Player Matchup

Nu Wa
Nu Wa
MondScheintx
Nu Wa
Level 68
God Stats
10W - 5L
1,597 SR
Queue Stats
307W - 300L
1,454 Elo+
Party 1
Bacchus
Bacchus
italy_lemonssss
Bacchus
Level 123
God Stats
31W - 21L
1,493 SR
Queue Stats
515W - 464L
1,430 Elo+
Party 1
Bastet
Bastet
yukiy206
Bastet
Level 81
God Stats
2W - 3L
1,309 SR
Queue Stats
505W - 502L
1,432 Elo+
Party 1
Team Averages
Level 91
1,466 SR
1,439 Elo+

VS

Team Averages
Level 100
1,512 SR
1,443 Elo+
Achilles
Achilles
Fatal_Wolf_1
Achilles
Level 68
God Stats
37W - 34L
1,564 SR
Queue Stats
188W - 221L
1,497 Elo+
Solo
Ah Puch
Ah Puch
Figrindan
Ah Puch
Level 147
God Stats
9W - 16L
1,483 SR
Queue Stats
37W - 35L
1,429 Elo+
Solo
Medusa
Medusa
Rice20161
Medusa
Level 86
God Stats
3W - 2L
1,489 SR
Queue Stats
46W - 50L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,381
762
9,619
6,114
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 5
8,218
747
6,456
8,058
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
yukiy206
Bastet
13
1 / 0 / 6
7,453
678
8,088
8,177
2,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fatal_Wolf_1
Achilles
11
0 / 2 / 2
6,691
608
4,907
14,222
9,203
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Figrindan
Ah Puch
10
1 / 2 / 1
6,828
621
6,254
6,346
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Rice20161
Medusa
11
1 / 4 / 0
6,787
617
4,512
6,713
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
Fatal_Wolf_1
Achilles
0
2
2
0.5
L
Ah Puch
Figrindan
Ah Puch
1
2
1
0.75
W
5
1
3
6.5
L
Medusa
Rice20161
Medusa
1
4
0
0.25
W
2
1
5
4.5
W
Bastet
yukiy206
Bastet
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,163
Damage
15,673
22,349
Taken
27,281
14,849
Mitigated
13,677
9,692
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Fatal_Wolf_1
Achilles
4,907
158
294
1,644
14,222
9,203
0
8,670
5,552
0
19,617
L
Ah Puch
Figrindan
Ah Puch
6,254
141
0
1,528
6,346
1,954
0
3,635
2,711
31,835
0
W
9,619
4,035
0
1,480
6,114
1,973
1,195
2,404
3,710
35,984
0
L
Medusa
Rice20161
Medusa
4,512
1,036
0
58
6,713
2,520
0
4,148
2,565
0
30,063
W
6,456
431
477
3,597
8,058
9,956
84
1,849
6,209
18,068
0
W
Bastet
yukiy206
Bastet
8,088
1,339
0
4,138
8,177
2,920
680
2,251
5,926
0
24,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,052
Gold Earned
20,306
128
Minions Killed
170
7
Camps Cleared
3
660,688
Distance Traveled
553,150
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,691
608
29
3
0
213,424
2
L
Ah Puch
6,828
621
64
6
1
160,886
3
W
Nu Wa
8,381
762
70
6
1
188,221
5
L
Medusa
6,787
617
77
7
2
178,840
2
W
Bacchus
8,218
747
26
2
2
223,180
3
W
Bastet
7,453
678
32
3
4
249,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role