
Athena
neconataesp
Athena
Level 47
God Stats
2W - 1L
1,369 SR
Queue Stats
17W - 32L
1,539 Elo+
Party 1
Team Averages
Level 88
1,506 SR
1,528 Elo+

VS

Team Averages
Level 102
1,630 SR
1,601 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Flami3
Thanatos
Level 109
God Stats
2W - 0L
1,503 SR
Queue Stats
14W - 7L
1,670 Elo+
Party 2
Aphrodite
Aphrodite
MPK96
Aphrodite
Level 29
God Stats
11W - 3L
1,954 SR
Queue Stats
14W - 7L
1,670 Elo+
Party 2
Cthulhu
Cthulhu
SerNawe
Cthulhu
Level 68
God Stats
2W - 0L
1,773 SR
Queue Stats
14W - 7L
1,670 Elo+
Party 2
Kukulkan
Kukulkan
susardu
Kukulkan
Level 159
God Stats
17W - 25L
1,422 SR
Queue Stats
246W - 265L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,436
644
2,696
11,822
7,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 1
7,233
723
4,252
11,887
3,726
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
ENROLIK
Bacchus
13
1 / 6 / 3
6,924
692
8,185
10,620
7,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
SL1ZERO
Ares
12
3 / 4 / 1
7,162
716
6,313
11,444
10,262
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
11
0 / 6 / 2
6,333
633
3,982
12,255
8,000
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
6 / 1 / 13
8,875
888
12,880
9,166
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Flami3
Thanatos
17
13 / 1 / 11
9,826
983
16,653
6,785
2,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
MPK96
Aphrodite
14
2 / 1 / 14
8,107
811
4,493
4,281
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
SerNawe
Cthulhu
14
3 / 1 / 17
8,636
864
8,436
12,003
13,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
susardu
Kukulkan
15
5 / 1 / 16
8,656
866
8,925
4,241
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
100
5
Kills
29
29
Deaths
5
9
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
1
13
12.5
L
0
6
2
0.17
L
1
7
1
0.21
L
Bacchus
ENROLIK
Bacchus
1
6
3
0.42
W
Thanatos
Flami3
Thanatos
13
1
11
18.5
W
Aphrodite
MPK96
Aphrodite
2
1
14
9
L
Ares
SL1ZERO
Ares
3
4
1
0.88
W
Cthulhu
SerNawe
Cthulhu
3
1
17
11.5
L
Athena
0
6
2
0.17
W
Kukulkan
susardu
Kukulkan
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
51,387
58,028
Taken
36,476
37,063
Mitigated
22,775
2,464
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,880
8,917
0
2,254
9,166
3,507
2,011
5,431
3,592
0
33,292
L
2,696
265
319
606
11,822
7,516
0
6,137
5,685
8,687
0
L
4,252
1,284
0
0
11,887
3,726
0
2,469
9,418
0
19,219
L
Bacchus
ENROLIK
Bacchus
8,185
885
0
360
10,620
7,559
0
3,592
7,028
20,770
0
W
Thanatos
Flami3
Thanatos
16,653
5,393
0
7,588
6,785
2,749
1,286
3,081
3,525
0
37,792
W
Aphrodite
MPK96
Aphrodite
4,493
809
3,675
2,393
4,281
1,846
1,346
1,751
2,442
21,676
0
L
Ares
SL1ZERO
Ares
6,313
494
0
250
11,444
10,262
0
5,781
5,663
11,836
0
W
Cthulhu
SerNawe
Cthulhu
8,436
949
718
1,006
12,003
13,129
336
8,083
3,737
18,874
0
L
Athena
3,982
870
409
520
12,255
8,000
0
3,875
8,380
8,082
0
W
Kukulkan
susardu
Kukulkan
8,925
332
0
250
4,241
1,544
1,183
2,156
2,004
22,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,088
Gold Earned
44,100
100
Minions Killed
200
0
Camps Cleared
0
918,939
Distance Traveled
1,069,572
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,875
888
44
4
0
220,919
1
L
Ymir
6,436
644
10
1
0
169,235
0
L
Ullr
7,233
723
43
4
0
165,375
2
L
Bacchus
6,924
692
32
3
0
196,219
2
W
Thanatos
9,826
983
52
5
0
230,506
1
W
Aphrodite
8,107
811
58
6
0
202,504
4
L
Ares
7,162
716
8
1
0
192,103
0
W
Cthulhu
8,636
864
8
1
0
208,992
0
L
Athena
6,333
633
7
1
0
196,007
1
W
Kukulkan
8,656
866
38
4
0
206,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role