Player Matchup

Janus
Janus
Platinum V
Jamantα
Janus
Platinum V
Level 160
God Stats
18W - 19L
1,529 SR
Queue Stats
87W - 85L
1,684 MMR
Solo
Bellona
Bellona
Platinum IV
LASHÄ
Bellona
Platinum IV
Level 160
God Stats
5W - 2L
1,610 SR
Queue Stats
152W - 155L
1,674 MMR
Party 1
Kali
Kali
Gold I
MrAlend
Kali
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,658 MMR
Solo
Hou Yi
Hou Yi
Gold IV
TheLeonTp
Hou Yi
Gold IV
Level 153
God Stats
3W - 2L
1,417 SR
Queue Stats
22W - 17L
1,681 MMR
Solo
Geb
Geb
Gold III
Åkakma
Geb
Gold III
Level 157
God Stats
2W - 2L
1,292 SR
Queue Stats
92W - 96L
1,557 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,470 SR
1,651 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,576 SR
1,619 MMR
Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
CongaITA
Morgan Le Fay
Platinum V
Level 160
God Stats
6W - 4L
1,646 SR
Queue Stats
36W - 32L
1,687 MMR
Solo
Fafnir
Fafnir
Gold IV
Falmond
Fafnir
Gold IV
Level 152
God Stats
4W - 4L
1,757 SR
Queue Stats
130W - 120L
1,598 MMR
Solo
Tyr
Tyr
Silver II
Kingstar37
Tyr
Silver II
Level 138
God Stats
0W - 1L
1,381 SR
Queue Stats
38W - 30L
1,645 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Zeenj
Xbalanque
Platinum V
Level 88
God Stats
10W - 16L
1,596 SR
Queue Stats
464W - 464L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jamantα
Janus
10
2 / 1 / 2
5,784
578
2,533
3,907
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LASHÄ
Bellona
12
2 / 0 / 2
7,167
717
6,067
8,167
7,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
MrAlend
Kali
8
2 / 0 / 1
5,265
527
2,509
4,830
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
TheLeonTp
Hou Yi
9
0 / 1 / 1
5,281
528
2,475
6,355
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
8
0 / 1 / 1
5,119
512
2,794
8,328
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ThothShivaBastet

VS

Bans
CliodhnaAwilixAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 1 / 0
5,730
573
3,780
6,577
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
CongaITA
Morgan Le Fay
11
1 / 1 / 1
5,925
593
4,577
4,027
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Falmond
Fafnir
9
0 / 0 / 2
5,468
547
2,406
5,242
4,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,560
556
2,695
8,092
5,183
Xbalanque
Zeenj
Xbalanque
11
1 / 1 / 0
6,150
615
6,041
4,979
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
3
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
Morgan Le Fay
CongaITA
Morgan Le Fay
1
1
1
1.5
L
Fafnir
Falmond
Fafnir
0
0
2
1
W
Janus
Jamantα
Janus
2
1
2
3
L
0
3
0
0
W
Bellona
LASHÄ
Bellona
2
0
2
3
W
Kali
MrAlend
Kali
2
0
1
2.5
W
Hou Yi
TheLeonTp
Hou Yi
0
1
1
0.5
L
Xbalanque
Zeenj
Xbalanque
1
1
0
1
W
Geb
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,378
Damage
19,499
31,587
Taken
28,917
16,004
Mitigated
14,670
11,730
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,780
1,393
0
2,132
6,577
2,468
0
1,196
5,357
0
37,266
L
Morgan Le Fay
CongaITA
Morgan Le Fay
4,577
318
0
1,135
4,027
1,400
0
1,808
2,093
36,038
0
L
Fafnir
Falmond
Fafnir
2,406
438
518
1,802
5,242
4,174
0
881
4,321
8,736
4,375
W
Janus
Jamantα
Janus
2,533
347
0
470
3,907
1,247
0
2,291
1,428
28,295
0
L
2,695
564
0
3,159
8,092
5,183
0
412
7,640
0
31,031
W
Bellona
LASHÄ
Bellona
6,067
2,290
0
3,627
8,167
7,563
205
854
7,293
0
48,175
W
Kali
MrAlend
Kali
2,509
1,355
0
1,812
4,830
1,366
0
235
4,563
0
19,937
W
Hou Yi
TheLeonTp
Hou Yi
2,475
935
0
3,267
6,355
1,661
0
660
5,695
0
29,570
L
Xbalanque
Zeenj
Xbalanque
6,041
1,963
0
1,415
4,979
1,445
0
756
4,179
0
49,448
W
Geb
2,794
409
0
2,554
8,328
4,167
0
2,132
6,064
14,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
28,833
325
Minions Killed
338
0
Camps Cleared
0
1,064,015
Distance Traveled
1,079,152
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,730
573
75
8
0
245,364
1
L
Morgan Le Fay
5,925
593
74
7
0
215,652
6
L
Fafnir
5,468
547
17
2
0
227,716
4
W
Janus
5,784
578
77
8
0
216,978
3
L
Tyr
5,560
556
75
8
0
168,975
2
W
Bellona
7,167
717
119
12
0
234,421
5
W
Kali
5,265
527
41
4
0
199,494
0
W
Hou Yi
5,281
528
65
7
0
198,882
4
L
Xbalanque
6,150
615
97
10
0
221,445
4
W
Geb
5,119
512
23
2
0
214,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role