Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CrazyTee87
Apollo
Level 139
God Stats
3W - 6L
1,229 SR
Queue Stats
178W - 174L
1,369 Elo+
Solo
Awilix
Awilix
Mrs_Lissandra
Awilix
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 110L
1,388 Elo+
Solo
Ra
Ra
Ob1ehuan
Ra
Level 154
God Stats
11W - 6L
1,680 SR
Queue Stats
942W - 1,405L
1,280 Elo+
Solo
Janus
Janus
ScottShaw_
Janus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,388 Elo+
Solo
Team Averages
Level 120
1,482 SR
1,385 Elo+

VS

Team Averages
Level 62
1,512 SR
1,388 Elo+
Fenrir
Fenrir
Elron1337
Fenrir
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 180L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImAgainstBatata
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
mooshiji
Sylvanus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,277 Elo+
Solo
Ymir
Ymir
parsam26
Ymir
Level 101
God Stats
1W - 0L
1,560 SR
Queue Stats
35W - 36L
1,431 Elo+
Solo
Cliodhna
Cliodhna
puunjaab
Cliodhna
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
201W - 201L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
7 / 5 / 8
12,043
708
27,573
15,003
6,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
CrazyTee87
Apollo
16
3 / 8 / 9
10,370
610
20,006
17,519
6,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 10 / 8
10,341
608
6,811
17,449
8,976
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 10
10,051
591
11,919
10,039
4,630
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
20
4 / 6 / 8
12,135
714
22,244
17,761
7,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elron1337
Fenrir
20
11 / 5 / 15
12,737
749
18,042
21,144
16,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
ImAgainstBatata
Ah Muzen Cab
18
4 / 4 / 15
11,508
677
11,992
13,273
5,600
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
mooshiji
Sylvanus
19
1 / 2 / 21
12,390
729
5,402
19,558
13,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
20
5 / 3 / 23
13,395
788
15,233
41,749
35,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
puunjaab
Cliodhna
20
13 / 3 / 13
13,956
821
18,869
15,818
7,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
121
17
Kills
34
34
Deaths
17
43
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
7
5
8
2.2
L
Apollo
CrazyTee87
Apollo
3
8
9
0.94
W
Fenrir
Elron1337
Fenrir
11
5
15
3.7
W
Ah Muzen Cab
ImAgainstBatata
Ah Muzen Cab
4
4
15
2.88
L
3
10
8
0.7
L
0
5
10
1
L
Janus
4
6
8
1.33
W
Sylvanus
mooshiji
Sylvanus
1
2
21
5.75
W
Ymir
5
3
23
5.5
W
Cliodhna
puunjaab
Cliodhna
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,553
Damage
69,538
77,771
Taken
111,542
33,553
Mitigated
78,910
19,520
Healing
63,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
27,573
2,595
504
1,882
15,003
6,065
0
3,634
11,319
38,682
0
L
Apollo
CrazyTee87
Apollo
20,006
9,043
505
2,543
17,519
6,776
390
5,649
11,699
0
27,437
W
Fenrir
Elron1337
Fenrir
18,042
5,158
2,161
6,136
21,144
16,442
0
14,458
6,686
0
26,333
W
Ah Muzen Cab
ImAgainstBatata
Ah Muzen Cab
11,992
3,190
0
2,670
13,273
5,600
2,269
8,029
5,244
0
35,733
L
6,811
1,456
280
442
17,449
8,976
0
3,879
13,332
0
8,969
L
11,919
1,075
5,586
2,941
10,039
4,630
0
2,581
7,351
37,494
0
L
Janus
22,244
2,050
907
3,930
17,761
7,106
144
4,892
12,576
50,184
0
W
Sylvanus
mooshiji
Sylvanus
5,402
1,222
12,325
9,099
19,558
13,520
1,308
11,312
8,246
18,561
0
W
Ymir
15,233
1,172
4,943
20,936
41,749
35,928
221
18,208
23,541
42,939
0
W
Cliodhna
puunjaab
Cliodhna
18,869
2,573
651
4,925
15,818
7,420
1,493
9,729
6,089
0
34,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,940
Gold Earned
63,986
211
Minions Killed
168
0
Camps Cleared
0
1,323,168
Distance Traveled
1,577,233
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,043
708
37
2
0
273,808
0
L
Apollo
10,370
610
28
2
0
254,871
0
W
Fenrir
12,737
749
13
1
0
312,288
1
W
Ah Muzen Cab
11,508
677
37
2
0
273,316
1
L
Awilix
10,341
608
6
0
0
279,828
2
L
Ra
10,051
591
58
3
0
266,309
1
L
Janus
12,135
714
82
5
0
248,352
0
W
Sylvanus
12,390
729
26
2
0
328,235
0
W
Ymir
13,395
788
54
3
0
337,612
1
W
Cliodhna
13,956
821
38
2
0
325,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role