Player Matchup

Merlin
Merlin
Dewaci
Merlin
Level 101
God Stats
23W - 9L
1,598 SR
Queue Stats
47W - 23L
1,635 Elo+
Solo
Nu Wa
Nu Wa
HikenNoAce151217
Nu Wa
Level 49
God Stats
1W - 3L
1,309 SR
Queue Stats
86W - 97L
1,469 Elo+
Solo
Chang'e
Chang'e
KernAlive
Chang'e
Level 69
God Stats
0W - 1L
1,376 SR
Queue Stats
4W - 9L
1,501 Elo+
Party 1
Chiron
Chiron
StoryBloom
Chiron
Level 74
God Stats
1W - 2L
1,278 SR
Queue Stats
4W - 13L
1,329 Elo+
Party 1
Mercury
Mercury
swamiii
Mercury
Level 60
God Stats
16W - 8L
1,458 SR
Queue Stats
324W - 342L
1,455 Elo+
Solo
Team Averages
Level 71
1,404 SR
1,478 Elo+

VS

Team Averages
Level 74
1,438 SR
1,414 Elo+
Pele
Pele
ItsShawn
Pele
Level 60
God Stats
4W - 3L
1,440 SR
Queue Stats
127W - 130L
1,468 Elo+
Solo
Artemis
Artemis
TheMrMark
Artemis
Level 81
God Stats
4W - 4L
1,157 SR
Queue Stats
119W - 118L
1,338 Elo+
Party 2
Athena
Athena
Wofih
Athena
Level 66
God Stats
39W - 34L
1,559 SR
Queue Stats
165W - 206L
1,410 Elo+
Party 2
Thoth
Thoth
Wrath1200
Thoth
Level 60
God Stats
5W - 5L
1,391 SR
Queue Stats
174W - 230L
1,380 Elo+
Party 2
Sylvanus
Sylvanus
Zabraxis1202
Sylvanus
Level 105
God Stats
19W - 15L
1,641 SR
Queue Stats
224W - 263L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dewaci
Merlin
18
1 / 1 / 1
10,594
558
7,415
6,723
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 6 / 2
10,127
533
9,657
11,861
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
KernAlive
Chang'e
12
0 / 7 / 2
7,538
397
4,073
14,067
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
StoryBloom
Chiron
13
0 / 5 / 2
7,772
409
6,160
10,247
1,177
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
swamiii
Mercury
18
5 / 3 / 1
11,091
584
9,421
14,089
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
5 / 1 / 3
11,610
611
10,183
12,699
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
TheMrMark
Artemis
18
10 / 2 / 3
11,769
619
18,030
11,951
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Wofih
Athena
14
2 / 2 / 6
9,199
484
3,581
15,477
14,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Wrath1200
Thoth
18
0 / 0 / 2
11,184
589
1,958
7,942
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Zabraxis1202
Sylvanus
18
5 / 2 / 3
11,457
603
7,119
12,097
11,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
22
22
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dewaci
Merlin
1
1
1
1.5
L
1
6
2
0.33
W
Pele
5
1
3
6.5
L
Chang'e
KernAlive
Chang'e
0
7
2
0.14
L
Chiron
StoryBloom
Chiron
0
5
2
0.2
W
Artemis
TheMrMark
Artemis
10
2
3
5.75
W
Athena
Wofih
Athena
2
2
6
2.5
W
Thoth
Wrath1200
Thoth
0
0
2
1
W
Sylvanus
Zabraxis1202
Sylvanus
5
2
3
3.25
L
Mercury
swamiii
Mercury
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,726
Damage
40,871
56,987
Taken
60,166
14,163
Mitigated
40,022
15,381
Healing
24,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dewaci
Merlin
7,415
698
0
1,636
6,723
2,345
0
1,473
5,250
86,622
0
L
9,657
3,174
0
2,252
11,861
3,426
1,112
5,252
6,609
65,006
0
W
Pele
10,183
1,595
0
8,632
12,699
4,272
0
5,628
6,963
0
86,518
L
Chang'e
KernAlive
Chang'e
4,073
868
1,529
5,001
14,067
2,990
702
1,924
12,143
29,132
0
L
Chiron
StoryBloom
Chiron
6,160
814
1,323
2,099
10,247
1,177
1,500
317
9,930
0
40,171
W
Artemis
TheMrMark
Artemis
18,030
6,886
0
5,362
11,951
4,955
2,741
3,310
8,559
0
99,848
W
Athena
Wofih
Athena
3,581
1,023
398
2,101
15,477
14,954
961
2,386
12,957
23,309
0
W
Thoth
Wrath1200
Thoth
1,958
0
0
1,164
7,942
4,446
557
4,612
3,248
75,284
0
W
Sylvanus
Zabraxis1202
Sylvanus
7,119
1,959
1,758
5,054
12,097
11,395
2,615
4,540
7,294
66,958
15,259
L
Mercury
swamiii
Mercury
9,421
5,656
0
1,541
14,089
4,225
324
3,095
10,994
0
84,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
55,219
567
Minions Killed
642
0
Camps Cleared
0
1,831,882
Distance Traveled
1,846,757
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,594
558
159
8
0
374,963
4
L
Nu Wa
10,127
533
151
8
0
334,173
8
W
Pele
11,610
611
143
8
0
464,226
1
L
Chang'e
7,538
397
56
3
0
335,799
4
L
Chiron
7,772
409
77
4
0
332,823
4
W
Artemis
11,769
619
139
7
0
327,524
6
W
Athena
9,199
484
48
3
0
374,582
7
W
Thoth
11,184
589
169
9
0
387,450
11
W
Sylvanus
11,457
603
143
8
0
292,975
7
L
Mercury
11,091
584
124
7
0
454,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role