Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Bulimixia
Atlas
Level 127
God Stats
37W - 13L
1,700 SR
Queue Stats
246W - 117L
1,660 Elo+
Party 1
Merlin
Merlin
kakitare
Merlin
Level 153
God Stats
5W - 2L
1,891 SR
Queue Stats
210W - 108L
1,736 Elo+
Party 1
Horus
Horus
lllkenkawalll
Horus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 105L
1,780 Elo+
Party 1
Team Averages
Level 140
1,618 SR
1,635 Elo+

VS

Team Averages
Level 146
1,481 SR
1,529 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ItsMerhaba
Hera
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 247L
1,600 Elo+
Solo
Neith
Neith
Msaru
Neith
Level 159
God Stats
0W - 1L
1,228 SR
Queue Stats
189W - 151L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
Spartan MarsN
Ao Kuang
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,314 Elo+
Solo
King Arthur
King Arthur
obitmendler112
King Arthur
Level 127
God Stats
115W - 96L
1,675 SR
Queue Stats
338W - 320L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
4 / 0 / 0
4,305
861
1,911
3,378
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jing Wei
 
Jing Wei
5
0 / 0 / 0
3,166
633
1,221
1,993
372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Bulimixia
Atlas
5
0 / 0 / 0
3,348
670
982
3,890
970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
kakitare
Merlin
7
0 / 0 / 1
3,940
788
1,101
1,455
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 2
3,913
783
2,365
3,372
1,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 0 / 0
3,400
680
1,462
2,898
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 2 / 0
3,349
670
268
3,014
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Msaru
Neith
6
0 / 0 / 0
3,297
659
1,925
1,458
209
Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Spartan MarsN
Ao Kuang
2
0 / 1 / 0
2,626
525
287
997
180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
obitmendler112
King Arthur
5
0 / 2 / 0
3,320
664
2,234
4,481
1,635
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
0
4
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Ares
 
Ares
0
0
0
0
W
Atlas
Bulimixia
Atlas
0
0
0
0
L
0
2
0
0
L
Neith
Msaru
Neith
0
0
0
0
L
Ao Kuang
Spartan MarsN
Ao Kuang
0
1
0
0
W
Merlin
kakitare
Merlin
0
0
1
0.5
W
1
0
2
2
L
King Arthur
obitmendler112
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,580
Damage
6,176
14,088
Taken
12,848
4,430
Mitigated
3,663
8,794
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,911
1,423
0
2,174
3,378
1,251
0
377
3,001
0
17,236
W
Jing Wei
 
Jing Wei
1,221
1,133
0
1,266
1,993
372
0
686
1,307
0
15,898
L
Ares
 
Ares
1,462
224
0
1,481
2,898
1,039
0
873
2,025
7,447
0
W
Atlas
Bulimixia
Atlas
982
492
482
1,472
3,890
970
0
776
3,114
5,976
0
L
268
38
0
920
3,014
600
0
795
1,903
14,755
0
L
Neith
Msaru
Neith
1,925
1,090
0
544
1,458
209
0
109
1,349
0
16,614
L
Ao Kuang
Spartan MarsN
Ao Kuang
287
0
0
56
997
180
0
80
894
1,899
0
W
Merlin
kakitare
Merlin
1,101
120
0
880
1,455
333
0
0
1,455
19,766
0
W
2,365
1,253
276
2,244
3,372
1,504
0
178
3,194
0
16,539
L
King Arthur
obitmendler112
King Arthur
2,234
258
0
715
4,481
1,635
0
0
4,247
0
15,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,672
Gold Earned
15,992
163
Minions Killed
121
0
Camps Cleared
0
564,281
Distance Traveled
426,343
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,305
861
52
10
0
140,477
0
W
Jing Wei
3,166
633
27
5
0
90,793
1
L
Ares
3,400
680
8
2
0
100,266
3
W
Atlas
3,348
670
9
2
0
113,128
1
L
Hera
3,349
670
30
6
0
93,351
2
L
Neith
3,297
659
49
10
0
90,823
1
L
Ao Kuang
2,626
525
10
2
0
34,447
1
W
Merlin
3,940
788
40
8
0
89,381
1
W
Horus
3,913
783
35
7
0
130,502
1
L
King Arthur
3,320
664
24
5
0
107,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role