Player Matchup

Cthulhu
Cthulhu
Heathen Witch
Cthulhu
Level 106
God Stats
8W - 6L
1,498 SR
Queue Stats
309W - 332L
1,536 Elo+
Solo
Sol
Sol
MrsPepperoniTip
Sol
Level 65
God Stats
8W - 6L
1,268 SR
Queue Stats
1,027W - 1,034L
1,531 Elo+
Solo
Arachne
Arachne
S1nyail
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,670 Elo+
Solo
Chronos
Chronos
chunkypanther50
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,412 Elo+
Solo
Chang'e
Chang'e
wonkaz
Chang'e
Level 147
God Stats
1W - 7L
1,160 SR
Queue Stats
903W - 942L
1,487 Elo+
Solo
Team Averages
Level 71
1,385 SR
1,527 Elo+

VS

Team Averages
Level 65
1,581 SR
1,477 Elo+
Ra
Ra
OHGRADY
Ra
Level 129
God Stats
3W - 4L
1,594 SR
Queue Stats
268W - 273L
1,457 Elo+
Party 1
Cabrakan
Cabrakan
PixelPuppet
Cabrakan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 288L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
QBI616
Gilgamesh
Level 116
God Stats
11W - 5L
1,811 SR
Queue Stats
380W - 386L
1,493 Elo+
Solo
Scylla
Scylla
Swif Unreal
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 67L
1,416 Elo+
Solo
Freya
Freya
TheIsseiGamer
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 32L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 2 / 9
8,592
1,074
16,760
16,022
11,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 4 / 5
7,381
923
11,723
6,067
2,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
S1nyail
Arachne
12
3 / 5 / 6
7,012
877
5,750
13,858
14,267
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 6
6,948
869
3,815
7,833
2,820
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
wonkaz
Chang'e
5
0 / 0 / 0
5,112
639
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
8,257
1,032
9,656
6,935
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
PixelPuppet
Cabrakan
11
0 / 5 / 7
6,958
870
2,635
12,577
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
QBI616
Gilgamesh
15
6 / 3 / 6
8,890
1,111
9,305
12,850
7,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
15
3 / 1 / 7
8,055
1,007
7,186
5,804
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 3 / 9
8,246
1,031
9,288
11,200
4,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
13
Kills
16
16
Deaths
14
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
2
9
3.75
L
4
4
5
1.63
W
2
2
11
3.75
W
Cabrakan
PixelPuppet
Cabrakan
0
5
7
0.7
W
Gilgamesh
QBI616
Gilgamesh
6
3
6
3
L
Arachne
S1nyail
Arachne
3
5
6
1.2
W
Scylla
3
1
7
6.5
W
5
3
9
3.17
L
3
5
6
1.2
L
Chang'e
wonkaz
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,048
Damage
38,070
43,780
Taken
49,366
30,747
Mitigated
33,542
14,219
Healing
21,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
16,760
538
513
6,256
16,022
11,333
0
11,034
4,988
34,098
0
L
11,723
3,403
0
786
6,067
2,327
0
4,044
2,023
20,090
0
W
9,656
858
5,890
2,885
6,935
3,161
827
5,070
1,865
24,190
0
W
Cabrakan
PixelPuppet
Cabrakan
2,635
381
426
865
12,577
15,430
128
8,274
4,303
6,347
0
W
Gilgamesh
QBI616
Gilgamesh
9,305
2,284
1,533
1,983
12,850
7,268
195
8,262
4,588
0
18,069
L
Arachne
S1nyail
Arachne
5,750
3,424
791
4,681
13,858
14,267
0
8,551
5,307
0
7,925
W
Scylla
7,186
847
1,112
1,139
5,804
3,043
1,216
2,779
3,025
21,605
0
W
9,288
2,976
885
4,775
11,200
4,640
220
7,913
3,287
15,469
0
L
3,815
488
0
1,192
7,833
2,820
0
5,136
2,697
13,087
0
L
Chang'e
wonkaz
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
40,406
86
Minions Killed
128
0
Camps Cleared
0
592,636
Distance Traveled
794,834
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,592
1,074
43
5
0
160,770
0
L
Sol
7,381
923
17
2
0
145,965
0
W
Ra
8,257
1,032
40
5
0
182,154
0
W
Cabrakan
6,958
870
4
1
0
136,994
0
W
Gilgamesh
8,890
1,111
22
3
0
167,831
2
L
Arachne
7,012
877
4
1
0
151,882
2
W
Scylla
8,055
1,007
40
5
0
139,161
2
W
Freya
8,246
1,031
22
3
0
168,694
1
L
Chronos
6,948
869
22
3
0
131,120
0
L
Chang'e
5,112
639
0
0
0
2,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role