Player Matchup

Rama
Rama
Adrian15804
Rama
Level 69
God Stats
0W - 2L
1,316 SR
Queue Stats
194W - 222L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
Bansato46
Baron Samedi
Level 81
God Stats
7W - 7L
1,353 SR
Queue Stats
147W - 178L
1,362 Elo+
Party 2
Atlas
Atlas
PootisWizard420
Atlas
Level 49
God Stats
3W - 6L
1,385 SR
Queue Stats
103W - 119L
1,489 Elo+
Party 2
Odin
Odin
TTV_Opt1c_zombie
Odin
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
447W - 527L
1,341 Elo+
Party 1
Sun Wukong
Sun Wukong
Wattsonsboo
Sun Wukong
Level 9
God Stats
1W - 3L
1,460 SR
Queue Stats
97W - 108L
1,255 Elo+
Party 1
Team Averages
Level 55
1,403 SR
1,373 Elo+

VS

Team Averages
Level 66
1,623 SR
1,444 Elo+
Ah Muzen Cab
Ah Muzen Cab
De Opp Block
Ah Muzen Cab
Level 37
God Stats
19W - 13L
1,818 SR
Queue Stats
206W - 187L
1,395 Elo+
Solo
Ganesha
Ganesha
NoX_tep
Ganesha
Level 28
God Stats
1W - 0L
1,724 SR
Queue Stats
16W - 11L
1,489 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
epos2002
Morgan Le Fay
Level 108
God Stats
2W - 3L
1,561 SR
Queue Stats
90W - 78L
1,438 Elo+
Party 3
Medusa
Medusa
inconnuMONDIAL
Medusa
Level 69
God Stats
33W - 39L
1,511 SR
Queue Stats
530W - 552L
1,419 Elo+
Solo
Pele
Pele
xirii6
Pele
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 70L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,102
455
5,175
15,412
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Bansato46
Baron Samedi
12
1 / 5 / 2
7,759
388
10,376
13,117
6,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 1
8,790
440
10,778
17,737
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 7 / 1
9,320
466
8,902
17,642
8,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Wattsonsboo
Sun Wukong
13
1 / 6 / 2
8,150
408
8,222
19,651
8,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
De Opp Block
Ah Muzen Cab
19
5 / 4 / 10
12,634
632
16,667
16,314
9,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
NoX_tep
Ganesha
16
0 / 0 / 13
10,784
539
6,253
13,776
16,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
epos2002
Morgan Le Fay
15
1 / 2 / 6
10,268
513
10,103
8,957
4,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 2 / 3
12,101
605
15,133
11,769
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
xirii6
Pele
19
12 / 0 / 3
12,615
631
16,300
24,822
10,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
25
25
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Baron Samedi
Bansato46
Baron Samedi
1
5
2
0.4
W
Ah Muzen Cab
De Opp Block
Ah Muzen Cab
5
4
10
2.5
W
Ganesha
NoX_tep
Ganesha
0
0
13
6.5
L
2
2
1
1.25
L
3
7
1
0.5
L
Sun Wukong
Wattsonsboo
Sun Wukong
1
6
2
0.33
W
Morgan Le Fay
epos2002
Morgan Le Fay
1
2
6
2
W
7
2
3
4.25
W
Pele
xirii6
Pele
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,453
Damage
64,456
83,559
Taken
75,638
45,666
Mitigated
46,383
18,473
Healing
31,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,175
3,738
0
3,825
15,412
6,066
0
697
14,715
0
69,992
L
Baron Samedi
Bansato46
Baron Samedi
10,376
303
169
2,832
13,117
6,808
0
5,390
7,727
43,629
0
W
Ah Muzen Cab
De Opp Block
Ah Muzen Cab
16,667
8,251
0
7,465
16,314
9,736
4,291
1,076
15,238
0
87,826
W
Ganesha
NoX_tep
Ganesha
6,253
650
505
3,083
13,776
16,462
1,372
3,253
10,523
37,298
0
L
10,778
4,035
567
2,615
17,737
15,541
0
5,845
11,892
31,447
0
L
8,902
2,883
0
2,040
17,642
8,974
509
1,811
15,831
0
53,317
L
Sun Wukong
Wattsonsboo
Sun Wukong
8,222
1,614
0
6,425
19,651
8,277
157
2,613
17,038
0
43,912
W
Morgan Le Fay
epos2002
Morgan Le Fay
10,103
493
0
1,336
8,957
4,615
1,474
6,548
2,409
62,830
0
W
15,133
8,265
0
4,309
11,769
5,076
3,608
4,930
6,839
0
89,345
W
Pele
xirii6
Pele
16,300
3,690
0
14,976
24,822
10,494
1,108
5,347
19,475
0
100,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
58,402
430
Minions Killed
606
0
Camps Cleared
0
1,733,198
Distance Traveled
1,931,645
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,102
455
119
6
0
317,626
2
L
Baron Samedi
7,759
388
67
3
0
315,063
2
W
Ah Muzen Cab
12,634
632
158
8
0
358,804
5
W
Ganesha
10,784
539
17
1
0
389,729
1
L
Atlas
8,790
440
35
2
0
405,916
4
L
Odin
9,320
466
131
7
0
327,937
0
L
Sun Wukong
8,150
408
78
4
0
366,656
1
W
Morgan Le Fay
10,268
513
108
5
0
365,456
1
W
Medusa
12,101
605
186
9
0
378,434
2
W
Pele
12,615
631
137
7
0
439,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role