Player Matchup

Chaac
Chaac
Bronze III
ABCCAT
Chaac
Bronze III
Level 67
God Stats
0W - 1L
1,414 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
XxThe_VipexX
Gilgamesh
Bronze III
Level 62
God Stats
0W - 1L
1,095 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
theAExample
Cernunnos
Bronze III
Level 43
God Stats
0W - 2L
1,594 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,368 SR
1,400 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,588 SR
1,524 MMR
Baba Yaga
Baba Yaga
Platinum V
 
Baba Yaga
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
JuaOhen17
Kuzenbo
Silver II
Level 107
God Stats
1W - 0L
1,603 SR
Queue Stats
15W - 22L
1,343 MMR
Solo
Izanami
Izanami
Gold I
JustRitchie
Izanami
Gold I
Level 153
God Stats
3W - 2L
1,661 SR
Queue Stats
137W - 159L
1,728 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ABCCAT
Chaac
11
0 / 4 / 4
7,078
643
7,365
18,612
9,083
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
XxThe_VipexX
Gilgamesh
11
1 / 5 / 2
7,056
641
5,238
10,580
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
theAExample
Cernunnos
10
1 / 8 / 1
6,919
629
6,675
12,963
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MedusaBastetSkadiThothAh Muzen Cab

VS

Bans
SolBacchusScyllaHelAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
12 / 1 / 5
10,040
913
18,989
8,705
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
JuaOhen17
Kuzenbo
13
3 / 1 / 13
8,835
803
8,849
13,783
24,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
JustRitchie
Izanami
12
2 / 2 / 13
8,063
733
8,918
9,085
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
2
Kills
17
17
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
12
1
5
14.5
L
Chaac
ABCCAT
Chaac
0
4
4
0.5
W
Kuzenbo
JuaOhen17
Kuzenbo
3
1
13
9.5
W
Izanami
JustRitchie
Izanami
2
2
13
4.25
L
Gilgamesh
XxThe_VipexX
Gilgamesh
1
5
2
0.4
L
Cernunnos
theAExample
Cernunnos
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
36,756
42,155
Taken
31,573
16,062
Mitigated
32,781
7,028
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
18,989
916
0
1,681
8,705
4,101
1,516
32
8,673
49,832
0
L
Chaac
ABCCAT
Chaac
7,365
1,113
91
5,098
18,612
9,083
130
11,923
6,689
0
28,563
W
Kuzenbo
JuaOhen17
Kuzenbo
8,849
3,344
1,164
1,905
13,783
24,355
284
251
13,532
21,680
0
W
Izanami
JustRitchie
Izanami
8,918
4,906
0
1,061
9,085
4,325
1,167
48
9,037
0
24,829
L
Gilgamesh
XxThe_VipexX
Gilgamesh
5,238
763
0
184
10,580
3,716
176
7,078
3,502
0
15,267
L
Cernunnos
theAExample
Cernunnos
6,675
3,122
0
1,655
12,963
3,263
0
9,058
3,905
0
22,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,053
Gold Earned
26,938
103
Minions Killed
134
3
Camps Cleared
6
566,344
Distance Traveled
628,401
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,040
913
73
7
1
197,427
2
L
Chaac
7,078
643
46
4
0
206,485
4
W
Kuzenbo
8,835
803
17
2
3
227,543
2
W
Izanami
8,063
733
44
4
2
203,431
4
L
Gilgamesh
7,056
641
31
3
1
211,404
1
L
Cernunnos
6,919
629
26
2
2
148,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role