Player Matchup

Nemesis
Nemesis
Platinum V
ExtraSeed
Nemesis
Platinum V
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,948 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 45
1,500 SR
1,948 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 80
1,850 SR
1,803 MMR
Hades
Hades
Gold I
LuegenLanzeLord
Hades
Gold I
Level 80
God Stats
2W - 1L
1,850 SR
Queue Stats
51W - 42L
1,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ExtraSeed
Nemesis
19
9 / 0 / 0
12,818
1,068
15,828
10,919
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ah Muzen CabSkadiUllrBellonaChronos

VS

Bans
PoseidonBakasuraKaliHe BoBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 0
8,503
709
5,511
17,617
14,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
9
Kills
0
0
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ExtraSeed
Nemesis
9
0
0
9
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,828
Damage
5,511
10,919
Taken
17,617
7,061
Mitigated
14,098
1,714
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ExtraSeed
Nemesis
15,828
9,009
0
1,714
10,919
7,061
2,207
5,802
5,117
0
84,100
L
5,511
904
0
3,304
17,617
14,098
0
177
17,440
39,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,818
Gold Earned
8,503
157
Minions Killed
83
11
Camps Cleared
1
259,898
Distance Traveled
200,430
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,818
1,068
157
13
11
259,898
2
L
Hades
8,503
709
83
7
1
200,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role