Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Hiersen
Atlas
Level 160
God Stats
2W - 0L
1,148 SR
Queue Stats
66W - 32L
1,751 Elo+
Party 1
Nox
Nox
Weasleyyy
Nox
Level 160
God Stats
7W - 1L
1,634 SR
Queue Stats
139W - 54L
1,836 Elo+
Party 1
Team Averages
Level 160
1,427 SR
1,696 Elo+

VS

Team Averages
Level 107
1,558 SR
1,462 Elo+
Cthulhu
Cthulhu
Chuela
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,100 Elo+
Solo
Cernunnos
Cernunnos
Homimama
Cernunnos
Level 148
God Stats
2W - 2L
1,478 SR
Queue Stats
45W - 52L
1,667 Elo+
Solo
Vulcan
Vulcan
WILLIHAMER
Vulcan
Level 129
God Stats
32W - 28L
1,696 SR
Queue Stats
371W - 313L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
13 / 2 / 5
9,933
993
15,186
11,459
4,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Hiersen
Atlas
12
0 / 4 / 13
8,322
832
4,671
12,354
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 1 / 9
9,015
902
11,147
5,381
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chuela
Cthulhu
9
0 / 7 / 4
6,365
637
2,826
10,885
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cernunnos
Homimama
Cernunnos
9
2 / 9 / 1
7,189
719
6,648
14,032
3,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
WILLIHAMER
Vulcan
12
5 / 5 / 0
7,980
798
7,561
8,379
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
21
Kills
7
7
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
2
5
7.75
L
Cthulhu
Chuela
Cthulhu
0
7
4
0.29
W
Atlas
Hiersen
Atlas
0
4
13
1.63
L
Cernunnos
Homimama
Cernunnos
2
9
1
0.28
L
Vulcan
WILLIHAMER
Vulcan
5
5
0
1
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,004
Damage
17,035
29,194
Taken
33,296
16,624
Mitigated
11,386
8,636
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,186
7,135
0
6,022
11,459
4,097
337
4,437
6,825
0
53,835
L
Cthulhu
Chuela
Cthulhu
2,826
241
0
594
10,885
6,202
0
3,921
6,964
7,470
0
W
Atlas
Hiersen
Atlas
4,671
1,168
0
1,504
12,354
10,188
0
4,576
7,638
14,435
0
L
Cernunnos
Homimama
Cernunnos
6,648
3,604
0
2,334
14,032
3,122
0
7,425
6,607
0
12,053
L
Vulcan
WILLIHAMER
Vulcan
7,561
3,783
0
790
8,379
2,062
0
4,472
3,907
26,616
0
W
11,147
921
0
1,110
5,381
2,339
1,086
1,587
3,761
25,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,270
Gold Earned
21,534
130
Minions Killed
69
8
Camps Cleared
1
526,272
Distance Traveled
476,249
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,933
993
76
8
4
159,928
0
L
Cthulhu
6,365
637
12
1
0
144,133
3
W
Atlas
8,322
832
17
2
1
173,349
1
L
Cernunnos
7,189
719
20
2
0
148,438
2
L
Vulcan
7,980
798
37
4
1
183,678
5
W
Nox
9,015
902
37
4
3
192,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role