Player Matchup

Bellona
Bellona
Gajts
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Shambels
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,498 Elo+
Party 1
Sol
Sol
TuMadreMeLaChupa
Sol
Level 40
God Stats
7W - 10L
1,484 SR
Queue Stats
43W - 56L
1,426 Elo+
Solo
Sylvanus
Sylvanus
Verainia
Sylvanus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,311 Elo+
Party 1
Mercury
Mercury
tanksopneednerf
Mercury
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,486 Elo+
Party 1
Team Averages
Level 23
1,497 SR
1,444 Elo+

VS

Team Averages
Level 24
1,530 SR
1,528 Elo+
Ymir
Ymir
D3solate
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,484 Elo+
Party 2
Bakasura
Bakasura
Juanfrico777
Bakasura
Level 43
God Stats
3W - 4L
1,738 SR
Queue Stats
64W - 68L
1,677 Elo+
Party 3
Poseidon
Poseidon
NaruHina4Ever15
Poseidon
Level 25
God Stats
3W - 3L
1,583 SR
Queue Stats
4W - 6L
1,513 Elo+
Party 3
Neith
Neith
SadAfleck
Neith
Level 7
God Stats
0W - 2L
1,349 SR
Queue Stats
7W - 9L
1,484 Elo+
Party 2
Aphrodite
Aphrodite
sianay
Aphrodite
Level 38
God Stats
7W - 9L
1,478 SR
Queue Stats
7W - 9L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gajts
Bellona
16
1 / 2 / 7
11,173
508
6,944
13,570
10,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Shambels
Nu Wa
17
3 / 3 / 9
11,593
527
8,107
7,973
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 7
12,398
564
13,108
20,144
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Verainia
Sylvanus
16
2 / 2 / 12
10,766
489
4,195
15,597
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
18 / 0 / 6
14,089
640
28,602
18,906
7,178
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 7 / 4
8,444
384
6,788
18,052
17,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Juanfrico777
Bakasura
19
6 / 8 / 2
11,261
512
17,337
24,639
12,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
15
0 / 6 / 3
9,306
423
7,547
16,063
5,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SadAfleck
Neith
17
1 / 3 / 0
10,075
458
4,420
9,285
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
sianay
Aphrodite
17
2 / 6 / 1
10,357
471
9,653
14,667
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
30
Kills
9
9
Deaths
30
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
4
0.29
W
Bellona
Gajts
Bellona
1
2
7
2.25
L
Bakasura
Juanfrico777
Bakasura
6
8
2
0.88
L
Poseidon
0
6
3
0.25
L
Neith
SadAfleck
Neith
1
3
0
0.33
W
Nu Wa
Shambels
Nu Wa
3
3
9
2.5
W
6
2
7
4.75
W
Sylvanus
Verainia
Sylvanus
2
2
12
4
L
Aphrodite
sianay
Aphrodite
2
6
1
0.42
W
18
0
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,956
Damage
45,745
76,190
Taken
82,706
41,378
Mitigated
47,289
26,455
Healing
23,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,788
1,292
0
805
18,052
17,541
0
7,166
10,886
26,860
0
W
Bellona
Gajts
Bellona
6,944
1,906
0
2,468
13,570
10,340
531
6,253
6,053
0
50,879
L
Bakasura
Juanfrico777
Bakasura
17,337
11,612
0
6,382
24,639
12,983
0
6,575
17,740
0
86,822
L
Poseidon
7,547
567
0
3,418
16,063
5,302
48
5,945
10,118
65,155
0
L
Neith
SadAfleck
Neith
4,420
1,304
0
1,818
9,285
4,510
3,386
2,165
7,120
0
70,008
W
Nu Wa
Shambels
Nu Wa
8,107
1,700
0
1,646
7,973
2,498
368
1,722
5,280
62,658
0
W
13,108
5,223
0
13,174
20,144
7,086
5,719
4,850
14,712
110,911
0
W
Sylvanus
Verainia
Sylvanus
4,195
1,435
2,533
4,664
15,597
14,276
748
8,142
7,330
19,529
0
L
Aphrodite
sianay
Aphrodite
9,653
1,928
3,500
7,193
14,667
6,953
0
3,582
11,085
61,014
0
W
28,602
18,318
0
1,970
18,906
7,178
0
6,774
10,902
0
133,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,019
Gold Earned
49,443
547
Minions Killed
575
0
Camps Cleared
0
2,101,289
Distance Traveled
1,977,297
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,444
384
33
2
0
381,111
6
W
Bellona
11,173
508
100
5
0
450,203
1
L
Bakasura
11,261
512
157
7
0
473,917
1
L
Poseidon
9,306
423
126
6
0
364,540
4
L
Neith
10,075
458
146
7
0
388,682
5
W
Nu Wa
11,593
527
105
5
0
364,432
8
W
Sol
12,398
564
169
8
0
343,766
2
W
Sylvanus
10,766
489
29
1
0
398,130
6
L
Aphrodite
10,357
471
113
5
0
369,047
2
W
Mercury
14,089
640
144
7
0
544,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role