Player Matchup

Ullr
Ullr
Crewjetson
Ullr
Level 84
God Stats
96W - 194L
1,398 SR
Queue Stats
343W - 592L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MoistCake6915
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,306 SR
Queue Stats
10W - 18L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
harumihawk
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,283 Elo+
Party 2
Team Averages
Level 45
1,401 SR
1,304 Elo+

VS

Team Averages
Level 109
1,616 SR
1,502 Elo+
Thor
Thor
Axewd
Thor
Level 112
God Stats
6W - 4L
1,668 SR
Queue Stats
119W - 126L
1,518 Elo+
Party 1
Agni
Agni
Tanooki_Jam
Agni
Level 139
God Stats
5W - 0L
1,801 SR
Queue Stats
237W - 279L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
yungweezyboy
Gilgamesh
Level 76
God Stats
2W - 2L
1,378 SR
Queue Stats
134W - 151L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,833
569
2,157
10,832
2,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MoistCake6915
Morgan Le Fay
12
2 / 8 / 2
8,219
685
5,984
9,581
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
harumihawk
Cthulhu
11
2 / 7 / 1
8,003
667
5,448
12,342
8,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Axewd
Thor
15
8 / 1 / 7
9,657
805
8,608
9,791
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
10 / 1 / 7
9,970
831
12,320
5,160
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
yungweezyboy
Gilgamesh
14
3 / 2 / 17
9,222
769
9,466
11,263
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
21
21
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thor
Axewd
Thor
8
1
7
11.5
L
0
6
2
0.17
L
Morgan Le Fay
MoistCake6915
Morgan Le Fay
2
8
2
0.38
W
10
1
7
13.5
L
Cthulhu
harumihawk
Cthulhu
2
7
1
0.36
W
Gilgamesh
yungweezyboy
Gilgamesh
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,589
Damage
30,394
32,755
Taken
26,214
13,147
Mitigated
13,342
2,406
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Axewd
Thor
8,608
2,591
0
1,705
9,791
4,685
336
4,086
5,705
0
31,114
L
2,157
615
0
270
10,832
2,102
56
5,137
5,371
0
9,819
L
Morgan Le Fay
MoistCake6915
Morgan Le Fay
5,984
1,457
0
760
9,581
2,614
0
2,428
6,769
21,214
0
W
12,320
995
0
1,019
5,160
1,907
1,745
2,359
2,801
41,934
0
L
Cthulhu
harumihawk
Cthulhu
5,448
1,012
65
1,311
12,342
8,431
0
4,755
7,135
12,373
0
W
Gilgamesh
yungweezyboy
Gilgamesh
9,466
2,531
31
1,432
11,263
6,750
903
5,800
5,463
0
21,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,055
Gold Earned
28,849
65
Minions Killed
131
0
Camps Cleared
9
531,760
Distance Traveled
629,152
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,657
805
46
4
5
214,491
5
L
Ullr
6,833
569
14
1
0
173,728
1
L
Morgan Le Fay
8,219
685
35
3
0
172,103
4
W
Agni
9,970
831
60
5
4
201,881
2
L
Cthulhu
8,003
667
16
1
0
185,929
2
W
Gilgamesh
9,222
769
25
2
0
212,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role