Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JulionSeven
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 361L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
Ttiimmy
Cthulhu
Level 124
God Stats
4W - 3L
1,523 SR
Queue Stats
247W - 256L
1,491 Elo+
Solo
Hun Batz
Hun Batz
idontknowit
Hun Batz
Level 107
God Stats
3W - 3L
1,646 SR
Queue Stats
435W - 447L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
坏坏1993
Tsukuyomi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 155L
1,518 Elo+
Solo
Team Averages
Level 116
1,534 SR
1,502 Elo+

VS

Team Averages
Level 95
1,496 SR
1,527 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Jøestår
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
Korbeone
Sun Wukong
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 69L
1,571 Elo+
Party 2
Ganesha
Ganesha
ShomA1985
Ganesha
Level 149
God Stats
5W - 3L
1,478 SR
Queue Stats
94W - 100L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 5 / 0
8,307
519
4,319
13,145
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 9 / 10
8,445
528
15,222
13,871
4,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Ttiimmy
Cthulhu
13
1 / 4 / 6
8,449
528
8,421
21,179
8,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
idontknowit
Hun Batz
15
9 / 8 / 5
9,349
584
10,424
16,227
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
坏坏1993
Tsukuyomi
15
4 / 6 / 2
9,160
573
5,888
12,342
5,040
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
6 / 6 / 8
9,406
588
8,038
16,093
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
 
Anhur
15
8 / 0 / 4
9,386
587
9,232
7,352
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
5 / 8 / 8
9,145
572
12,822
14,340
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Korbeone
Sun Wukong
16
11 / 1 / 9
10,088
631
14,668
15,273
10,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
ShomA1985
Ganesha
15
1 / 4 / 10
9,149
572
9,642
14,343
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
19
Kills
31
32
Deaths
19
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
0
0.2
W
Ne Zha
 
Ne Zha
6
6
8
1.67
W
Anhur
 
Anhur
8
0
4
10
L
4
9
10
1
W
5
8
8
1.13
W
Sun Wukong
Korbeone
Sun Wukong
11
1
9
15.5
W
Ganesha
ShomA1985
Ganesha
1
4
10
1.5
L
Cthulhu
Ttiimmy
Cthulhu
1
4
6
1
L
Hun Batz
idontknowit
Hun Batz
9
8
5
1.44
L
Tsukuyomi
坏坏1993
Tsukuyomi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,274
Damage
54,402
76,764
Taken
67,401
25,148
Mitigated
30,887
20,565
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,319
2,845
0
4,980
13,145
3,135
604
0
13,145
0
54,605
W
Ne Zha
 
Ne Zha
8,038
2,203
0
6,134
16,093
6,236
0
6,229
9,864
0
46,671
W
Anhur
 
Anhur
9,232
4,536
0
2,874
7,352
2,311
0
806
6,546
0
55,250
L
15,222
1,602
0
2,900
13,871
4,436
520
4,432
9,439
41,391
0
W
12,822
2,371
565
3,696
14,340
5,380
571
6,449
7,891
51,408
0
W
Sun Wukong
Korbeone
Sun Wukong
14,668
4,309
0
5,425
15,273
10,283
0
6,523
8,750
0
55,241
W
Ganesha
ShomA1985
Ganesha
9,642
396
0
2,358
14,343
6,677
608
3,636
10,707
55,105
0
L
Cthulhu
Ttiimmy
Cthulhu
8,421
762
1,669
9,695
21,179
8,048
208
8,876
12,303
36,528
0
L
Hun Batz
idontknowit
Hun Batz
10,424
2,848
0
676
16,227
4,489
0
6,809
9,418
0
48,090
L
Tsukuyomi
坏坏1993
Tsukuyomi
5,888
707
0
645
12,342
5,040
788
2,347
9,995
0
52,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
47,174
404
Minions Killed
431
0
Camps Cleared
0
1,510,471
Distance Traveled
1,550,280
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,307
519
109
7
0
271,462
3
W
Ne Zha
9,406
588
72
5
0
335,650
1
W
Anhur
9,386
587
83
5
0
248,272
3
L
Zeus
8,445
528
54
3
0
280,185
3
W
Ra
9,145
572
95
6
0
278,973
4
W
Sun Wukong
10,088
631
95
6
0
365,397
7
W
Ganesha
9,149
572
86
5
0
321,988
7
L
Cthulhu
8,449
528
51
3
0
319,326
3
L
Hun Batz
9,349
584
78
5
0
327,016
3
L
Tsukuyomi
9,160
573
112
7
0
312,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role