Player Matchup

Odin
Odin
 
Odin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MathildeTan
Nemesis
Level 107
God Stats
13W - 14L
1,429 SR
Queue Stats
217W - 234L
1,462 Elo+
Party 1
Skadi
Skadi
ORILEVI2210
Skadi
Level 23
God Stats
4W - 6L
1,641 SR
Queue Stats
7W - 7L
1,678 Elo+
Party 1
Baron Samedi
Baron Samedi
dbs1a
Baron Samedi
Level 112
God Stats
3W - 3L
1,423 SR
Queue Stats
26W - 29L
1,487 Elo+
Party 1
Team Averages
Level 78
1,498 SR
1,525 Elo+

VS

Team Averages
Level 65
1,543 SR
1,435 Elo+
Bacchus
Bacchus
 
Bacchus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
CANARIO_LPGC_69
Kuzenbo
Level 109
God Stats
1W - 2L
1,716 SR
Queue Stats
130W - 147L
1,414 Elo+
Party 3
Pele
Pele
krulham
Pele
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 1
6,696
609
3,538
5,092
2,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
 
Cu Chulainn
10
2 / 1 / 4
5,691
517
8,208
11,702
4,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MathildeTan
Nemesis
10
4 / 1 / 2
6,303
573
4,450
6,929
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 4
5,245
477
4,214
4,671
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
dbs1a
Baron Samedi
11
4 / 1 / 3
6,769
615
7,098
5,131
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 5
5,338
485
3,102
6,203
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
 
Cupid
8
1 / 3 / 1
4,643
422
3,829
7,296
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hel
 
Hel
8
0 / 5 / 1
4,506
410
2,344
6,613
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 2
4,535
412
3,898
9,425
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
krulham
Pele
11
4 / 2 / 0
6,351
577
3,679
6,388
1,552
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
5
5
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
1
1.5
W
Cu Chulainn
 
Cu Chulainn
2
1
4
4
L
Bacchus
 
Bacchus
0
1
5
2.5
L
Cupid
 
Cupid
1
3
1
0.5
L
Hel
 
Hel
0
5
1
0.1
L
0
1
2
1
W
Nemesis
MathildeTan
Nemesis
4
1
2
5
W
1
1
4
3
W
Baron Samedi
dbs1a
Baron Samedi
4
1
3
5.5
L
Pele
krulham
Pele
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,508
Damage
16,852
33,525
Taken
35,925
11,880
Mitigated
14,160
9,171
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,538
202
0
600
5,092
2,160
46
904
4,188
0
34,369
W
Cu Chulainn
 
Cu Chulainn
8,208
1,384
0
3,458
11,702
4,313
145
3,420
8,282
0
32,785
L
Bacchus
 
Bacchus
3,102
692
0
1,927
6,203
2,728
0
1,367
4,836
21,807
0
L
Cupid
 
Cupid
3,829
1,936
199
2,065
7,296
1,791
0
0
7,296
0
14,742
L
Hel
 
Hel
2,344
145
330
1,063
6,613
1,869
0
2,890
3,723
16,016
0
L
3,898
1,718
0
444
9,425
6,220
0
2,489
6,936
8,848
0
W
Nemesis
MathildeTan
Nemesis
4,450
2,192
0
618
6,929
2,111
34
1,271
5,658
0
28,912
W
4,214
2,008
3
800
4,671
1,192
234
1,430
3,241
0
18,514
W
Baron Samedi
dbs1a
Baron Samedi
7,098
694
1,261
2,431
5,131
2,104
183
2,319
2,812
38,794
0
L
Pele
krulham
Pele
3,679
791
0
571
6,388
1,552
0
352
6,036
0
26,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,704
Gold Earned
25,373
286
Minions Killed
176
0
Camps Cleared
0
1,066,941
Distance Traveled
1,035,190
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,696
609
79
7
0
209,191
1
W
Cu Chulainn
5,691
517
50
5
0
207,206
2
L
Bacchus
5,338
485
51
5
0
211,455
0
L
Cupid
4,643
422
23
2
0
192,834
1
L
Hel
4,506
410
27
2
0
185,578
1
L
Kuzenbo
4,535
412
11
1
0
208,977
1
W
Nemesis
6,303
573
59
5
0
232,638
1
W
Skadi
5,245
477
39
4
0
196,140
0
W
Baron Samedi
6,769
615
59
5
0
221,766
1
L
Pele
6,351
577
64
6
0
236,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role