Player Matchup

Nu Wa
Nu Wa
Azog270704
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 90L
1,310 Elo+
Party 1
Fenrir
Fenrir
Markisio04
Fenrir
Level 67
God Stats
1W - 2L
1,556 SR
Queue Stats
32W - 81L
1,269 Elo+
Party 1
Izanami
Izanami
fran_elmenda15
Izanami
Level 11
God Stats
0W - 5L
1,123 SR
Queue Stats
23W - 62L
1,226 Elo+
Party 1
Team Averages
Level 47
1,393 SR
1,268 Elo+

VS

Team Averages
Level 112
1,380 SR
1,429 Elo+
Ymir
Ymir
Broolly1601
Ymir
Level 48
God Stats
13W - 15L
1,459 SR
Queue Stats
88W - 134L
1,391 Elo+
Solo
Eset
Eset
Ins4ne_WizZard
Eset
Level 141
God Stats
13W - 15L
1,630 SR
Queue Stats
328W - 347L
1,466 Elo+
Solo
Neith
Neith
The_GoatKing
Neith
Level 148
God Stats
7W - 4L
1,053 SR
Queue Stats
47W - 50L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 8 / 1
8,355
760
4,161
9,711
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Markisio04
Fenrir
11
1 / 8 / 2
7,860
715
5,523
14,620
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 8 / 2
8,014
729
4,622
10,388
3,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 15
9,635
876
4,688
9,263
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
10 / 3 / 14
10,247
932
14,521
8,497
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 1 / 14
9,928
903
10,255
6,963
2,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
5
Kills
24
24
Deaths
5
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
8
1
0.31
W
4
1
15
11.5
W
10
3
14
5.67
L
Fenrir
Markisio04
Fenrir
1
8
2
0.25
W
10
1
14
17
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,306
Damage
29,464
34,719
Taken
24,723
17,582
Mitigated
12,690
1,353
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,161
948
0
184
9,711
2,883
0
6,881
2,830
27,410
0
W
4,688
1,163
0
2,127
9,263
7,036
711
1,705
7,558
18,138
0
W
14,521
485
1,760
3,093
8,497
3,050
512
1,633
6,864
40,482
0
L
Fenrir
Markisio04
Fenrir
5,523
608
0
565
14,620
11,622
0
6,095
8,525
537
14,036
W
10,255
3,748
0
2,802
6,963
2,604
1,040
1,470
5,493
0
34,567
L
4,622
3,077
0
604
10,388
3,077
0
6,811
3,577
0
17,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
29,810
73
Minions Killed
126
4
Camps Cleared
6
449,728
Distance Traveled
571,608
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,355
760
28
3
1
137,052
0
W
Ymir
9,635
876
24
2
3
175,406
2
W
Eset
10,247
932
53
5
3
194,037
1
L
Fenrir
7,860
715
17
2
1
164,269
0
W
Neith
9,928
903
49
4
0
202,165
4
L
Izanami
8,014
729
28
3
2
148,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role