Player Matchup

Discordia
Discordia
 
Discordia
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Cлавянин
Hades
Level 18
God Stats
1W - 2L
1,489 SR
Queue Stats
38W - 36L
1,464 Elo+
Party 2
Fafnir
Fafnir
SebastianBot
Fafnir
Level 21
God Stats
0W - 3L
1,301 SR
Queue Stats
34W - 44L
1,443 Elo+
Party 2
Charybdis
Charybdis
UnStilleR
Charybdis
Level 144
God Stats
1W - 1L
1,472 SR
Queue Stats
258W - 254L
1,495 Elo+
Party 2
Thanatos
Thanatos
pejifu
Thanatos
Level 33
God Stats
0W - 1L
1,471 SR
Queue Stats
2W - 5L
1,273 Elo+
Solo
Team Averages
Level 66
1,446 SR
1,435 Elo+

VS

Team Averages
Level 47
1,500 SR
1,504 Elo+
Anhur
Anhur
 
Anhur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Grzybzon
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 75L
1,406 Elo+
Solo
Ares
Ares
PlayerUnknown98
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 5 / 0
6,078
405
4,280
6,509
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
7,922
528
7,268
10,710
4,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
8
0 / 6 / 1
6,143
410
2,737
13,950
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
UnStilleR
Charybdis
12
2 / 10 / 0
7,527
502
5,618
12,523
2,525
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
pejifu
Thanatos
11
0 / 8 / 1
6,673
445
3,647
13,310
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
11 / 2 / 2
10,349
690
13,088
10,392
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
 
Loki
17
5 / 0 / 3
9,938
663
6,204
9,071
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
 
Chang'e
16
10 / 0 / 5
9,856
657
11,021
6,333
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Grzybzon
King Arthur
14
2 / 1 / 0
8,373
558
4,397
9,516
5,180
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 0 / 13
8,892
593
6,454
11,005
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
31
31
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
0
0
W
Anhur
 
Anhur
11
2
2
6
W
Loki
 
Loki
5
0
3
6.5
W
Chang'e
 
Chang'e
10
0
5
12.5
L
1
2
1
0.75
W
King Arthur
Grzybzon
King Arthur
2
1
0
2
W
3
0
13
9.5
L
Fafnir
0
6
1
0.08
L
Charybdis
UnStilleR
Charybdis
2
10
0
0.2
L
Thanatos
pejifu
Thanatos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,550
Damage
41,164
57,002
Taken
46,317
22,827
Mitigated
24,067
19,001
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,280
167
0
458
6,509
2,225
0
4,232
2,277
32,763
0
W
Anhur
 
Anhur
13,088
8,086
0
4,475
10,392
3,829
3,811
1,862
8,530
0
70,060
W
Loki
 
Loki
6,204
2,345
0
5,162
9,071
3,141
0
2,333
6,738
0
69,437
W
Chang'e
 
Chang'e
11,021
743
2,202
3,706
6,333
2,900
1,527
3,024
3,309
64,829
0
L
7,268
1,710
219
6,489
10,710
4,445
491
675
10,035
45,551
0
W
King Arthur
Grzybzon
King Arthur
4,397
1,144
0
1,820
9,516
5,180
183
4,953
4,563
0
40,061
W
6,454
789
0
1,870
11,005
9,017
636
2,113
8,278
18,659
4,720
L
Fafnir
2,737
902
0
2,343
13,950
10,123
178
7,074
6,876
14,582
0
L
Charybdis
UnStilleR
Charybdis
5,618
3,071
0
1,728
12,523
2,525
354
3,727
8,796
0
38,854
L
Thanatos
pejifu
Thanatos
3,647
1,349
0
7,764
13,310
3,509
13
1,319
11,991
0
32,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
47,408
311
Minions Killed
467
0
Camps Cleared
0
1,365,255
Distance Traveled
1,540,406
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,078
405
57
4
0
264,706
3
W
Anhur
10,349
690
117
8
0
272,461
5
W
Loki
9,938
663
121
8
0
351,850
5
W
Chang'e
9,856
657
122
8
0
329,124
5
L
Hades
7,922
528
104
7
0
263,725
6
W
King Arthur
8,373
558
80
5
0
286,789
8
W
Ares
8,892
593
27
2
0
300,182
7
L
Fafnir
6,143
410
23
2
0
281,080
3
L
Charybdis
7,527
502
64
4
0
256,538
5
L
Thanatos
6,673
445
63
4
0
299,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role