Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Crazydees
Izanami
Level 36
God Stats
18W - 10L
1,403 SR
Queue Stats
70W - 81L
1,411 Elo+
Party 1
Arachne
Arachne
ItsYuna91
Arachne
Level 105
God Stats
1W - 3L
1,305 SR
Queue Stats
5W - 11L
1,387 Elo+
Party 2
Atlas
Atlas
Itsrikku9666
Atlas
Level 19
God Stats
0W - 2L
1,443 SR
Queue Stats
1W - 5L
1,399 Elo+
Party 2
Shiva
Shiva
Ric Dees 22
Shiva
Level 26
God Stats
1W - 5L
1,203 SR
Queue Stats
56W - 70L
1,323 Elo+
Party 1
Team Averages
Level 69
1,371 SR
1,404 Elo+

VS

Team Averages
Level 96
1,620 SR
1,491 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dremisito
Tsukuyomi
Level 145
God Stats
7W - 3L
1,783 SR
Queue Stats
114W - 93L
1,626 Elo+
Solo
Medusa
Medusa
TheDa468rkOne
Medusa
Level 113
God Stats
4W - 1L
1,661 SR
Queue Stats
489W - 521L
1,442 Elo+
Solo
Olorun
Olorun
Thomas-Ultra
Olorun
Level 83
God Stats
3W - 6L
1,338 SR
Queue Stats
52W - 73L
1,425 Elo+
Party 3
Loki
Loki
mfnSTARboi82
Loki
Level 48
God Stats
2W - 0L
1,816 SR
Queue Stats
92W - 109L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 2 / 1
7,051
470
5,165
9,346
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Crazydees
Izanami
12
4 / 3 / 1
7,802
520
6,323
10,411
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ItsYuna91
Arachne
10
0 / 3 / 2
6,132
409
1,742
8,500
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 3 / 0
6,685
446
3,560
9,303
12,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
1 / 5 / 3
7,133
476
6,057
12,952
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 8
7,581
505
4,353
9,295
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Dremisito
Tsukuyomi
16
2 / 3 / 2
9,178
612
9,752
10,364
4,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 0 / 2
8,485
566
6,348
6,031
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
13
3 / 4 / 2
8,240
549
8,825
9,547
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 4
8,609
574
6,815
8,664
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
16
16
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
1
0.25
W
Bacchus
 
Bacchus
1
1
8
5
L
Izanami
Crazydees
Izanami
4
3
1
1.5
W
Tsukuyomi
Dremisito
Tsukuyomi
2
3
2
1
L
Arachne
ItsYuna91
Arachne
0
3
2
0.33
L
3
3
0
1
L
1
5
3
0.5
W
5
0
2
6
W
Olorun
3
4
2
1
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
36,093
50,512
Taken
43,901
31,796
Mitigated
19,880
14,952
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,165
370
14
4,286
9,346
4,080
0
392
8,954
45,799
0
W
Bacchus
 
Bacchus
4,353
646
528
2,964
9,295
6,620
0
548
8,714
17,540
0
L
Izanami
Crazydees
Izanami
6,323
4,453
0
3,680
10,411
3,420
375
5,034
5,377
0
50,671
W
Tsukuyomi
Dremisito
Tsukuyomi
9,752
2,527
0
2,374
10,364
4,642
228
3,385
6,646
0
64,846
L
Arachne
ItsYuna91
Arachne
1,742
1,372
234
1,520
8,500
2,611
0
254
8,246
0
28,908
L
3,560
1,021
80
1,608
9,303
12,102
296
347
8,956
26,547
0
L
6,057
1,264
427
3,103
12,952
9,583
23
5,216
7,736
0
19,734
W
6,348
2,344
0
1,875
6,031
1,905
736
2,935
3,096
0
42,478
W
Olorun
8,825
4,041
236
3,867
9,547
3,877
516
0
9,547
43,660
14,169
W
6,815
2,125
0
520
8,664
2,836
0
1,459
7,173
0
58,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
42,093
316
Minions Killed
438
0
Camps Cleared
0
1,253,127
Distance Traveled
1,504,460
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,051
470
96
6
0
190,998
0
W
Bacchus
7,581
505
24
2
0
300,309
5
L
Izanami
7,802
520
95
6
0
239,654
0
W
Tsukuyomi
9,178
612
133
9
0
316,307
0
L
Arachne
6,132
409
60
4
0
310,802
0
L
Atlas
6,685
446
35
2
0
233,343
3
L
Shiva
7,133
476
30
2
0
278,330
2
W
Medusa
8,485
566
91
6
0
297,918
2
W
Olorun
8,240
549
98
7
0
244,435
1
W
Loki
8,609
574
92
6
0
345,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role