Player Matchup

Apollo
Apollo
Epik1967
Apollo
Level 125
God Stats
4W - 5L
1,648 SR
Queue Stats
349W - 350L
1,553 Elo+
Solo
Terra
Terra
Ma1k3ru_sama
Terra
Level 61
God Stats
22W - 15L
1,463 SR
Queue Stats
97W - 111L
1,388 Elo+
Party 1
Fenrir
Fenrir
Mr_disrespecty
Fenrir
Level 111
God Stats
15W - 18L
1,599 SR
Queue Stats
711W - 714L
1,446 Elo+
Party 1
Tiamat
Tiamat
Sigil-Witch_
Tiamat
Level 63
God Stats
10W - 24L
1,332 SR
Queue Stats
405W - 502L
1,317 Elo+
Party 1
Bellona
Bellona
clayton_MLT69
Bellona
Level 89
God Stats
15W - 13L
1,417 SR
Queue Stats
152W - 151L
1,429 Elo+
Party 1
Team Averages
Level 90
1,492 SR
1,427 Elo+

VS

Team Averages
Level 141
1,427 SR
1,473 Elo+
Tyr
Tyr
Best Nezuko UwU
Tyr
Level 146
God Stats
1W - 5L
1,241 SR
Queue Stats
188W - 184L
1,477 Elo+
Solo
Hou Yi
Hou Yi
DimeStoreProphet
Hou Yi
Level 148
God Stats
6W - 4L
1,603 SR
Queue Stats
70W - 74L
1,464 Elo+
Solo
Susano
Susano
Mad Blazers Fan
Susano
Level 99
God Stats
26W - 17L
1,546 SR
Queue Stats
86W - 91L
1,448 Elo+
Solo
Discordia
Discordia
Pancake_box
Discordia
Level 154
God Stats
3W - 2L
1,272 SR
Queue Stats
383W - 401L
1,484 Elo+
Solo
Ymir
Ymir
SuperLadd69
Ymir
Level 158
God Stats
19W - 21L
1,472 SR
Queue Stats
519W - 522L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Epik1967
Apollo
15
8 / 4 / 2
9,663
537
10,621
16,547
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 4 / 7
8,224
457
6,274
14,845
16,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 5 / 4
8,604
478
7,001
16,592
6,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
14
1 / 5 / 1
8,817
490
5,305
11,756
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
15
0 / 4 / 0
8,920
496
4,550
12,235
11,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 5
12,311
684
13,807
14,220
19,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
7 / 1 / 3
9,959
553
13,053
10,126
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 3 / 5
9,881
549
10,105
13,350
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Pancake_box
Discordia
16
6 / 2 / 3
9,886
549
7,650
5,674
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 5
8,132
452
7,141
18,629
14,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
22
22
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
7
1
3
8.5
L
Apollo
Epik1967
Apollo
8
4
2
2.25
L
1
4
7
1.13
W
3
3
5
1.83
L
3
5
4
1
W
Discordia
Pancake_box
Discordia
6
2
3
3.75
L
Tiamat
1
5
1
0.3
W
0
7
5
0.36
L
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,751
Damage
51,756
71,975
Taken
61,999
48,045
Mitigated
44,110
19,609
Healing
21,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,807
2,044
0
7,331
14,220
19,159
94
1,604
12,578
0
92,254
W
13,053
5,151
0
5,242
10,126
3,242
1,837
1,781
8,319
0
52,242
L
Apollo
Epik1967
Apollo
10,621
6,516
0
4,153
16,547
6,513
730
3,095
13,452
0
53,726
L
6,274
1,528
2,716
4,439
14,845
16,707
0
2,071
12,694
20,897
0
W
10,105
2,803
0
5,637
13,350
4,931
0
1,982
11,240
0
74,469
L
7,001
801
0
4,573
16,592
6,990
0
4,496
11,880
0
49,550
W
Discordia
Pancake_box
Discordia
7,650
93
0
929
5,674
1,836
410
1,998
3,482
48,047
0
L
Tiamat
5,305
983
0
1,842
11,756
6,766
60
3,336
8,053
51,516
0
W
7,141
1,066
0
2,634
18,629
14,942
0
3,763
14,801
33,586
0
L
Bellona
4,550
1,067
0
1,886
12,235
11,069
0
1,102
11,105
0
57,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
50,169
479
Minions Killed
508
0
Camps Cleared
0
1,710,043
Distance Traveled
1,742,068
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,311
684
180
10
0
329,015
1
W
Hou Yi
9,959
553
76
4
0
327,616
4
L
Apollo
9,663
537
112
6
0
333,273
2
L
Terra
8,224
457
31
2
0
350,020
2
W
Susano
9,881
549
122
7
0
399,928
3
L
Fenrir
8,604
478
80
4
0
376,993
1
W
Discordia
9,886
549
91
5
0
374,617
2
L
Tiamat
8,817
490
114
6
0
302,927
3
W
Ymir
8,132
452
39
2
0
310,892
3
L
Bellona
8,920
496
142
8
0
346,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role