Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Arbnor04
Heimdallr
Level 29
God Stats
3W - 0L
1,813 SR
Queue Stats
3W - 2L
1,353 Elo+
Party 1
Guan Yu
Guan Yu
c0n4nHD_
Guan Yu
Level 109
God Stats
21W - 8L
1,601 SR
Queue Stats
157W - 141L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
lejon8957
Nu Wa
Level 82
God Stats
5W - 9L
1,323 SR
Queue Stats
48W - 48L
1,469 Elo+
Party 1
He Bo
He Bo
ггПроебали
He Bo
Level 28
God Stats
2W - 0L
1,682 SR
Queue Stats
87W - 5L
1,978 Elo+
Party 2
Team Averages
Level 69
1,584 SR
1,565 Elo+

VS

Team Averages
Level 53
1,479 SR
1,362 Elo+
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
FiliHancat
Athena
Level 67
God Stats
1W - 1L
1,832 SR
Queue Stats
3W - 2L
1,483 Elo+
Party 3
King Arthur
King Arthur
Otaku_player99
King Arthur
Level 42
God Stats
0W - 2L
1,256 SR
Queue Stats
32W - 48L
1,381 Elo+
Solo
Thanatos
Thanatos
cheescube
Thanatos
Level 49
God Stats
1W - 1L
1,307 SR
Queue Stats
9W - 21L
1,157 Elo+
Party 3
Agni
Agni
dfffr455tgfr
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 2 / 13
8,657
577
10,525
12,384
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Arbnor04
Heimdallr
13
3 / 2 / 14
7,855
524
11,584
7,580
3,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
c0n4nHD_
Guan Yu
15
7 / 2 / 4
9,182
612
9,723
13,320
12,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
lejon8957
Nu Wa
13
4 / 4 / 6
8,394
560
9,150
7,240
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 2 / 7
9,652
643
16,750
8,881
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 6 / 4
6,133
409
5,940
14,897
11,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
FiliHancat
Athena
11
4 / 4 / 4
7,325
488
5,152
16,610
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Otaku_player99
King Arthur
13
2 / 5 / 5
7,334
489
7,698
18,744
10,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
cheescube
Thanatos
9
1 / 9 / 2
6,474
432
3,185
13,087
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 6 / 2
7,953
530
7,700
9,469
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
30
Kills
12
12
Deaths
30
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
13
5.75
L
Chaac
 
Chaac
1
6
4
0.5
W
Heimdallr
Arbnor04
Heimdallr
3
2
14
5
L
Athena
FiliHancat
Athena
4
4
4
1.5
L
King Arthur
Otaku_player99
King Arthur
2
5
5
0.9
W
Guan Yu
c0n4nHD_
Guan Yu
7
2
4
4.5
L
Thanatos
cheescube
Thanatos
1
9
2
0.22
L
4
6
2
0.83
W
Nu Wa
lejon8957
Nu Wa
4
4
6
1.75
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,732
Damage
29,675
49,405
Taken
72,807
29,001
Mitigated
40,810
19,784
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,525
3,192
0
8,354
12,384
7,514
0
3,545
8,611
0
28,345
L
Chaac
 
Chaac
5,940
883
0
5,620
14,897
11,424
24
3,437
11,311
0
19,673
W
Heimdallr
Arbnor04
Heimdallr
11,584
6,416
308
3,040
7,580
3,031
1,959
1,777
5,565
0
41,970
L
Athena
FiliHancat
Athena
5,152
2,354
0
3,870
16,610
13,045
0
6,661
9,655
17,650
0
L
King Arthur
Otaku_player99
King Arthur
7,698
732
0
2,490
18,744
10,796
0
5,476
12,643
0
39,417
W
Guan Yu
c0n4nHD_
Guan Yu
9,723
1,825
474
4,234
13,320
12,736
138
1,807
11,447
0
55,554
L
Thanatos
cheescube
Thanatos
3,185
632
460
5,933
13,087
3,317
0
5,810
7,064
0
17,947
L
7,700
467
0
250
9,469
2,228
0
3,736
5,537
50,842
0
W
Nu Wa
lejon8957
Nu Wa
9,150
3,715
0
750
7,240
2,375
650
3,449
3,781
45,071
0
W
16,750
812
0
2,624
8,881
3,345
31
2,274
6,477
72,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,740
Gold Earned
35,219
402
Minions Killed
258
0
Camps Cleared
0
1,499,853
Distance Traveled
1,470,274
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,657
577
33
2
0
321,562
6
L
Chaac
6,133
409
30
2
0
319,020
2
W
Heimdallr
7,855
524
62
4
0
279,945
1
L
Athena
7,325
488
21
1
0
322,449
1
L
King Arthur
7,334
489
74
5
0
272,570
6
W
Guan Yu
9,182
612
101
7
0
319,167
1
L
Thanatos
6,474
432
33
2
0
273,712
0
L
Agni
7,953
530
100
7
0
282,523
2
W
Nu Wa
8,394
560
84
6
0
258,336
2
W
He Bo
9,652
643
122
8
0
320,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role