Player Matchup

Hercules
Hercules
Bronze III
KyoK4t
Hercules
Bronze III
Level 104
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,707 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 68
1,500 SR
1,424 MMR
Olorun
Olorun
Silver II
BrightTriad
Olorun
Silver II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KyoK4t
Hercules
15
1 / 6 / 0
9,473
729
6,005
20,205
22,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
NoxHe BoRaUllrSol

VS

Bans
PoseidonSkadiChronosHadesAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
5 / 1 / 1
12,073
929
15,234
12,896
11,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
5
6
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
1
1
5.5
L
Hercules
KyoK4t
Hercules
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,005
Damage
15,234
20,205
Taken
12,896
22,058
Mitigated
11,581
4,796
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
15,234
8,402
0
7,022
12,896
11,581
2,127
487
11,755
78,969
9,038
L
Hercules
KyoK4t
Hercules
6,005
1,776
0
4,796
20,205
22,058
0
12,690
7,515
0
48,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,473
Gold Earned
12,073
67
Minions Killed
126
1
Camps Cleared
9
259,076
Distance Traveled
223,293
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,073
929
126
10
9
223,293
2
L
Hercules
9,473
729
67
5
1
259,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role