Player Matchup

Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold III
FanisSM
Chronos
Gold III
Level 160
God Stats
43W - 29L
1,678 SR
Queue Stats
322W - 319L
1,562 MMR
Solo
Chiron
Chiron
Gold IV
Maxtoretee89
Chiron
Gold IV
Level 105
God Stats
2W - 4L
1,562 SR
Queue Stats
121W - 120L
1,384 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
XalexGame
Xing Tian
Platinum III
Level 115
God Stats
5W - 6L
1,364 SR
Queue Stats
161W - 148L
1,794 MMR
Party 1
Poseidon
Poseidon
Gold III
mark1l
Poseidon
Gold III
Level 146
God Stats
21W - 24L
1,598 SR
Queue Stats
428W - 426L
1,571 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,540 SR
1,562 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,575 SR
1,556 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
FlipFighter
Arachne
Platinum IV
Level 124
God Stats
5W - 2L
1,682 SR
Queue Stats
125W - 127L
1,616 MMR
Solo
Medusa
Medusa
Gold IV
PMX423
Medusa
Gold IV
Level 62
God Stats
1W - 0L
1,443 SR
Queue Stats
16W - 16L
1,525 MMR
Solo
Agni
Agni
Gold I
Takma
Agni
Gold I
Level 148
God Stats
23W - 15L
1,693 SR
Queue Stats
76W - 74L
1,599 MMR
Solo
Horus
Horus
Bronze III
Сумасойти
Horus
Bronze III
Level 108
God Stats
1W - 1L
1,559 SR
Queue Stats
2W - 1L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 8 / 4
8,345
464
9,361
15,513
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
FanisSM
Chronos
17
0 / 6 / 1
10,252
570
5,441
18,304
7,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
15
1 / 6 / 3
8,570
476
6,803
13,024
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
XalexGame
Xing Tian
14
3 / 2 / 5
9,382
521
6,936
12,466
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
mark1l
Poseidon
17
5 / 6 / 1
10,499
583
8,795
15,072
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SolShivaAtlas

VS

Bans
GebBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
8 / 1 / 6
11,398
633
14,249
8,566
2,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
FlipFighter
Arachne
18
6 / 2 / 12
11,107
617
12,678
15,709
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
PMX423
Medusa
16
4 / 2 / 10
10,072
560
12,991
9,633
3,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Takma
Agni
17
8 / 2 / 3
10,885
605
13,174
9,772
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 3 / 11
8,608
478
4,261
13,183
11,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
10
Kills
28
28
Deaths
10
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
8
4
0.38
W
Loki
 
Loki
8
1
6
11
L
Chronos
FanisSM
Chronos
0
6
1
0.08
W
Arachne
FlipFighter
Arachne
6
2
12
6
L
Chiron
1
6
3
0.42
W
Medusa
PMX423
Medusa
4
2
10
4.5
W
Agni
Takma
Agni
8
2
3
4.75
L
Xing Tian
XalexGame
Xing Tian
3
2
5
2.75
L
Poseidon
mark1l
Poseidon
5
6
1
0.92
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,336
Damage
57,353
74,379
Taken
56,863
36,822
Mitigated
28,856
12,751
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,361
968
0
3,800
15,513
5,974
0
1,840
13,673
0
54,205
W
Loki
 
Loki
14,249
4,323
0
1,540
8,566
2,970
0
3,743
4,823
0
79,945
L
Chronos
FanisSM
Chronos
5,441
1,832
0
3,055
18,304
7,492
0
4,140
14,164
82,735
7,657
W
Arachne
FlipFighter
Arachne
12,678
8,056
0
7,482
15,709
7,026
0
6,972
8,737
0
76,617
L
Chiron
6,803
1,332
474
2,548
13,024
4,085
0
891
12,133
0
63,127
W
Medusa
PMX423
Medusa
12,991
5,241
0
1,408
9,633
3,754
1,723
2,957
6,676
0
68,140
W
Agni
Takma
Agni
13,174
306
67
2,211
9,772
3,586
189
4,248
5,524
72,507
0
L
Xing Tian
XalexGame
Xing Tian
6,936
797
0
1,641
12,466
13,527
0
2,101
10,365
26,264
0
L
Poseidon
mark1l
Poseidon
8,795
414
0
1,233
15,072
5,744
0
4,202
10,870
78,709
0
W
4,261
1,550
925
2,380
13,183
11,520
449
2,838
10,345
0
24,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,048
Gold Earned
52,070
569
Minions Killed
569
0
Camps Cleared
0
1,699,239
Distance Traveled
1,847,789
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,345
464
95
5
0
348,751
6
W
Loki
11,398
633
152
8
0
371,115
6
L
Chronos
10,252
570
174
10
0
329,601
4
W
Arachne
11,107
617
120
7
0
418,261
3
L
Chiron
8,570
476
106
6
0
342,126
5
W
Medusa
10,072
560
114
6
0
348,377
5
W
Agni
10,885
605
136
8
0
361,558
7
L
Xing Tian
9,382
521
34
2
0
364,103
4
L
Poseidon
10,499
583
160
9
0
314,658
2
W
Horus
8,608
478
47
3
0
348,478
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role