Player Matchup

Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
Zeenj
Mulan
Platinum V
Level 88
God Stats
25W - 28L
1,775 SR
Queue Stats
464W - 464L
1,709 MMR
Solo
Poseidon
Poseidon
Platinum IV
propare
Poseidon
Platinum IV
Level 156
God Stats
12W - 2L
1,835 SR
Queue Stats
77W - 73L
1,758 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,622 SR
1,593 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,610 SR
1,671 MMR
Susano
Susano
Gold III
 
Susano
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum IV
Nauvea
Ra
Platinum IV
Level 47
God Stats
2W - 0L
1,724 SR
Queue Stats
25W - 15L
1,820 MMR
Party 1
Izanami
Izanami
Platinum II
Púffy
Izanami
Platinum II
Level 160
God Stats
4W - 1L
1,728 SR
Queue Stats
440W - 428L
1,697 MMR
Solo
Ymir
Ymir
Gold V
RiderOfTheShadow
Ymir
Gold V
Level 144
God Stats
14W - 5L
1,707 SR
Queue Stats
38W - 31L
1,640 MMR
Solo
Vamana
Vamana
Platinum IV
Sylveonnnn
Vamana
Platinum IV
Level 149
God Stats
2W - 0L
1,389 SR
Queue Stats
124W - 122L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 4 / 0
5,468
497
3,204
7,497
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Skadi
 
Skadi
9
1 / 3 / 0
5,404
491
2,486
6,204
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
8
0 / 1 / 3
5,329
484
2,977
8,880
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Mulan
Zeenj
Mulan
11
1 / 2 / 0
6,434
585
7,663
7,678
5,424
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Poseidon
propare
Poseidon
11
2 / 5 / 0
6,223
566
3,745
6,365
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Hou YiCliodhnaKaliBastet

VS

Bans
AtlasShivaThothFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 2 / 9
6,727
612
7,724
9,133
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
13
7 / 0 / 4
7,554
687
7,704
3,966
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Izanami
Púffy
Izanami
13
4 / 0 / 0
7,502
682
4,688
5,138
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 5
6,311
574
2,447
5,958
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Vamana
Sylveonnnn
Vamana
11
1 / 1 / 1
6,243
568
2,173
9,601
5,078
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
15
15
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
L
Skadi
 
Skadi
1
3
0
0.33
L
Bacchus
 
Bacchus
0
1
3
1.5
W
Susano
 
Susano
2
2
9
3.25
W
Ra
7
0
4
9
W
Izanami
Púffy
Izanami
4
0
0
4
W
1
1
5
3.5
W
Vamana
Sylveonnnn
Vamana
1
1
1
1.5
L
Mulan
Zeenj
Mulan
1
2
0
0.5
L
Poseidon
propare
Poseidon
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
24,736
36,624
Taken
33,796
19,184
Mitigated
14,737
8,575
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,204
1,537
0
1,835
7,497
2,842
0
1,806
5,663
0
36,279
L
Skadi
 
Skadi
2,486
1,004
0
1,879
6,204
1,375
0
560
5,644
0
32,260
L
Bacchus
 
Bacchus
2,977
369
0
1,625
8,880
7,708
0
3,387
5,333
14,200
0
W
Susano
 
Susano
7,724
2,529
0
2,823
9,133
2,954
0
3,143
5,990
0
33,434
W
Ra
7,704
773
583
1,655
3,966
1,570
0
2,171
1,795
43,882
0
W
Izanami
Púffy
Izanami
4,688
3,400
0
3,204
5,138
1,619
40
207
4,931
0
58,710
W
2,447
1,057
0
1,715
5,958
3,516
0
1,201
4,757
15,508
5,489
W
Vamana
Sylveonnnn
Vamana
2,173
673
0
3,554
9,601
5,078
0
0
9,601
0
31,938
L
Mulan
Zeenj
Mulan
7,663
1,802
0
2,706
7,678
5,424
0
1,291
6,319
0
42,879
L
Poseidon
propare
Poseidon
3,745
1,039
0
530
6,365
1,835
0
2,115
4,116
40,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
34,337
351
Minions Killed
388
0
Camps Cleared
0
1,035,779
Distance Traveled
1,121,212
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,468
497
69
6
0
244,842
1
L
Skadi
5,404
491
69
6
0
172,307
4
L
Bacchus
5,329
484
26
2
0
207,699
3
W
Susano
6,727
612
68
6
0
245,960
0
W
Ra
7,554
687
98
9
0
259,944
2
W
Izanami
7,502
682
121
11
0
193,008
3
W
Ymir
6,311
574
26
2
0
208,848
4
W
Vamana
6,243
568
75
7
0
213,452
5
L
Mulan
6,434
585
105
10
0
206,434
3
L
Poseidon
6,223
566
82
7
0
204,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role