Player Matchup

Ymir
Ymir
IamCemo
Ymir
Level 95
God Stats
1W - 0L
1,856 SR
Queue Stats
15W - 8L
1,395 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Magmatic
Morgan Le Fay
Level 67
God Stats
5W - 3L
1,580 SR
Queue Stats
41W - 44L
1,424 Elo+
Party 2
Kali
Kali
danis24
Kali
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 86L
1,421 Elo+
Solo
Achilles
Achilles
shootyguy57
Achilles
Level 46
God Stats
15W - 19L
1,464 SR
Queue Stats
357W - 468L
1,397 Elo+
Party 1
Xbalanque
Xbalanque
thewrecker-42
Xbalanque
Level 82
God Stats
13W - 12L
1,365 SR
Queue Stats
332W - 430L
1,388 Elo+
Party 1
Team Averages
Level 79
1,553 SR
1,405 Elo+

VS

Team Averages
Level 81
1,627 SR
1,460 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Caoticer
Cupid
Level 43
God Stats
2W - 2L
1,715 SR
Queue Stats
113W - 121L
1,518 Elo+
Party 3
Ymir
Ymir
Miz8Miz
Ymir
Level 101
God Stats
10W - 7L
1,628 SR
Queue Stats
92W - 87L
1,438 Elo+
Party 4
Tyr
Tyr
NoxFall
Tyr
Level 49
God Stats
25W - 21L
1,818 SR
Queue Stats
286W - 267L
1,518 Elo+
Party 3
Nu Wa
Nu Wa
safires
Nu Wa
Level 87
God Stats
25W - 23L
1,476 SR
Queue Stats
52W - 84L
1,327 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IamCemo
Ymir
15
4 / 3 / 13
11,141
464
7,060
15,695
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Magmatic
Morgan Le Fay
18
8 / 4 / 11
12,474
520
23,920
13,250
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kali
danis24
Kali
16
4 / 4 / 12
11,282
470
9,235
17,546
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
shootyguy57
Achilles
17
10 / 1 / 9
11,979
499
16,254
22,020
26,808
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
thewrecker-42
Xbalanque
17
3 / 8 / 12
11,164
465
13,375
18,655
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 6 / 3
10,639
443
7,509
14,948
6,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Caoticer
Cupid
16
9 / 8 / 2
11,254
469
15,333
19,980
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Miz8Miz
Ymir
13
0 / 5 / 12
9,398
392
5,431
20,337
21,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyr
17
7 / 5 / 4
11,369
474
16,993
20,049
9,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
safires
Nu Wa
15
2 / 5 / 3
10,479
437
8,503
10,113
2,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
44
29
Kills
20
20
Deaths
29
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
3
0.58
L
Cupid
Caoticer
Cupid
9
8
2
1.25
W
Ymir
IamCemo
Ymir
4
3
13
3.5
W
Morgan Le Fay
Magmatic
Morgan Le Fay
8
4
11
3.38
L
Ymir
Miz8Miz
Ymir
0
5
12
1.2
L
Tyr
7
5
4
1.8
W
Kali
danis24
Kali
4
4
12
2.5
L
Nu Wa
safires
Nu Wa
2
5
3
0.7
W
Achilles
shootyguy57
Achilles
10
1
9
14.5
W
Xbalanque
thewrecker-42
Xbalanque
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,844
Damage
53,769
87,166
Taken
85,427
58,609
Mitigated
48,337
15,636
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,509
498
0
4,199
14,948
6,844
2,199
3,801
11,147
66,370
0
L
Cupid
Caoticer
Cupid
15,333
9,210
234
5,957
19,980
7,501
495
6,582
13,398
0
71,107
W
Ymir
IamCemo
Ymir
7,060
1,645
0
1,432
15,695
14,222
216
2,680
13,015
24,650
0
W
Morgan Le Fay
Magmatic
Morgan Le Fay
23,920
1,807
121
2,992
13,250
5,123
1,288
3,258
9,992
83,660
0
L
Ymir
Miz8Miz
Ymir
5,431
1,022
0
3,126
20,337
21,700
0
6,888
13,449
21,717
0
L
Tyr
16,993
2,027
0
2,733
20,049
9,308
85
7,715
12,334
0
73,222
W
Kali
danis24
Kali
9,235
3,508
0
4,200
17,546
6,607
0
2,960
14,586
0
57,075
L
Nu Wa
safires
Nu Wa
8,503
1,474
0
925
10,113
2,984
1,196
5,994
4,119
54,805
0
W
Achilles
shootyguy57
Achilles
16,254
3,470
0
2,335
22,020
26,808
675
8,238
13,782
0
55,292
W
Xbalanque
thewrecker-42
Xbalanque
13,375
7,076
0
4,556
18,655
5,849
3,293
4,307
14,348
0
84,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,040
Gold Earned
53,139
443
Minions Killed
431
0
Camps Cleared
0
2,158,255
Distance Traveled
2,045,783
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,639
443
127
5
0
383,901
1
L
Cupid
11,254
469
108
5
0
389,312
4
W
Ymir
11,141
464
30
1
0
419,917
11
W
Morgan Le Fay
12,474
520
138
6
0
435,455
2
L
Ymir
9,398
392
31
1
0
407,383
15
L
Tyr
11,369
474
80
3
0
484,802
6
W
Kali
11,282
470
69
3
0
493,309
0
L
Nu Wa
10,479
437
85
4
0
380,385
0
W
Achilles
11,979
499
91
4
0
400,973
5
W
Xbalanque
11,164
465
115
5
0
408,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role