Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
D1sc0urge
Janus
Level 29
God Stats
4W - 13L
1,417 SR
Queue Stats
590W - 627L
1,444 Elo+
Solo
Thor
Thor
SomeM75F97
Thor
Level 122
God Stats
3W - 1L
1,292 SR
Queue Stats
271W - 264L
1,511 Elo+
Solo
Nu Wa
Nu Wa
zzMiSSmaeexx
Nu Wa
Level 136
God Stats
16W - 9L
1,627 SR
Queue Stats
437W - 458L
1,445 Elo+
Solo
Team Averages
Level 108
1,467 SR
1,480 Elo+

VS

Team Averages
Level 85
1,467 SR
1,475 Elo+
Sobek
Sobek
BiggieBawlz1273
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,416 Elo+
Party 1
Thoth
Thoth
Bnasty0131
Thoth
Level 100
God Stats
1W - 3L
1,131 SR
Queue Stats
183W - 172L
1,452 Elo+
Party 1
Mercury
Mercury
PurpleRainx007
Mercury
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
308W - 305L
1,506 Elo+
Solo
Sol
Sol
Yoe-99
Sol
Level 133
God Stats
3W - 6L
1,702 SR
Queue Stats
322W - 358L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
itbey
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 1 / 14
9,531
866
7,738
11,410
9,776
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Nike
 
Nike
15
2 / 1 / 10
8,520
775
8,390
10,102
10,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
D1sc0urge
Janus
14
4 / 2 / 7
8,477
771
8,210
7,442
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 5
7,624
693
8,854
7,864
3,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 1 / 8
8,929
812
10,967
6,731
2,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,529
684
5,378
19,203
12,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
17
3 / 1 / 4
8,545
777
11,298
6,006
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 2
8,339
758
6,746
7,936
5,767
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
Yoe-99
Sol
13
1 / 3 / 3
7,262
660
7,618
8,375
2,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
itbey
Baba Yaga
11
0 / 8 / 2
6,566
597
4,252
9,052
3,503
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
17
Kills
8
8
Deaths
18
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
14
10
W
Nike
 
Nike
2
1
10
7
L
2
3
1
0.83
L
Thoth
3
1
4
5
W
Janus
D1sc0urge
Janus
4
2
7
3.75
L
2
3
2
1
W
2
3
5
1.5
L
Sol
Yoe-99
Sol
1
3
3
0.83
L
Baba Yaga
itbey
Baba Yaga
0
8
2
0.13
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,159
Damage
35,292
43,549
Taken
50,572
28,954
Mitigated
26,620
20,042
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,738
971
3,591
3,177
11,410
9,776
732
6,688
4,722
0
14,826
W
Nike
 
Nike
8,390
833
1,824
2,500
10,102
10,339
452
7,114
2,988
0
12,985
L
5,378
390
981
8,418
19,203
12,687
0
8,132
10,389
13,757
0
L
Thoth
11,298
132
531
1,733
6,006
2,188
0
2,216
3,714
34,314
0
W
Janus
D1sc0urge
Janus
8,210
220
1,031
1,401
7,442
2,808
483
4,367
3,075
20,141
0
L
6,746
1,733
1,018
1,215
7,936
5,767
0
2,187
5,606
0
16,321
W
8,854
989
2,477
1,131
7,864
3,400
693
5,572
2,292
0
12,814
L
Sol
Yoe-99
Sol
7,618
915
908
3,470
8,375
2,475
65
3,062
5,103
17,304
0
L
Baba Yaga
itbey
Baba Yaga
4,252
179
0
410
9,052
3,503
0
3,580
5,408
9,888
0
W
10,967
5,642
1,117
1,793
6,731
2,631
1,110
4,805
1,926
25,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
38,241
86
Minions Killed
117
0
Camps Cleared
0
1,070,809
Distance Traveled
1,052,426
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,531
866
12
1
0
209,424
0
W
Nike
8,520
775
13
1
0
230,608
0
L
Sobek
7,529
684
19
2
0
219,879
0
L
Thoth
8,545
777
34
3
0
229,872
0
W
Janus
8,477
771
25
2
0
220,125
1
L
Mercury
8,339
758
27
2
0
218,554
0
W
Thor
7,624
693
11
1
0
210,587
0
L
Sol
7,262
660
23
2
0
210,528
1
L
Baba Yaga
6,566
597
14
1
0
173,593
0
W
Nu Wa
8,929
812
25
2
0
200,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role