Player Matchup

Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CookieBoi
Arachne
Level 56
God Stats
7W - 4L
1,509 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Artio
Artio
Shuma_ru
Artio
Level 68
God Stats
38W - 36L
1,534 SR
Queue Stats
259W - 297L
1,464 Elo+
Party 2
Rama
Rama
SpringTremor
Rama
Level 143
God Stats
8W - 3L
1,651 SR
Queue Stats
24W - 24L
1,289 Elo+
Solo
Olorun
Olorun
XJmBontX
Olorun
Level 99
God Stats
8W - 5L
1,839 SR
Queue Stats
607W - 604L
1,490 Elo+
Solo
Team Averages
Level 87
1,606 SR
1,449 Elo+

VS

Team Averages
Level 46
1,538 SR
1,410 Elo+
Neith
Neith
Kıros
Neith
Level 49
God Stats
0W - 2L
1,790 SR
Queue Stats
7W - 12L
1,369 Elo+
Party 1
Bellona
Bellona
MadDoc9
Bellona
Level 8
God Stats
3W - 4L
1,448 SR
Queue Stats
3W - 6L
1,418 Elo+
Party 1
Chang'e
Chang'e
Silencerman
Chang'e
Level 80
God Stats
1W - 1L
1,222 SR
Queue Stats
23W - 29L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
klutzkia
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 1
Mercury
Mercury
scout926
Mercury
Level 90
God Stats
9W - 2L
1,732 SR
Queue Stats
163W - 177L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 4
6,373
637
3,237
3,627
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
CookieBoi
Arachne
11
4 / 1 / 0
6,425
643
3,835
6,156
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Shuma_ru
Artio
10
1 / 0 / 2
6,042
604
3,897
6,985
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 1
5,452
545
2,578
4,974
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
XJmBontX
Olorun
12
8 / 2 / 1
7,755
776
10,980
8,620
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kıros
Neith
9
1 / 2 / 2
4,954
495
5,433
6,853
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
MadDoc9
Bellona
8
0 / 4 / 1
4,667
467
2,110
7,572
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Silencerman
Chang'e
9
1 / 3 / 3
5,220
522
4,068
7,097
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
klutzkia
Cthulhu
8
1 / 1 / 1
4,890
489
3,774
6,295
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
scout926
Mercury
9
3 / 5 / 0
5,617
562
3,813
8,427
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
15
Kills
6
6
Deaths
15
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
4
3
W
Arachne
CookieBoi
Arachne
4
1
0
4
L
Neith
Kıros
Neith
1
2
2
1
L
Bellona
MadDoc9
Bellona
0
4
1
0.13
W
Artio
Shuma_ru
Artio
1
0
2
2
L
Chang'e
Silencerman
Chang'e
1
3
3
0.83
W
1
2
1
0.75
W
Olorun
XJmBontX
Olorun
8
2
1
4.25
L
Cthulhu
klutzkia
Cthulhu
1
1
1
1.5
L
Mercury
scout926
Mercury
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,527
Damage
19,198
30,362
Taken
36,244
11,441
Mitigated
14,733
13,471
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,237
431
0
630
3,627
1,056
0
560
3,039
34,821
0
W
Arachne
CookieBoi
Arachne
3,835
2,562
0
1,866
6,156
1,869
0
809
5,275
0
28,842
L
Neith
Kıros
Neith
5,433
3,325
0
3,824
6,853
1,880
0
1,895
4,958
0
28,569
L
Bellona
MadDoc9
Bellona
2,110
831
0
1,762
7,572
4,335
0
4,940
2,632
0
17,324
W
Artio
Shuma_ru
Artio
3,897
309
489
4,434
6,985
4,025
380
2,324
4,619
14,857
0
L
Chang'e
Silencerman
Chang'e
4,068
536
263
2,257
7,097
2,148
0
5,039
2,058
20,626
0
W
2,578
2,329
0
1,120
4,974
1,326
276
1,620
3,352
0
28,950
W
Olorun
XJmBontX
Olorun
10,980
6,225
168
4,764
8,620
3,165
4,233
2,209
6,235
46,026
0
L
Cthulhu
klutzkia
Cthulhu
3,774
491
0
831
6,295
3,593
0
1,940
4,355
10,684
0
L
Mercury
scout926
Mercury
3,813
1,571
0
1,166
8,427
2,777
0
4,300
4,127
0
25,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,047
Gold Earned
25,348
306
Minions Killed
205
0
Camps Cleared
0
1,015,665
Distance Traveled
967,474
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,373
637
66
7
0
201,077
4
W
Arachne
6,425
643
60
6
0
249,030
4
L
Neith
4,954
495
48
5
0
158,787
3
L
Bellona
4,667
467
31
3
0
200,138
0
W
Artio
6,042
604
15
2
0
215,885
1
L
Chang'e
5,220
522
49
5
0
200,834
1
W
Rama
5,452
545
71
7
0
183,307
1
W
Olorun
7,755
776
94
9
0
166,366
3
L
Cthulhu
4,890
489
24
2
0
211,492
0
L
Mercury
5,617
562
53
5
0
196,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role